Player Matchup

Lancelot
Lancelot
EppoLoco
Lancelot
Level 100
God Stats
23W - 16L
1,645 SR
Queue Stats
519W - 469L
1,475 Elo+
Solo
Bakasura
Bakasura
FARGODOME
Bakasura
Level 158
God Stats
14W - 13L
1,378 SR
Queue Stats
1,091W - 1,078L
1,415 Elo+
Solo
Hades
Hades
FLPunch
Hades
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,372 Elo+
Solo
Charybdis
Charybdis
Rimuru7931
Charybdis
Level 104
God Stats
11W - 7L
1,496 SR
Queue Stats
115W - 109L
1,388 Elo+
Solo
Surtr
Surtr
maitre-yorck
Surtr
Level 125
God Stats
3W - 4L
1,175 SR
Queue Stats
258W - 241L
1,408 Elo+
Solo
Team Averages
Level 106
1,439 SR
1,412 Elo+

VS

Team Averages
Level 86
1,465 SR
1,415 Elo+
Charybdis
Charybdis
GaiusBoNuS2017
Charybdis
Level 108
God Stats
17W - 33L
1,388 SR
Queue Stats
390W - 365L
1,431 Elo+
Party 2
Hades
Hades
KimBO923944
Hades
Level 109
God Stats
5W - 8L
1,478 SR
Queue Stats
464W - 452L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
Kirtassssh
Nu Wa
Level 68
God Stats
8W - 9L
1,457 SR
Queue Stats
51W - 49L
1,425 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoTeP9229
Tsukuyomi
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 46L
1,499 Elo+
Party 1
Izanami
Izanami
srivnr
Izanami
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 27L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EppoLoco
Lancelot
14
5 / 2 / 2
7,727
594
10,282
12,084
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
FARGODOME
Bakasura
11
1 / 2 / 2
6,487
499
2,178
10,765
7,390
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
FLPunch
Hades
10
0 / 3 / 1
6,362
489
1,585
8,771
3,208
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Rimuru7931
Charybdis
13
4 / 1 / 1
7,556
581
4,736
8,589
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 1
7,363
566
1,783
8,105
6,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GaiusBoNuS2017
Charybdis
11
1 / 3 / 2
5,987
461
7,645
10,127
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
3 / 3 / 1
6,017
463
5,264
10,610
9,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
11
4 / 3 / 0
6,981
537
10,185
7,011
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
NoTeP9229
Tsukuyomi
13
1 / 1 / 3
6,973
536
6,149
10,927
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
srivnr
Izanami
1
0 / 0 / 0
3,932
302
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
9
9
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
EppoLoco
Lancelot
5
2
2
3
W
Bakasura
FARGODOME
Bakasura
1
2
2
1
W
Hades
FLPunch
Hades
0
3
1
0.17
L
Charybdis
GaiusBoNuS2017
Charybdis
1
3
2
0.67
L
3
3
1
1.17
L
Nu Wa
4
3
0
1.33
L
Tsukuyomi
NoTeP9229
Tsukuyomi
1
1
3
2.5
W
Charybdis
Rimuru7931
Charybdis
4
1
1
4.5
W
0
1
1
0.5
L
Izanami
srivnr
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,564
Damage
29,243
48,314
Taken
38,675
26,120
Mitigated
19,651
10,558
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
EppoLoco
Lancelot
10,282
3,264
0
2,222
12,084
5,778
228
3,288
8,796
0
69,659
W
Bakasura
FARGODOME
Bakasura
2,178
1,166
0
1,743
10,765
7,390
152
3,404
7,361
0
10,959
W
Hades
FLPunch
Hades
1,585
127
0
2,030
8,771
3,208
152
5,611
3,160
30,365
549
L
Charybdis
GaiusBoNuS2017
Charybdis
7,645
2,877
0
3,163
10,127
3,761
12
0
10,032
0
56,306
L
5,264
1,150
206
2,079
10,610
9,114
0
119
9,939
27,108
0
L
Nu Wa
10,185
2,050
0
1,827
7,011
2,236
199
1,248
5,763
49,092
1,579
L
Tsukuyomi
NoTeP9229
Tsukuyomi
6,149
1,216
0
6,389
10,927
4,540
0
466
10,190
0
60,308
W
Charybdis
Rimuru7931
Charybdis
4,736
1,948
0
3,304
8,589
3,303
1,388
1,679
6,910
0
55,710
W
1,783
599
0
1,259
8,105
6,441
601
1,388
6,717
7,952
41,115
L
Izanami
srivnr
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
29,890
376
Minions Killed
297
0
Camps Cleared
0
1,191,831
Distance Traveled
927,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,727
594
95
7
0
308,596
0
W
Bakasura
6,487
499
38
3
0
253,839
0
W
Hades
6,362
489
62
5
0
209,254
0
L
Charybdis
5,987
461
65
5
0
216,838
0
L
Hades
6,017
463
49
4
0
212,162
0
L
Nu Wa
6,981
537
83
6
0
219,863
0
L
Tsukuyomi
6,973
536
100
8
0
278,849
0
W
Charybdis
7,556
581
100
8
0
239,541
0
W
Surtr
7,363
566
81
6
0
180,601
0
L
Izanami
3,932
302
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role