Player Matchup

Hades
Hades
Clutch-_BoiiTy
Hades
Level 108
God Stats
7W - 8L
1,552 SR
Queue Stats
337W - 349L
1,513 Elo+
Solo
Ah Puch
Ah Puch
F0xyKn0xy
Ah Puch
Level 136
God Stats
0W - 2L
1,314 SR
Queue Stats
162W - 159L
1,527 Elo+
Party 2
Medusa
Medusa
NicherdLickson
Medusa
Level 66
God Stats
4W - 7L
1,894 SR
Queue Stats
35W - 44L
1,555 Elo+
Party 2
Mercury
Mercury
PrimaryFire905
Mercury
Level 181
God Stats
6W - 11L
1,693 SR
Queue Stats
437W - 452L
1,380 Elo+
Solo
Mulan
Mulan
countryboy71592
Mulan
Level 149
God Stats
30W - 25L
1,600 SR
Queue Stats
135W - 136L
1,529 Elo+
Solo
Team Averages
Level 128
1,611 SR
1,501 Elo+

VS

Team Averages
Level 121
1,473 SR
1,504 Elo+
Achilles
Achilles
 
Achilles
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ANTRAX2014
Kali
Level 96
God Stats
3W - 1L
1,681 SR
Queue Stats
118W - 111L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
JaqueliinSG
Nu Wa
Level 109
God Stats
1W - 2L
1,303 SR
Queue Stats
166W - 154L
1,509 Elo+
Party 1
Artemis
Artemis
j_escott-beast
Artemis
Level 147
God Stats
38W - 50L
1,381 SR
Queue Stats
781W - 759L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,292
215
0
107
27
Ah Puch
F0xyKn0xy
Ah Puch
9
0 / 0 / 0
4,542
757
1,197
2,830
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
3,876
646
1,396
2,782
776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 1
4,042
674
1,031
4,902
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 2 / 0
4,236
706
3,295
5,774
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
2 / 1 / 0
4,440
740
3,501
5,933
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
 
Yemoja
6
1 / 0 / 0
4,267
711
778
2,823
1,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 1
4,126
688
573
3,905
1,375
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,266
711
1,365
1,756
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 1
4,033
672
1,637
1,630
459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
0
2
W
Yemoja
 
Yemoja
1
0
0
1
W
0
0
1
0.5
L
0
0
0
0
L
Ah Puch
F0xyKn0xy
Ah Puch
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
1
1
0.5
L
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,919
Damage
7,854
16,395
Taken
16,047
5,491
Mitigated
6,670
5,218
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,501
772
0
2,916
5,933
2,851
0
0
5,933
0
20,880
W
Yemoja
 
Yemoja
778
295
683
913
2,823
1,438
0
0
2,823
13,183
0
W
573
194
0
1,872
3,905
1,375
0
41
3,864
0
26,272
L
0
0
0
0
107
27
0
107
0
0
0
L
Ah Puch
F0xyKn0xy
Ah Puch
1,197
41
0
535
2,830
944
0
957
1,873
36,699
2,530
W
1,365
363
0
694
1,756
547
0
1,156
600
26,363
0
L
1,396
267
0
1,089
2,782
776
0
673
2,109
0
21,578
L
1,031
637
0
2,417
4,902
1,401
0
306
4,520
0
16,879
L
3,295
935
0
1,177
5,774
2,343
0
100
5,223
0
23,316
W
1,637
643
0
592
1,630
459
0
0
1,630
0
22,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,988
Gold Earned
21,132
206
Minions Killed
204
0
Camps Cleared
0
551,157
Distance Traveled
659,032
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,440
740
35
6
0
141,434
0
W
Yemoja
4,267
711
21
4
0
120,568
3
W
Kali
4,126
688
51
9
0
156,897
0
L
Hades
1,292
215
0
0
0
0
0
L
Ah Puch
4,542
757
85
14
0
133,664
0
W
Nu Wa
4,266
711
58
10
0
130,376
0
L
Medusa
3,876
646
37
6
0
127,870
0
L
Mercury
4,042
674
46
8
0
175,590
2
L
Mulan
4,236
706
38
6
0
114,033
1
W
Artemis
4,033
672
39
7
0
109,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role