Player Matchup

Bacchus
Bacchus
DaGeekster91995
Bacchus
Level 124
God Stats
1W - 1L
1,283 SR
Queue Stats
182W - 188L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
Rograz
Baron Samedi
Level 103
God Stats
1W - 0L
1,644 SR
Queue Stats
154W - 164L
1,519 Elo+
Solo
Lancelot
Lancelot
SorosOren
Lancelot
Level 69
God Stats
6W - 7L
1,035 SR
Queue Stats
145W - 147L
1,480 Elo+
Party 2
Thor
Thor
VicItch
Thor
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Zoyathedestroya
He Bo
Level 69
God Stats
2W - 1L
1,762 SR
Queue Stats
157W - 169L
1,483 Elo+
Party 2
Team Averages
Level 83
1,445 SR
1,487 Elo+

VS

Team Averages
Level 111
1,546 SR
1,405 Elo+
Baron Samedi
Baron Samedi
AcesnydzRnT
Baron Samedi
Level 148
God Stats
1W - 1L
1,456 SR
Queue Stats
10W - 11L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
LoboEvolution1
Zhong Kui
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 143L
1,323 Elo+
Solo
Scylla
Scylla
SmiteBan3
Scylla
Level 39
God Stats
1W - 1L
1,700 SR
Queue Stats
75W - 104L
1,348 Elo+
Solo
Kumbhakarna
Kumbhakarna
Superfrky
Kumbhakarna
Level 164
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 107L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
acesnydz1225
Ao Kuang
Level 128
God Stats
0W - 1L
1,575 SR
Queue Stats
4W - 5L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 16
12,287
768
12,393
30,252
35,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Rograz
Baron Samedi
20
9 / 3 / 13
13,519
845
25,730
17,033
9,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
SorosOren
Lancelot
19
9 / 4 / 14
12,986
812
20,131
21,092
15,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
VicItch
Thor
17
2 / 7 / 14
11,272
705
6,395
16,818
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 14
10,632
665
9,800
11,715
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AcesnydzRnT
Baron Samedi
19
6 / 8 / 8
11,176
699
22,307
20,354
14,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
LoboEvolution1
Zhong Kui
4
0 / 1 / 2
4,595
287
0
1,104
456
Scylla
SmiteBan3
Scylla
15
3 / 3 / 9
10,016
626
15,960
6,931
3,552
Kumbhakarna
Superfrky
Kumbhakarna
18
2 / 6 / 11
10,653
666
6,005
26,815
28,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
acesnydz1225
Ao Kuang
20
11 / 7 / 9
13,130
821
17,658
26,553
27,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
61
25
Kills
22
23
Deaths
25
71
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AcesnydzRnT
Baron Samedi
6
8
8
1.25
W
3
4
16
2.75
L
Zhong Kui
LoboEvolution1
Zhong Kui
0
1
2
1
W
Baron Samedi
Rograz
Baron Samedi
9
3
13
5.17
L
Scylla
SmiteBan3
Scylla
3
3
9
2.5
W
Lancelot
SorosOren
Lancelot
9
4
14
4
L
Kumbhakarna
Superfrky
Kumbhakarna
2
6
11
1.25
W
Thor
VicItch
Thor
2
7
14
1.29
W
2
5
14
1.8
L
Ao Kuang
acesnydz1225
Ao Kuang
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,449
Damage
61,930
96,910
Taken
81,757
73,160
Mitigated
74,112
39,314
Healing
23,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AcesnydzRnT
Baron Samedi
22,307
586
3,515
4,274
20,354
14,203
0
12,263
8,091
39,408
0
W
12,393
1,782
3,517
10,630
30,252
35,908
1,286
13,155
16,057
23,467
0
L
Zhong Kui
LoboEvolution1
Zhong Kui
0
0
0
0
1,104
456
0
522
582
0
0
W
Baron Samedi
Rograz
Baron Samedi
25,730
1,404
8,932
6,761
17,033
9,817
2,778
13,981
2,563
55,935
2,003
L
Scylla
SmiteBan3
Scylla
15,960
1,841
162
837
6,931
3,552
0
4,182
2,749
27,664
1,970
W
Lancelot
SorosOren
Lancelot
20,131
5,257
689
5,016
21,092
15,118
2,201
9,918
10,299
0
32,195
L
Kumbhakarna
Superfrky
Kumbhakarna
6,005
404
2,085
5,006
26,815
28,032
0
17,146
9,669
17,938
680
W
Thor
VicItch
Thor
6,395
880
138
1,281
16,818
7,375
342
11,935
4,645
0
18,759
W
9,800
1,825
955
1,395
11,715
4,942
1,710
9,309
2,084
23,063
148
L
Ao Kuang
acesnydz1225
Ao Kuang
17,658
6,525
1,314
6,527
26,553
27,869
0
12,988
13,565
32,390
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,696
Gold Earned
49,570
150
Minions Killed
119
0
Camps Cleared
0
1,442,799
Distance Traveled
1,013,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,176
699
40
3
0
223,639
0
W
Bacchus
12,287
768
19
1
0
265,581
0
L
Zhong Kui
4,595
287
0
0
0
0
0
W
Baron Samedi
13,519
845
49
3
0
284,836
0
L
Scylla
10,016
626
38
2
0
337,564
0
W
Lancelot
12,986
812
28
2
0
360,855
0
L
Kumbhakarna
10,653
666
17
1
0
235,756
0
W
Thor
11,272
705
31
2
0
270,790
0
W
He Bo
10,632
665
23
1
0
260,737
0
L
Ao Kuang
13,130
821
24
2
0
217,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role