Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Persikas
Jormungandr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,520 Elo+
Solo
Nemesis
Nemesis
kalarim1
Nemesis
Level 69
God Stats
9W - 8L
1,500 SR
Queue Stats
679W - 563L
1,575 Elo+
Party 1
Achilles
Achilles
snob8
Achilles
Level 115
God Stats
5W - 4L
1,504 SR
Queue Stats
75W - 70L
1,487 Elo+
Solo
Team Averages
Level 109
1,501 SR
1,517 Elo+

VS

Team Averages
Level 146
1,550 SR
1,539 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Demuirge
Osiris
Level 156
God Stats
3W - 10L
1,334 SR
Queue Stats
562W - 531L
1,569 Elo+
Solo
Maman Brigitte
Maman Brigitte
Gethinator125
Maman Brigitte
Level 124
God Stats
9W - 5L
1,599 SR
Queue Stats
127W - 101L
1,571 Elo+
Solo
Aphrodite
Aphrodite
LLRNR
Aphrodite
Level 119
God Stats
11W - 5L
1,653 SR
Queue Stats
39W - 29L
1,562 Elo+
Solo
Nu Wa
Nu Wa
Yotar
Nu Wa
Level 177
God Stats
4W - 3L
1,662 SR
Queue Stats
214W - 210L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 4
5,986
499
4,298
10,778
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
10
0 / 2 / 0
5,396
450
3,819
9,373
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Persikas
Jormungandr
9
0 / 1 / 0
5,075
423
3,430
8,814
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
kalarim1
Nemesis
14
9 / 3 / 0
7,688
641
12,546
12,479
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
snob8
Achilles
5
0 / 2 / 1
4,629
386
1,926
5,271
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 0 / 2
6,956
580
5,750
5,644
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Demuirge
Osiris
13
2 / 3 / 1
7,857
655
5,772
10,378
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Maman Brigitte
Gethinator125
Maman Brigitte
13
3 / 3 / 3
6,999
583
6,770
11,490
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
LLRNR
Aphrodite
11
1 / 0 / 2
6,426
536
4,496
8,106
5,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Yotar
Nu Wa
12
2 / 3 / 2
7,310
609
10,019
8,770
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
10
10
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
4
1
L
Apollo
 
Apollo
0
2
0
0
W
Jing Wei
 
Jing Wei
2
0
2
3
W
Osiris
Demuirge
Osiris
2
3
1
0.83
W
Maman Brigitte
Gethinator125
Maman Brigitte
3
3
3
1.5
W
Aphrodite
LLRNR
Aphrodite
1
0
2
2
L
Jormungandr
Persikas
Jormungandr
0
1
0
0
W
Nu Wa
Yotar
Nu Wa
2
3
2
1
L
Nemesis
kalarim1
Nemesis
9
3
0
3
L
Achilles
snob8
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
32,807
46,715
Taken
44,388
20,646
Mitigated
22,531
15,660
Healing
18,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,298
254
1,210
4,765
10,778
3,794
0
7,894
2,538
38,821
0
L
Apollo
 
Apollo
3,819
2,862
0
3,563
9,373
3,323
0
3,412
5,908
0
36,373
W
Jing Wei
 
Jing Wei
5,750
3,891
0
1,397
5,644
2,256
1,393
1,046
4,598
0
54,420
W
Osiris
Demuirge
Osiris
5,772
2,544
0
4,747
10,378
7,511
335
848
9,185
0
61,462
W
Maman Brigitte
Gethinator125
Maman Brigitte
6,770
543
0
3,966
11,490
4,248
0
1,370
10,120
46,869
0
W
Aphrodite
LLRNR
Aphrodite
4,496
685
2,383
5,612
8,106
5,635
0
2,017
6,089
24,594
0
L
Jormungandr
Persikas
Jormungandr
3,430
816
0
1,936
8,814
5,667
0
3,179
5,514
26,493
7,929
W
Nu Wa
Yotar
Nu Wa
10,019
1,689
0
561
8,770
2,881
107
2,095
6,675
49,363
1,008
L
Nemesis
kalarim1
Nemesis
12,546
6,990
0
2,218
12,479
5,494
0
5,319
6,985
0
60,094
L
Achilles
snob8
Achilles
1,926
823
0
1,968
5,271
2,368
0
649
4,540
0
15,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
35,548
310
Minions Killed
400
0
Camps Cleared
0
1,041,035
Distance Traveled
1,161,153
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,986
499
72
6
0
236,219
4
L
Apollo
5,396
450
59
5
0
233,916
0
W
Jing Wei
6,956
580
95
8
0
237,258
0
W
Osiris
7,857
655
106
9
0
205,248
2
W
Maman Brigitte
6,999
583
69
6
0
256,623
0
W
Aphrodite
6,426
536
41
3
0
243,047
5
L
Jormungandr
5,075
423
54
5
0
218,203
0
W
Nu Wa
7,310
609
89
7
0
218,977
2
L
Nemesis
7,688
641
92
8
0
267,962
0
L
Achilles
4,629
386
33
3
0
84,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role