Player Matchup

Aphrodite
Aphrodite
BLACK-_-ZeZo
Aphrodite
Level 122
God Stats
1W - 1L
1,256 SR
Queue Stats
46W - 50L
1,406 Elo+
Solo
Izanami
Izanami
NEY HEISENBERG
Izanami
Level 148
God Stats
13W - 11L
1,727 SR
Queue Stats
417W - 408L
1,502 Elo+
Solo
Merlin
Merlin
RusticDrifter
Merlin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,447 Elo+
Party 1
Achilles
Achilles
SwiftRez
Achilles
Level 67
God Stats
2W - 2L
1,391 SR
Queue Stats
44W - 34L
1,482 Elo+
Solo
Bastet
Bastet
TtvRyanEX
Bastet
Level 47
God Stats
8W - 2L
1,837 SR
Queue Stats
58W - 52L
1,460 Elo+
Party 1
Team Averages
Level 93
1,542 SR
1,460 Elo+

VS

Team Averages
Level 73
1,585 SR
1,423 Elo+
Izanami
Izanami
Humans are neat
Izanami
Level 120
God Stats
6W - 10L
1,661 SR
Queue Stats
68W - 85L
1,350 Elo+
Solo
Atlas
Atlas
Joe42324
Atlas
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,451 Elo+
Party 2
Cerberus
Cerberus
PyroTracer
Cerberus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 218L
1,459 Elo+
Party 2
Nemesis
Nemesis
SoupyOstrich28
Nemesis
Level 64
God Stats
1W - 1L
1,763 SR
Queue Stats
8W - 11L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
whotfisthat
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BLACK-_-ZeZo
Aphrodite
11
2 / 1 / 3
6,971
581
3,892
9,586
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 3
6,969
581
6,968
10,214
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 3
6,984
582
3,730
5,907
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SwiftRez
Achilles
12
1 / 1 / 0
7,184
599
5,573
12,450
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
TtvRyanEX
Bastet
13
6 / 0 / 0
7,303
609
8,116
9,138
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,083
340
846
1,156
243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
Joe42324
Atlas
9
3 / 4 / 0
5,477
456
5,166
13,344
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
PyroTracer
Cerberus
13
1 / 2 / 0
7,121
593
6,504
10,042
9,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 1
5,429
452
2,646
10,336
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
whotfisthat
Baron Samedi
12
1 / 2 / 3
6,385
532
6,814
9,608
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
6
6
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BLACK-_-ZeZo
Aphrodite
2
1
3
3.5
L
0
0
0
0
L
Atlas
Joe42324
Atlas
3
4
0
0.75
W
1
1
3
2.5
L
Cerberus
PyroTracer
Cerberus
1
2
0
0.5
W
0
3
3
0.5
L
1
2
1
0.75
W
Achilles
SwiftRez
Achilles
1
1
0
1
W
Bastet
TtvRyanEX
Bastet
6
0
0
6
L
Baron Samedi
whotfisthat
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
21,976
47,295
Taken
44,486
24,572
Mitigated
28,303
16,051
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BLACK-_-ZeZo
Aphrodite
3,892
458
2,056
6,070
9,586
5,114
325
2,621
6,759
31,302
925
L
846
716
0
325
1,156
243
0
164
992
0
8,139
L
Atlas
Joe42324
Atlas
5,166
1,637
0
2,552
13,344
10,085
0
3,528
9,722
18,390
901
W
6,968
3,942
0
3,309
10,214
3,715
2,656
3,262
6,588
0
57,115
L
Cerberus
PyroTracer
Cerberus
6,504
728
0
3,595
10,042
9,093
0
0
9,235
49,273
1,643
W
3,730
140
0
0
5,907
2,290
367
3,898
1,968
37,451
1,867
L
2,646
1,003
0
520
10,336
4,291
0
967
9,233
0
31,639
W
Achilles
SwiftRez
Achilles
5,573
2,347
0
2,560
12,450
9,678
0
5,128
6,622
0
48,831
W
Bastet
TtvRyanEX
Bastet
8,116
2,301
0
2,056
9,138
3,775
23
1,458
7,584
0
45,207
L
Baron Samedi
whotfisthat
Baron Samedi
6,814
343
325
2,697
9,608
4,591
0
1,849
7,282
46,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
28,495
378
Minions Killed
284
0
Camps Cleared
0
1,185,287
Distance Traveled
1,072,947
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,971
581
65
5
0
241,566
1
L
Izanami
4,083
340
17
1
0
42,034
0
L
Atlas
5,477
456
20
2
0
251,123
3
W
Izanami
6,969
581
83
7
0
195,513
2
L
Cerberus
7,121
593
121
10
0
223,733
0
W
Merlin
6,984
582
78
7
0
232,611
1
L
Nemesis
5,429
452
51
4
0
311,946
0
W
Achilles
7,184
599
91
8
0
222,023
0
W
Bastet
7,303
609
61
5
0
293,574
0
L
Baron Samedi
6,385
532
75
6
0
244,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role