Player Matchup

Nu Wa
Nu Wa
Druj
Nu Wa
Level 88
God Stats
26W - 24L
1,514 SR
Queue Stats
149W - 166L
1,430 Elo+
Solo
Hachiman
Hachiman
Iceman22001
Hachiman
Level 44
God Stats
0W - 2L
1,427 SR
Queue Stats
4W - 14L
1,114 Elo+
Solo
Ymir
Ymir
Ortz921
Ymir
Level 138
God Stats
0W - 1L
1,119 SR
Queue Stats
10W - 13L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Peariston-Hill
Sun Wukong
Level 44
God Stats
1W - 3L
1,641 SR
Queue Stats
49W - 66L
1,469 Elo+
Solo
Chaac
Chaac
spaz_dopplegang
Chaac
Level 47
God Stats
11W - 8L
1,572 SR
Queue Stats
207W - 239L
1,452 Elo+
Solo
Team Averages
Level 72
1,454 SR
1,378 Elo+

VS

Team Averages
Level 95
1,463 SR
1,422 Elo+
Hou Yi
Hou Yi
Black_Jooker9
Hou Yi
Level 121
God Stats
3W - 2L
1,277 SR
Queue Stats
103W - 110L
1,447 Elo+
Party 1
Merlin
Merlin
Dazzle-beam
Merlin
Level 121
God Stats
10W - 5L
1,587 SR
Queue Stats
179W - 178L
1,514 Elo+
Party 1
Ares
Ares
JudgeXDredd
Ares
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 68L
1,390 Elo+
Solo
Osiris
Osiris
Justa_Worm
Osiris
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,297 Elo+
Solo
Mercury
Mercury
KreepingRed
Mercury
Level 142
God Stats
5W - 7L
1,452 SR
Queue Stats
152W - 153L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Druj
Nu Wa
1
0 / 0 / 0
5,280
293
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Iceman22001
Hachiman
15
3 / 2 / 0
8,415
468
6,205
13,303
4,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Ortz921
Ymir
15
2 / 5 / 0
8,441
469
7,197
16,097
8,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Peariston-Hill
Sun Wukong
15
1 / 3 / 1
9,001
500
10,056
16,886
15,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 4
8,300
461
8,035
18,846
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,861
492
10,957
10,220
4,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
17
3 / 1 / 5
10,330
574
9,449
9,795
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 4
9,081
505
7,457
13,459
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Osiris
Justa_Worm
Osiris
15
0 / 2 / 5
9,122
507
8,647
17,790
17,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
KreepingRed
Mercury
15
6 / 0 / 5
9,585
533
9,828
11,385
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
15
15
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Merlin
3
1
5
5.5
L
Nu Wa
Druj
Nu Wa
0
0
0
0
L
Hachiman
Iceman22001
Hachiman
3
2
0
1.5
W
2
2
4
2
W
Osiris
Justa_Worm
Osiris
0
2
5
1.25
W
Mercury
KreepingRed
Mercury
6
0
5
8.5
L
Ymir
Ortz921
Ymir
2
5
0
0.4
L
Sun Wukong
Peariston-Hill
Sun Wukong
1
3
1
0.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,493
Damage
46,338
65,132
Taken
62,649
42,239
Mitigated
47,550
23,449
Healing
19,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,957
5,390
0
5,009
10,220
4,484
314
992
9,228
0
60,585
W
Merlin
9,449
590
0
2,143
9,795
4,732
0
2,517
7,278
88,321
2,264
L
Nu Wa
Druj
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Iceman22001
Hachiman
6,205
3,857
0
4,725
13,303
4,680
910
2,235
11,022
0
67,629
W
7,457
811
63
1,755
13,459
14,903
174
653
12,806
38,492
0
W
Osiris
Justa_Worm
Osiris
8,647
4,268
0
6,936
17,790
17,880
0
1,419
16,371
0
63,805
W
Mercury
KreepingRed
Mercury
9,828
4,237
0
3,348
11,385
5,551
249
2,222
9,163
0
65,147
L
Ymir
Ortz921
Ymir
7,197
1,948
0
4,904
16,097
8,782
0
4,429
11,329
67,824
3,539
L
Sun Wukong
Peariston-Hill
Sun Wukong
10,056
3,284
0
4,819
16,886
15,182
0
3,302
13,442
202
65,362
L
8,035
1,877
0
9,001
18,846
13,595
417
5,674
13,092
118
33,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
46,979
363
Minions Killed
475
0
Camps Cleared
0
1,336,088
Distance Traveled
1,699,450
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,861
492
79
4
0
332,994
0
W
Merlin
10,330
574
146
8
0
304,067
2
L
Nu Wa
5,280
293
0
0
0
9,043
0
L
Hachiman
8,415
468
113
6
0
334,565
0
W
Ares
9,081
505
56
3
0
346,983
4
W
Osiris
9,122
507
109
6
0
299,749
0
W
Mercury
9,585
533
85
5
0
415,657
0
L
Ymir
8,441
469
103
6
0
302,443
0
L
Sun Wukong
9,001
500
101
6
0
305,448
0
L
Chaac
8,300
461
46
3
0
384,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role