Player Matchup

Anubis
Anubis
Platinum I
TheWiseOIdMan
Anubis
Platinum I
Level 79
God Stats
3W - 1L
1,831 SR
Queue Stats
101W - 85L
1,587 MMR
Party 2
Neith
Neith
Platinum IV
dreamk28
Neith
Platinum IV
Level 155
God Stats
29W - 29L
1,550 SR
Queue Stats
209W - 200L
1,702 MMR
Party 2
Cthulhu
Cthulhu
Gold II
zacherry85
Cthulhu
Gold II
Level 121
God Stats
7W - 6L
1,620 SR
Queue Stats
358W - 361L
1,515 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,667 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,536 SR
1,561 MMR
Gilgamesh
Gilgamesh
Gold IV
Deite
Gilgamesh
Gold IV
Level 159
God Stats
10W - 10L
1,544 SR
Queue Stats
180W - 191L
1,547 MMR
Solo
Vulcan
Vulcan
Gold I
XxRunAwayxX
Vulcan
Gold I
Level 102
God Stats
12W - 19L
1,489 SR
Queue Stats
391W - 427L
1,558 MMR
Party 1
Bastet
Bastet
Gold II
Zedin
Bastet
Gold II
Level 154
God Stats
13W - 14L
1,576 SR
Queue Stats
368W - 392L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
10,548
753
13,587
13,186
6,619
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
dreamk28
Neith
18
13 / 2 / 4
12,479
891
19,934
16,844
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
zacherry85
Cthulhu
16
0 / 2 / 15
9,976
713
9,982
16,388
17,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AresAchillesThothNe Zha

VS

Bans
GaneshaChaacXbalanqueKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deite
Gilgamesh
13
2 / 5 / 3
9,087
649
9,526
21,082
19,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
12
1 / 9 / 5
8,792
628
13,751
12,870
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Zedin
Bastet
16
5 / 4 / 2
10,210
729
12,885
18,386
6,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
8
8
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Deite
Gilgamesh
2
5
3
0.7
W
5
4
7
2.13
L
Vulcan
1
9
5
0.39
L
Bastet
Zedin
Bastet
5
4
2
1.5
W
Neith
dreamk28
Neith
13
2
4
7.5
W
Cthulhu
zacherry85
Cthulhu
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,503
Damage
36,162
46,418
Taken
52,338
31,461
Mitigated
30,985
11,695
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Deite
Gilgamesh
9,526
1,918
0
2,798
21,082
19,588
0
9,103
11,884
0
36,736
W
13,587
131
0
3,135
13,186
6,619
431
3,860
8,981
48,074
535
L
Vulcan
13,751
282
0
719
12,870
4,593
0
5,316
7,435
39,614
0
L
Bastet
Zedin
Bastet
12,885
2,443
0
2,468
18,386
6,804
0
8,540
9,791
0
33,844
W
Neith
dreamk28
Neith
19,934
8,524
0
5,095
16,844
7,185
1,644
4,601
11,910
0
59,258
W
Cthulhu
zacherry85
Cthulhu
9,982
770
413
3,052
16,388
17,657
96
5,303
10,830
39,154
458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
28,089
211
Minions Killed
150
0
Camps Cleared
0
748,233
Distance Traveled
744,600
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,087
649
52
4
0
232,011
2
W
Anubis
10,548
753
75
5
0
240,023
5
L
Vulcan
8,792
628
43
3
0
224,992
0
L
Bastet
10,210
729
55
4
0
287,597
0
W
Neith
12,479
891
80
6
0
241,726
1
W
Cthulhu
9,976
713
56
4
0
266,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role