Player Matchup

Nike
Nike
Madness3441
Nike
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 30L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
QuiccKitten11
Tsukuyomi
Level 49
God Stats
10W - 8L
1,517 SR
Queue Stats
109W - 112L
1,481 Elo+
Solo
King Arthur
King Arthur
Tephry
King Arthur
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 109L
1,471 Elo+
Solo
Anhur
Anhur
XxXavinatorxX
Anhur
Level 87
God Stats
5W - 6L
1,408 SR
Queue Stats
23W - 26L
1,442 Elo+
Solo
Aphrodite
Aphrodite
thicccestaphro
Aphrodite
Level 131
God Stats
49W - 48L
1,686 SR
Queue Stats
263W - 251L
1,518 Elo+
Solo
Team Averages
Level 84
1,522 SR
1,448 Elo+

VS

Team Averages
Level 69
1,433 SR
1,372 Elo+
Izanami
Izanami
Oomini trainoO
Izanami
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 7L
1,233 Elo+
Party 1
Pele
Pele
Pchan2812
Pele
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
540W - 566L
1,497 Elo+
Party 1
Nemesis
Nemesis
iTzGoop
Nemesis
Level 39
God Stats
4W - 7L
1,522 SR
Queue Stats
36W - 71L
1,275 Elo+
Party 1
Kukulkan
Kukulkan
iivocaii
Kukulkan
Level 159
God Stats
0W - 3L
1,214 SR
Queue Stats
145W - 159L
1,379 Elo+
Party 1
Atlas
Atlas
xOXPandasXOx
Atlas
Level 74
God Stats
2W - 5L
1,430 SR
Queue Stats
195W - 217L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,152
473
5,626
7,774
6,113
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
QuiccKitten11
Tsukuyomi
14
3 / 1 / 4
7,551
581
4,946
10,880
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Tephry
King Arthur
13
1 / 0 / 3
8,042
619
10,839
7,691
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
9 / 0 / 4
8,675
667
10,831
7,684
3,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
thicccestaphro
Aphrodite
14
4 / 0 / 5
8,159
628
2,974
4,555
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,623
433
3,942
9,140
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
9
0 / 4 / 0
5,505
423
2,273
13,483
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
iTzGoop
Nemesis
11
0 / 1 / 0
5,600
431
2,231
10,585
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kukulkan
iivocaii
Kukulkan
13
1 / 3 / 0
7,533
579
2,899
6,681
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 0
6,436
495
3,521
13,385
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
18
Kills
2
2
Deaths
18
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
0
6
1
0.08
L
Pele
0
4
0
0
W
Tsukuyomi
QuiccKitten11
Tsukuyomi
3
1
4
5
W
King Arthur
Tephry
King Arthur
1
0
3
2.5
W
9
0
4
11
L
Nemesis
iTzGoop
Nemesis
0
1
0
0
L
Kukulkan
iivocaii
Kukulkan
1
3
0
0.33
W
Aphrodite
thicccestaphro
Aphrodite
4
0
5
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
14,866
38,584
Taken
53,274
23,312
Mitigated
20,938
16,295
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,626
773
0
1,526
7,774
6,113
280
1,857
5,917
0
21,554
L
3,942
2,315
0
733
9,140
1,991
0
1,123
7,872
0
35,303
L
Pele
2,273
503
0
3,102
13,483
3,904
0
0
13,360
0
31,653
W
Tsukuyomi
QuiccKitten11
Tsukuyomi
4,946
783
0
4,266
10,880
4,213
42
1,849
9,031
0
64,730
W
King Arthur
Tephry
King Arthur
10,839
1,272
0
1,194
7,691
7,037
0
408
7,283
0
65,528
W
10,831
6,946
0
3,846
7,684
3,146
3,067
1,224
6,460
0
61,199
L
Nemesis
iTzGoop
Nemesis
2,231
669
0
2,390
10,585
3,965
0
0
10,585
0
27,532
L
Kukulkan
iivocaii
Kukulkan
2,899
62
0
495
6,681
2,760
0
852
5,737
65,890
0
W
Aphrodite
thicccestaphro
Aphrodite
2,974
370
2,085
3,378
4,555
2,803
586
1,082
3,473
44,603
811
L
3,521
879
0
2,987
13,385
8,318
0
732
12,244
27,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
30,697
423
Minions Killed
347
0
Camps Cleared
0
1,304,125
Distance Traveled
1,253,934
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,152
473
34
3
0
234,641
0
L
Izanami
5,623
433
77
6
0
228,980
0
L
Pele
5,505
423
66
5
0
296,699
0
W
Tsukuyomi
7,551
581
82
6
0
307,773
0
W
King Arthur
8,042
619
90
7
0
239,484
2
W
Anhur
8,675
667
97
7
0
238,521
0
L
Nemesis
5,600
431
47
4
0
253,306
0
L
Kukulkan
7,533
579
124
10
0
222,857
0
W
Aphrodite
8,159
628
120
9
0
283,706
2
L
Atlas
6,436
495
33
3
0
252,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role