Player Matchup

Artio
Artio
Chadvader11
Artio
Level 159
God Stats
8W - 12L
1,623 SR
Queue Stats
402W - 397L
1,513 Elo+
Party 2
Bastet
Bastet
DrToxic9
Bastet
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,408 Elo+
Solo
Mulan
Mulan
Michaelsdf5
Mulan
Level 52
God Stats
172W - 180L
1,527 SR
Queue Stats
316W - 327L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Reoyh
Baron Samedi
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
187W - 202L
1,527 Elo+
Solo
Neith
Neith
kaiserpancho
Neith
Level 82
God Stats
2W - 4L
1,452 SR
Queue Stats
95W - 100L
1,543 Elo+
Solo
Team Averages
Level 105
1,520 SR
1,498 Elo+

VS

Team Averages
Level 133
1,637 SR
1,637 Elo+
Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ManxTiger
Medusa
Level 128
God Stats
92W - 45L
1,777 SR
Queue Stats
156W - 79L
1,794 Elo+
Party 3
Bastet
Bastet
NoahBright
Bastet
Level 108
God Stats
1W - 0L
1,498 SR
Queue Stats
39W - 28L
1,545 Elo+
Party 1
Fafnir
Fafnir
WiggyMode
Fafnir
Level 184
God Stats
25W - 10L
1,908 SR
Queue Stats
227W - 114L
1,847 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
5,733
956
4,530
9,728
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
DrToxic9
Bastet
12
5 / 2 / 2
6,769
1,128
9,283
9,189
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 3 / 4
6,367
1,061
5,861
9,612
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Reoyh
Baron Samedi
9
0 / 4 / 2
5,493
916
1,525
4,985
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 4
6,367
1,061
3,696
3,120
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 9
6,944
1,157
6,737
3,238
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
 
Discordia
12
2 / 1 / 6
6,499
1,083
6,101
3,448
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ManxTiger
Medusa
12
3 / 5 / 6
6,837
1,140
7,642
8,654
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
NoahBright
Bastet
11
4 / 2 / 5
6,486
1,081
5,815
6,726
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
WiggyMode
Fafnir
12
1 / 0 / 11
7,198
1,200
5,976
7,738
7,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
8
Kills
13
13
Deaths
8
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
9
7.5
W
Discordia
 
Discordia
2
1
6
5
L
0
4
5
0.63
L
Bastet
DrToxic9
Bastet
5
2
2
3
W
Medusa
ManxTiger
Medusa
3
5
6
1.2
L
2
3
4
1.33
W
Bastet
NoahBright
Bastet
4
2
5
3.25
L
Baron Samedi
Reoyh
Baron Samedi
0
4
2
0.25
W
Fafnir
WiggyMode
Fafnir
1
0
11
6.5
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,895
Damage
32,271
36,634
Taken
29,804
21,988
Mitigated
15,537
5,225
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,737
172
0
900
3,238
1,058
397
503
2,679
18,238
2
W
Discordia
 
Discordia
6,101
114
0
1,114
3,448
1,151
0
494
2,936
22,293
0
L
4,530
123
141
619
9,728
6,774
0
4,854
4,586
9,407
0
L
Bastet
DrToxic9
Bastet
9,283
1,699
0
1,903
9,189
3,513
0
4,672
4,367
0
13,869
W
Medusa
ManxTiger
Medusa
7,642
3,470
0
1,252
8,654
3,365
490
1,808
6,636
0
26,741
L
5,861
528
0
1,147
9,612
8,318
0
4,048
5,358
0
12,332
W
Bastet
NoahBright
Bastet
5,815
1,064
0
1,181
6,726
2,544
306
1,413
5,036
0
10,145
L
Baron Samedi
Reoyh
Baron Samedi
1,525
37
98
680
4,985
2,075
0
1,451
3,414
6,297
0
W
Fafnir
WiggyMode
Fafnir
5,976
2,183
0
3,818
7,738
7,419
290
1,172
5,985
8,822
1,357
L
3,696
533
0
637
3,120
1,308
0
2,407
681
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,729
Gold Earned
33,964
103
Minions Killed
147
0
Camps Cleared
0
628,165
Distance Traveled
715,043
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,944
1,157
43
7
0
138,377
0
W
Discordia
6,499
1,083
38
6
0
142,867
0
L
Artio
5,733
956
12
2
0
134,361
0
L
Bastet
6,769
1,128
14
2
0
144,320
0
W
Medusa
6,837
1,140
40
7
0
132,134
0
L
Mulan
6,367
1,061
23
4
0
130,038
1
W
Bastet
6,486
1,081
17
3
0
149,272
0
L
Baron Samedi
5,493
916
15
3
0
88,876
0
W
Fafnir
7,198
1,200
9
2
0
152,393
3
L
Neith
6,367
1,061
39
7
0
130,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role