Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Danny_Deleto2020
King Arthur
Level 156
God Stats
62W - 66L
1,520 SR
Queue Stats
402W - 381L
1,454 Elo+
Solo
Cliodhna
Cliodhna
DiIKSTAR_
Cliodhna
Level 84
God Stats
12W - 11L
1,507 SR
Queue Stats
215W - 217L
1,411 Elo+
Party 1
Ymir
Ymir
Kartidali
Ymir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Ra
Ra
Tianshi07
Ra
Level 129
God Stats
75W - 66L
1,503 SR
Queue Stats
345W - 336L
1,340 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,441 Elo+

VS

Team Averages
Level 89
1,588 SR
1,436 Elo+
Aphrodite
Aphrodite
AJ__0330
Aphrodite
Level 115
God Stats
9W - 9L
1,542 SR
Queue Stats
67W - 92L
1,375 Elo+
Solo
Ullr
Ullr
Javentofly
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 182L
1,447 Elo+
Solo
Hades
Hades
SLIMEY_223_LNF
Hades
Level 78
God Stats
11W - 7L
1,615 SR
Queue Stats
572W - 596L
1,398 Elo+
Solo
Arachne
Arachne
UucCauac
Arachne
Level 142
God Stats
13W - 12L
1,783 SR
Queue Stats
48W - 55L
1,482 Elo+
Solo
King Arthur
King Arthur
XxXJo17
King Arthur
Level 43
God Stats
14W - 19L
1,500 SR
Queue Stats
202W - 205L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 2
5,651
435
4,100
7,743
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Danny_Deleto2020
King Arthur
14
6 / 0 / 1
8,562
659
7,516
7,491
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
DiIKSTAR_
Cliodhna
12
3 / 1 / 1
6,916
532
6,829
9,152
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
0 / 2 / 1
6,072
467
1,093
9,083
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 1 / 1
7,531
579
4,816
4,598
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AJ__0330
Aphrodite
7
1 / 2 / 1
5,101
392
2,634
5,384
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 1 / 0
6,142
472
6,355
8,301
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 3
6,048
465
6,720
7,438
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
UucCauac
Arachne
10
1 / 1 / 3
5,998
461
3,261
8,223
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
XxXJo17
King Arthur
10
0 / 5 / 0
5,590
430
2,321
13,777
9,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
11
Kills
6
6
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
2
0.5
L
Aphrodite
AJ__0330
Aphrodite
1
2
1
0.75
W
King Arthur
Danny_Deleto2020
King Arthur
6
0
1
6.5
W
Cliodhna
DiIKSTAR_
Cliodhna
3
1
1
3.5
L
4
1
0
4
W
Ymir
0
2
1
0.25
L
0
2
3
0.75
W
2
1
1
2.5
L
Arachne
UucCauac
Arachne
1
1
3
2.5
L
King Arthur
XxXJo17
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,354
Damage
21,291
38,067
Taken
43,123
21,024
Mitigated
22,628
9,563
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,100
1,731
0
1,735
7,743
2,198
829
1,701
6,042
32,933
0
L
Aphrodite
AJ__0330
Aphrodite
2,634
354
1,602
2,490
5,384
2,602
0
1,702
3,682
16,770
1,753
W
King Arthur
Danny_Deleto2020
King Arthur
7,516
1,012
0
750
7,491
7,395
73
752
6,739
0
57,579
W
Cliodhna
DiIKSTAR_
Cliodhna
6,829
802
0
4,028
9,152
3,654
424
1,748
7,404
0
54,869
L
6,355
2,430
0
2,483
8,301
3,205
0
2,942
5,359
0
37,169
W
Ymir
1,093
376
0
676
9,083
5,886
140
3,120
5,963
14,186
0
L
6,720
112
0
2,618
7,438
3,995
0
2,342
5,034
37,480
0
W
4,816
506
823
1,551
4,598
1,891
40
1,605
2,993
55,766
1,450
L
Arachne
UucCauac
Arachne
3,261
2,407
0
2,321
8,223
3,263
0
2,060
6,099
0
40,389
L
King Arthur
XxXJo17
King Arthur
2,321
528
0
2,290
13,777
9,563
0
664
13,113
0
34,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
28,879
358
Minions Killed
252
0
Camps Cleared
0
1,265,413
Distance Traveled
1,098,753
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,651
435
43
3
0
232,535
0
L
Aphrodite
5,101
392
38
3
0
150,084
0
W
King Arthur
8,562
659
81
6
0
217,430
2
W
Cliodhna
6,916
532
95
7
0
299,519
0
L
Ullr
6,142
472
44
3
0
207,021
0
W
Ymir
6,072
467
28
2
0
257,000
0
L
Hades
6,048
465
52
4
0
229,033
1
W
Ra
7,531
579
111
9
0
258,929
0
L
Arachne
5,998
461
67
5
0
271,587
3
L
King Arthur
5,590
430
51
4
0
241,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role