Player Matchup

Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
gerpas6
Bellona
Platinum V
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
400W - 391L
1,739 MMR
Solo
Ganesha
Ganesha
Platinum III
xRqchell
Ganesha
Platinum III
Level 71
God Stats
81W - 92L
1,575 SR
Queue Stats
225W - 233L
1,717 MMR
Party 1
Medusa
Medusa
Gold I
ºPULLYº
Medusa
Gold I
Level 146
God Stats
10W - 10L
1,809 SR
Queue Stats
486W - 493L
1,729 MMR
Solo
Agni
Agni
Platinum II
Εmrys
Agni
Platinum II
Level 151
God Stats
31W - 16L
1,723 SR
Queue Stats
327W - 315L
1,782 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,621 SR
1,694 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,633 SR
1,697 MMR
King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum III
EnDemoNihility
Charybdis
Platinum III
Level 181
God Stats
1W - 1L
1,297 SR
Queue Stats
53W - 48L
1,663 MMR
Party 2
Chang'e
Chang'e
Platinum IV
Flolwless
Chang'e
Platinum IV
Level 104
God Stats
2W - 0L
1,836 SR
Queue Stats
84W - 82L
1,833 MMR
Party 2
Bacchus
Bacchus
Gold III
Rustik4398
Bacchus
Gold III
Level 68
God Stats
7W - 2L
1,814 SR
Queue Stats
32W - 23L
1,726 MMR
Party 3
Ao Kuang
Ao Kuang
Gold I
SMITECHALLENGERS
Ao Kuang
Gold I
Level 147
God Stats
4W - 2L
1,715 SR
Queue Stats
38W - 29L
1,762 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 9 / 0
5,041
388
4,773
14,404
4,664
Bellona
gerpas6
Bellona
11
1 / 5 / 0
6,362
489
7,179
15,296
11,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
xRqchell
Ganesha
10
0 / 1 / 2
6,193
476
1,707
9,345
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
ºPULLYº
Medusa
11
1 / 6 / 0
6,186
476
6,812
11,501
4,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Εmrys
Agni
11
1 / 3 / 0
6,700
515
5,022
6,150
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuSusanoHun BatzJormungandr

VS

Bans
ThanatosOsirisAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 1 / 3
8,661
666
12,181
15,481
15,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
EnDemoNihility
Charybdis
14
8 / 1 / 5
8,840
680
12,072
9,002
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Flolwless
Chang'e
14
1 / 1 / 2
7,948
611
4,991
7,333
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Rustik4398
Bacchus
12
4 / 1 / 8
8,040
618
6,794
10,189
10,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 0 / 2
8,120
625
5,442
8,922
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
24
24
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
9
0
0
W
King Arthur
 
King Arthur
4
1
3
5.5
W
Charybdis
EnDemoNihility
Charybdis
8
1
5
10.5
W
Chang'e
Flolwless
Chang'e
1
1
2
2
W
Bacchus
Rustik4398
Bacchus
4
1
8
8
W
7
0
2
8
L
Bellona
gerpas6
Bellona
1
5
0
0.2
L
Ganesha
xRqchell
Ganesha
0
1
2
1
L
Medusa
ºPULLYº
Medusa
1
6
0
0.17
L
Agni
Εmrys
Agni
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
41,480
56,696
Taken
50,927
28,861
Mitigated
37,204
10,061
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,773
1,904
0
2,006
14,404
4,664
0
6,505
7,823
0
21,708
W
King Arthur
 
King Arthur
12,181
1,279
0
4,290
15,481
15,825
9
11
15,456
513
70,153
W
Charybdis
EnDemoNihility
Charybdis
12,072
6,899
0
2,753
9,002
4,017
144
895
8,033
0
67,613
W
Chang'e
Flolwless
Chang'e
4,991
375
1,523
3,443
7,333
2,838
112
1,656
5,464
65,619
2,078
W
Bacchus
Rustik4398
Bacchus
6,794
1,209
0
2,698
10,189
10,620
65
2,678
7,307
16,343
0
W
5,442
1,156
0
1,749
8,922
3,904
268
1,146
7,686
73,834
1,714
L
Bellona
gerpas6
Bellona
7,179
2,470
0
3,151
15,296
11,739
0
1,447
13,849
0
47,517
L
Ganesha
xRqchell
Ganesha
1,707
204
0
1,706
9,345
6,080
0
3,296
5,887
16,204
0
L
Medusa
ºPULLYº
Medusa
6,812
3,106
0
2,198
11,501
4,148
0
2,216
9,285
0
43,642
L
Agni
Εmrys
Agni
5,022
356
0
1,000
6,150
2,230
0
3,338
2,696
51,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,482
Gold Earned
41,609
302
Minions Killed
479
0
Camps Cleared
0
1,262,787
Distance Traveled
1,395,639
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,041
388
43
3
0
272,797
1
W
King Arthur
8,661
666
104
8
0
284,960
0
W
Charybdis
8,840
680
110
8
0
244,986
2
W
Chang'e
7,948
611
143
11
0
273,211
3
W
Bacchus
8,040
618
11
1
0
272,467
1
W
Ao Kuang
8,120
625
111
9
0
320,015
2
L
Bellona
6,362
489
78
6
0
256,893
0
L
Ganesha
6,193
476
6
0
0
249,775
6
L
Medusa
6,186
476
62
5
0
238,100
0
L
Agni
6,700
515
113
9
0
245,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role