Player Matchup

Ares
Ares
B3meliodas17
Ares
Level 47
God Stats
2W - 1L
1,320 SR
Queue Stats
14W - 26L
1,298 Elo+
Party 1
Arachne
Arachne
BrownBBREAD
Arachne
Level 38
God Stats
8W - 9L
1,553 SR
Queue Stats
18W - 26L
1,461 Elo+
Solo
Tyr
Tyr
Sr_SnowBR
Tyr
Level 18
God Stats
1W - 1L
1,244 SR
Queue Stats
13W - 24L
1,317 Elo+
Party 1
Janus
Janus
UucCauac
Janus
Level 142
God Stats
1W - 0L
1,151 SR
Queue Stats
48W - 52L
1,483 Elo+
Solo
Medusa
Medusa
theCHIVE4641
Medusa
Level 63
God Stats
8W - 2L
1,591 SR
Queue Stats
83W - 78L
1,444 Elo+
Solo
Team Averages
Level 62
1,372 SR
1,401 Elo+

VS

Team Averages
Level 43
1,418 SR
1,420 Elo+
Poseidon
Poseidon
Das Kraken3958
Poseidon
Level 35
God Stats
18W - 16L
1,260 SR
Queue Stats
43W - 43L
1,493 Elo+
Solo
Fafnir
Fafnir
Grimance309
Fafnir
Level 48
God Stats
8W - 3L
1,921 SR
Queue Stats
74W - 81L
1,449 Elo+
Solo
Hachiman
Hachiman
Robertico69
Hachiman
Level 40
God Stats
3W - 7L
1,351 SR
Queue Stats
44W - 58L
1,404 Elo+
Solo
Susano
Susano
TitianErmine806
Susano
Level 46
God Stats
1W - 4L
1,174 SR
Queue Stats
10W - 10L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
juting_
Sun Wukong
Level 46
God Stats
4W - 6L
1,383 SR
Queue Stats
82W - 110L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,059
551
4,777
10,461
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
BrownBBREAD
Arachne
10
3 / 3 / 3
6,080
553
5,658
9,638
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 0
5,805
528
5,047
9,921
7,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
UucCauac
Janus
11
3 / 1 / 2
7,037
640
6,185
3,320
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
1 / 2 / 4
5,618
511
3,633
5,639
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 2 / 1
7,067
642
3,598
9,408
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
8
0 / 2 / 3
5,727
521
3,772
7,810
6,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Robertico69
Hachiman
8
2 / 3 / 0
5,335
485
5,848
6,122
2,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,392
399
762
6,351
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
juting_
Sun Wukong
11
0 / 0 / 0
6,592
599
4,827
8,052
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Arachne
BrownBBREAD
Arachne
3
3
3
1.5
L
Poseidon
3
2
1
1.75
L
Fafnir
0
2
3
0.75
L
Hachiman
Robertico69
Hachiman
2
3
0
0.67
W
0
0
0
0
L
0
4
0
0
W
Janus
UucCauac
Janus
3
1
2
4
L
Sun Wukong
juting_
Sun Wukong
0
0
0
0
W
Medusa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,300
Damage
18,807
38,979
Taken
37,743
21,752
Mitigated
19,679
9,642
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,777
296
0
2,932
10,461
7,408
0
2,272
8,189
18,938
0
W
Arachne
BrownBBREAD
Arachne
5,658
4,590
0
1,969
9,638
3,536
0
2,707
6,931
0
33,496
L
Poseidon
3,598
808
0
3,916
9,408
3,284
0
3,189
5,901
71,693
936
L
Fafnir
3,772
1,326
0
1,551
7,810
6,846
0
3,297
4,459
12,042
0
L
Hachiman
Robertico69
Hachiman
5,848
4,022
0
509
6,122
2,263
0
1,747
4,331
0
32,135
W
5,047
766
0
3,661
9,921
7,772
0
429
9,492
0
35,379
L
762
444
0
166
6,351
2,127
0
1,907
4,260
0
7,825
W
Janus
UucCauac
Janus
6,185
549
0
411
3,320
1,097
0
1,284
2,036
44,248
1,491
L
Sun Wukong
juting_
Sun Wukong
4,827
971
0
2,406
8,052
5,159
209
0
8,052
0
49,184
W
Medusa
3,633
1,632
0
669
5,639
1,939
527
678
4,961
0
31,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
29,113
264
Minions Killed
269
0
Camps Cleared
0
1,113,213
Distance Traveled
1,036,560
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,059
551
15
1
0
223,089
0
W
Arachne
6,080
553
53
5
0
239,649
0
L
Poseidon
7,067
642
115
10
0
243,820
0
L
Fafnir
5,727
521
15
1
0
220,489
4
L
Hachiman
5,335
485
50
5
0
212,684
0
W
Tyr
5,805
528
66
6
0
233,353
0
L
Susano
4,392
399
12
1
0
163,025
0
W
Janus
7,037
640
82
7
0
231,669
4
L
Sun Wukong
6,592
599
77
7
0
196,542
1
W
Medusa
5,618
511
48
4
0
185,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role