Player Matchup

Anubis
Anubis
MightyJoke
Anubis
Level 47
God Stats
33W - 14L
1,553 SR
Queue Stats
128W - 148L
1,389 Elo+
Solo
Xing Tian
Xing Tian
SPRING04
Xing Tian
Level 68
God Stats
6W - 4L
1,608 SR
Queue Stats
7W - 7L
1,515 Elo+
Solo
Bellona
Bellona
XxXavinatorxX
Bellona
Level 87
God Stats
7W - 6L
1,200 SR
Queue Stats
23W - 26L
1,380 Elo+
Solo
Da Ji
Da Ji
demonwolf501_2
Da Ji
Level 69
God Stats
5W - 3L
1,562 SR
Queue Stats
183W - 163L
1,427 Elo+
Party 2
Medusa
Medusa
spooky_Xtdm2
Medusa
Level 63
God Stats
15W - 16L
1,405 SR
Queue Stats
192W - 189L
1,430 Elo+
Party 2
Team Averages
Level 67
1,466 SR
1,428 Elo+

VS

Team Averages
Level 75
1,680 SR
1,447 Elo+
Khepri
Khepri
B3meliodas17
Khepri
Level 47
God Stats
3W - 2L
1,573 SR
Queue Stats
24W - 31L
1,346 Elo+
Party 1
Chaac
Chaac
EllEn_GRIPL3Y
Chaac
Level 46
God Stats
48W - 39L
1,718 SR
Queue Stats
342W - 310L
1,539 Elo+
Solo
Neith
Neith
Kissofmortality
Neith
Level 158
God Stats
0W - 1L
1,796 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Sr_SnowBR
Discordia
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
13W - 24L
1,363 Elo+
Party 1
Ao Kuang
Ao Kuang
xXeCkOXx Al3XB
Ao Kuang
Level 107
God Stats
7W - 8L
1,605 SR
Queue Stats
463W - 448L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MightyJoke
Anubis
14
3 / 0 / 3
9,117
651
4,179
3,696
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
SPRING04
Xing Tian
10
1 / 1 / 4
6,540
467
5,185
10,219
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
12
0 / 1 / 1
7,372
527
7,478
12,843
12,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 2
6,568
469
773
7,914
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
6 / 2 / 1
7,939
567
10,237
10,084
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 2 / 3
5,597
400
1,656
7,598
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 1 / 0
7,600
543
10,572
12,533
11,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 1
6,466
462
4,912
7,237
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Sr_SnowBR
Discordia
10
2 / 2 / 0
6,331
452
6,308
7,709
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
13
1 / 5 / 2
7,448
532
3,747
14,434
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
4
4
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
3
0.75
L
0
1
0
0
L
1
0
1
1.5
W
Anubis
MightyJoke
Anubis
3
0
3
4.5
W
Xing Tian
SPRING04
Xing Tian
1
1
4
3
L
Discordia
Sr_SnowBR
Discordia
2
2
0
1
W
Bellona
0
1
1
0.5
W
0
0
2
1
W
Medusa
6
2
1
3.25
L
Ao Kuang
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
27,195
44,756
Taken
49,511
30,035
Mitigated
26,046
10,092
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,656
86
0
1,240
7,598
4,209
0
1,487
5,802
11,751
1,158
L
10,572
2,444
0
3,002
12,533
11,090
195
1,310
11,178
6,276
54,937
L
4,912
1,257
0
2,149
7,237
2,716
343
782
6,334
0
37,591
W
Anubis
MightyJoke
Anubis
4,179
158
255
1,303
3,696
2,030
688
1,705
1,991
61,005
1,235
W
Xing Tian
SPRING04
Xing Tian
5,185
244
0
618
10,219
8,208
300
2,743
7,476
20,983
340
L
Discordia
Sr_SnowBR
Discordia
6,308
202
0
250
7,709
2,678
0
2,379
5,210
31,159
433
W
Bellona
7,478
3,412
0
2,918
12,843
12,460
470
1,787
11,056
0
49,204
W
773
273
0
4,248
7,914
3,137
0
755
7,159
0
43,046
W
Medusa
10,237
3,440
0
750
10,084
4,200
369
6,021
4,063
0
53,517
L
Ao Kuang
3,747
1,264
0
6,750
14,434
5,353
358
2,561
11,629
57,816
1,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,536
Gold Earned
33,442
379
Minions Killed
334
0
Camps Cleared
0
1,352,520
Distance Traveled
1,280,979
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,597
400
17
1
0
172,612
2
L
Chaac
7,600
543
95
7
0
268,749
0
L
Neith
6,466
462
67
5
0
287,410
0
W
Anubis
9,117
651
117
8
0
283,264
0
W
Xing Tian
6,540
467
28
2
0
298,999
0
L
Discordia
6,331
452
51
4
0
271,562
0
W
Bellona
7,372
527
87
6
0
291,108
0
W
Da Ji
6,568
469
69
5
0
190,123
0
W
Medusa
7,939
567
78
6
0
289,026
0
L
Ao Kuang
7,448
532
104
7
0
280,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role