Player Matchup

Sylvanus
Sylvanus
BeFriEndenU
Sylvanus
Level 156
God Stats
11W - 4L
1,726 SR
Queue Stats
410W - 443L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
HF SKYKING
Cthulhu
Level 125
God Stats
7W - 1L
1,754 SR
Queue Stats
201W - 212L
1,463 Elo+
Solo
Fafnir
Fafnir
LuckiJ0K3r
Fafnir
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 176L
1,540 Elo+
Solo
Vulcan
Vulcan
YIIIPE
Vulcan
Level 159
God Stats
11W - 14L
1,287 SR
Queue Stats
950W - 968L
1,441 Elo+
Party 1
Poseidon
Poseidon
oOUnholyDJOo
Poseidon
Level 68
God Stats
7W - 5L
1,608 SR
Queue Stats
262W - 234L
1,611 Elo+
Solo
Team Averages
Level 130
1,575 SR
1,512 Elo+

VS

Team Averages
Level 153
1,563 SR
1,494 Elo+
Odin
Odin
Astraeis
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,548 Elo+
Solo
Horus
Horus
Evzek_CL
Horus
Level 178
God Stats
4W - 4L
1,723 SR
Queue Stats
247W - 307L
1,449 Elo+
Solo
Agni
Agni
Huddy05
Agni
Level 143
God Stats
9W - 8L
1,490 SR
Queue Stats
347W - 358L
1,614 Elo+
Party 2
Hachiman
Hachiman
PrJr25
Hachiman
Level 169
God Stats
7W - 15L
1,475 SR
Queue Stats
1,049W - 1,097L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THE_BIG_Z_3472
Tsukuyomi
Level 151
God Stats
30W - 18L
1,626 SR
Queue Stats
724W - 754L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeFriEndenU
Sylvanus
13
1 / 2 / 6
7,792
779
4,865
9,597
9,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HF SKYKING
Cthulhu
14
6 / 3 / 3
8,859
886
10,630
13,177
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
LuckiJ0K3r
Fafnir
14
0 / 2 / 7
8,524
852
5,813
13,210
18,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
YIIIPE
Vulcan
15
2 / 2 / 6
8,369
837
10,488
8,050
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
oOUnholyDJOo
Poseidon
15
5 / 3 / 2
8,907
891
8,355
9,102
4,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 2 / 5
7,298
730
2,926
6,827
8,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Evzek_CL
Horus
13
2 / 2 / 5
7,765
777
3,740
11,277
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Agni
Huddy05
Agni
15
2 / 2 / 6
7,776
778
9,441
7,483
3,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hachiman
PrJr25
Hachiman
12
3 / 4 / 3
7,356
736
7,722
8,232
4,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
THE_BIG_Z_3472
Tsukuyomi
14
3 / 4 / 2
7,968
797
8,494
10,313
4,427
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
14
Kills
11
12
Deaths
14
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
1
2
5
1.75
W
Sylvanus
BeFriEndenU
Sylvanus
1
2
6
2
L
Horus
Evzek_CL
Horus
2
2
5
2.25
W
Cthulhu
HF SKYKING
Cthulhu
6
3
3
2.5
L
Agni
Huddy05
Agni
2
2
6
2.5
W
Fafnir
LuckiJ0K3r
Fafnir
0
2
7
1.75
L
Hachiman
PrJr25
Hachiman
3
4
3
1.13
L
Tsukuyomi
THE_BIG_Z_3472
Tsukuyomi
3
4
2
1
W
Vulcan
YIIIPE
Vulcan
2
2
6
2.5
W
Poseidon
oOUnholyDJOo
Poseidon
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
32,323
53,136
Taken
44,132
50,604
Mitigated
31,123
17,311
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,926
917
0
790
6,827
8,158
0
5,865
962
0
7,382
W
Sylvanus
BeFriEndenU
Sylvanus
4,865
803
4,954
3,065
9,597
9,164
376
1,703
7,894
9,900
993
L
Horus
Evzek_CL
Horus
3,740
1,501
1,688
4,397
11,277
10,692
0
9,667
1,610
0
6,186
W
Cthulhu
HF SKYKING
Cthulhu
10,630
321
1,115
1,325
13,177
14,914
0
1,411
11,766
20,570
2,340
L
Agni
Huddy05
Agni
9,441
1,420
375
1,090
7,483
3,252
0
6,061
1,422
23,347
614
W
Fafnir
LuckiJ0K3r
Fafnir
5,813
1,754
1,662
3,083
13,210
18,258
54
2,946
10,264
8,590
2,039
L
Hachiman
PrJr25
Hachiman
7,722
4,297
1,117
1,259
8,232
4,594
0
7,139
1,093
0
15,875
L
Tsukuyomi
THE_BIG_Z_3472
Tsukuyomi
8,494
1,061
235
2,594
10,313
4,427
0
8,875
1,438
0
21,181
W
Vulcan
YIIIPE
Vulcan
10,488
847
834
468
8,050
4,217
484
982
7,068
18,631
222
W
Poseidon
oOUnholyDJOo
Poseidon
8,355
1,212
426
379
9,102
4,051
1,377
2,105
6,997
24,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
38,163
114
Minions Killed
97
0
Camps Cleared
0
909,656
Distance Traveled
748,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,298
730
16
2
0
134,691
0
W
Sylvanus
7,792
779
13
1
0
173,039
0
L
Horus
7,765
777
2
0
0
165,611
0
W
Cthulhu
8,859
886
25
3
0
184,777
0
L
Agni
7,776
778
37
4
0
149,277
0
W
Fafnir
8,524
852
9
1
0
174,354
0
L
Hachiman
7,356
736
20
2
0
138,487
0
L
Tsukuyomi
7,968
797
22
2
0
160,526
0
W
Vulcan
8,369
837
15
2
0
185,893
0
W
Poseidon
8,907
891
52
5
0
191,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role