Player Matchup

Ne Zha
Ne Zha
Gold I
Lucky_Kinder10
Ne Zha
Gold I
Level 115
God Stats
31W - 31L
1,460 SR
Queue Stats
180W - 204L
1,401 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
TCOG-ApLiX313
Xing Tian
Gold IV
Level 149
God Stats
12W - 13L
1,832 SR
Queue Stats
233W - 281L
1,268 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
xFimSey-
Morgan Le Fay
Gold V
Level 89
God Stats
3W - 3L
1,521 SR
Queue Stats
9W - 10L
1,635 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,604 SR
1,435 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,520 SR
1,416 MMR
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze IV
 
Scylla
Bronze IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver II
Feohektor11
Cerberus
Silver II
Level 154
God Stats
2W - 6L
1,559 SR
Queue Stats
404W - 492L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,755
776
6,086
7,566
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Xing Tian
TCOG-ApLiX313
Xing Tian
13
4 / 0 / 1
8,164
816
4,829
6,300
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
xFimSey-
Morgan Le Fay
12
0 / 3 / 4
7,239
724
7,735
7,516
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AgniAchillesKuzenboCharonPersephone

VS

Bans
VamanaOdinHerculesAthenaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 3 / 3
7,327
733
5,329
7,185
2,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
12
1 / 2 / 2
7,285
729
3,486
5,571
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Feohektor11
Cerberus
11
2 / 0 / 1
7,018
702
5,591
11,440
8,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
4
4
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
3
0.83
L
Scylla
 
Scylla
1
2
2
1
L
Cerberus
Feohektor11
Cerberus
2
0
1
2.5
W
1
1
2
2
W
Xing Tian
TCOG-ApLiX313
Xing Tian
4
0
1
4.5
W
Morgan Le Fay
xFimSey-
Morgan Le Fay
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,650
Damage
14,406
21,382
Taken
24,196
12,381
Mitigated
12,543
3,660
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,329
1,881
0
437
7,185
2,377
0
2,617
4,040
0
23,031
L
Scylla
 
Scylla
3,486
38
0
0
5,571
1,897
0
2,234
2,922
30,768
0
L
Cerberus
Feohektor11
Cerberus
5,591
113
0
3,715
11,440
8,269
0
5,399
5,063
13,562
349
W
6,086
1,291
0
1,597
7,566
4,592
446
2,676
4,530
0
41,770
W
Xing Tian
TCOG-ApLiX313
Xing Tian
4,829
372
0
1,120
6,300
4,838
234
2,321
3,569
13,319
2,460
W
Morgan Le Fay
xFimSey-
Morgan Le Fay
7,735
318
0
943
7,516
2,951
430
3,002
4,342
26,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,158
Gold Earned
21,630
153
Minions Killed
132
0
Camps Cleared
0
607,480
Distance Traveled
532,207
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,327
733
46
5
0
177,704
0
L
Scylla
7,285
729
67
7
0
170,146
0
L
Cerberus
7,018
702
19
2
0
184,357
0
W
Ne Zha
7,755
776
53
5
0
214,310
4
W
Xing Tian
8,164
816
38
4
0
201,025
1
W
Morgan Le Fay
7,239
724
62
6
0
192,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role