Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ForshaKenn
Kali
Level 147
God Stats
31W - 25L
1,530 SR
Queue Stats
736W - 751L
1,500 Elo+
Solo
Bellona
Bellona
LucasBroduei123
Bellona
Level 125
God Stats
1W - 2L
1,602 SR
Queue Stats
90W - 96L
1,494 Elo+
Solo
Charybdis
Charybdis
OmegaAvenger2025
Charybdis
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 229L
1,477 Elo+
Solo
Team Averages
Level 121
1,526 SR
1,494 Elo+

VS

Team Averages
Level 143
1,507 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
DalinarKhølin
Tsukuyomi
Level 157
God Stats
17W - 8L
1,646 SR
Queue Stats
298W - 308L
1,516 Elo+
Solo
Bacchus
Bacchus
dcmsantos92
Bacchus
Level 132
God Stats
129W - 100L
1,549 SR
Queue Stats
409W - 436L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
fabiom_07
Ah Puch
Level 157
God Stats
8W - 9L
1,343 SR
Queue Stats
119W - 124L
1,512 Elo+
Party 1
Ravana
Ravana
miguel0826
Ravana
Level 149
God Stats
2W - 3L
1,433 SR
Queue Stats
135W - 123L
1,547 Elo+
Solo
Medusa
Medusa
zJonathanBr
Medusa
Level 118
God Stats
22W - 15L
1,563 SR
Queue Stats
225W - 230L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 3 / 0
5,239
524
1,436
6,458
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
 
Aphrodite
8
0 / 1 / 2
5,231
523
1,253
7,846
5,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 1
5,383
538
3,394
8,577
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 3 / 0
4,673
467
3,484
11,402
9,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
10
0 / 1 / 1
5,432
543
3,494
8,231
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DalinarKhølin
Tsukuyomi
12
3 / 0 / 0
6,987
699
9,484
9,997
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
dcmsantos92
Bacchus
8
0 / 0 / 2
5,201
520
4,603
6,663
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
fabiom_07
Ah Puch
11
4 / 1 / 0
6,070
607
5,422
4,567
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
miguel0826
Ravana
10
0 / 0 / 5
5,357
536
2,768
3,758
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
12
1 / 1 / 0
6,226
623
6,380
5,712
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
8
8
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
0
0.33
L
Aphrodite
 
Aphrodite
0
1
2
1
W
Tsukuyomi
DalinarKhølin
Tsukuyomi
3
0
0
3
L
1
0
1
1.5
L
0
3
0
0
L
Charybdis
0
1
1
0.5
W
Bacchus
dcmsantos92
Bacchus
0
0
2
1
W
Ah Puch
fabiom_07
Ah Puch
4
1
0
4
W
Ravana
miguel0826
Ravana
0
0
5
2.5
W
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,061
Damage
28,657
42,514
Taken
30,697
24,035
Mitigated
16,712
18,323
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,436
117
0
901
6,458
2,518
0
4,114
2,344
31,363
0
L
Aphrodite
 
Aphrodite
1,253
175
2,103
3,878
7,846
5,367
0
3,820
4,026
20,846
0
W
Tsukuyomi
DalinarKhølin
Tsukuyomi
9,484
2,173
0
3,390
9,997
5,259
0
0
9,997
0
55,028
L
3,394
1,592
0
5,167
8,577
3,570
0
736
7,841
0
49,443
L
3,484
1,075
0
2,814
11,402
9,624
0
276
11,126
0
24,734
L
Charybdis
3,494
1,596
0
3,460
8,231
2,956
0
1,057
7,174
0
41,552
W
Bacchus
dcmsantos92
Bacchus
4,603
408
0
2,699
6,663
5,861
0
1,195
5,468
16,154
0
W
Ah Puch
fabiom_07
Ah Puch
5,422
37
0
1,276
4,567
1,710
0
553
4,014
37,252
2,277
W
Ravana
miguel0826
Ravana
2,768
544
0
724
3,758
1,675
0
477
3,281
0
40,092
W
Medusa
6,380
2,611
0
2,286
5,712
2,207
0
464
5,248
0
58,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
29,841
330
Minions Killed
328
0
Camps Cleared
0
984,262
Distance Traveled
1,092,826
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,239
524
86
9
0
200,483
3
L
Aphrodite
5,231
523
37
4
0
193,013
2
W
Tsukuyomi
6,987
699
79
8
0
222,819
0
L
Kali
5,383
538
80
8
0
233,858
0
L
Bellona
4,673
467
40
4
0
175,559
0
L
Charybdis
5,432
543
87
9
0
181,349
0
W
Bacchus
5,201
520
14
1
0
224,582
2
W
Ah Puch
6,070
607
66
7
0
202,484
2
W
Ravana
5,357
536
65
7
0
244,470
0
W
Medusa
6,226
623
104
10
0
198,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role