Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FearMyNemesis
Neith
Level 143
God Stats
14W - 11L
1,610 SR
Queue Stats
310W - 306L
1,489 Elo+
Solo
Chang'e
Chang'e
Klinqe
Chang'e
Level 159
God Stats
9W - 5L
1,628 SR
Queue Stats
988W - 925L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Kyasai
Ne Zha
Level 127
God Stats
8W - 10L
1,451 SR
Queue Stats
812W - 785L
1,588 Elo+
Solo
Kumbhakarna
Kumbhakarna
SteelRex24
Kumbhakarna
Level 106
God Stats
1W - 4L
1,285 SR
Queue Stats
213W - 279L
1,436 Elo+
Party 2
Team Averages
Level 132
1,495 SR
1,514 Elo+

VS

Team Averages
Level 122
1,556 SR
1,529 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Critorus69101
Tsukuyomi
Level 147
God Stats
2W - 1L
1,726 SR
Queue Stats
177W - 191L
1,546 Elo+
Party 1
Ullr
Ullr
DeathDarkDragon
Ullr
Level 127
God Stats
4W - 4L
1,319 SR
Queue Stats
211W - 195L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
TheWinCondition2
Kuzenbo
Level 93
God Stats
12W - 9L
1,496 SR
Queue Stats
50W - 51L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
Zeqhoo
Kukulkan
Level 101
God Stats
2W - 0L
1,739 SR
Queue Stats
49W - 48L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
0 / 1 / 1
7,959
569
1,866
7,214
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 1
7,544
539
10,451
6,636
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Klinqe
Chang'e
15
3 / 2 / 1
8,813
630
11,759
10,942
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Kyasai
Ne Zha
9
1 / 2 / 2
5,933
424
1,448
7,720
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SteelRex24
Kumbhakarna
10
2 / 4 / 2
7,086
506
4,641
17,215
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 3 / 1
7,830
559
5,503
14,862
10,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Critorus69101
Tsukuyomi
15
4 / 2 / 5
7,840
560
10,909
11,658
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 2
6,944
496
4,814
11,299
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 4
7,429
531
4,882
6,757
6,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Zeqhoo
Kukulkan
15
2 / 0 / 4
8,559
611
5,267
3,714
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
10
10
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
1
0.5
W
Hercules
 
Hercules
1
3
1
0.5
W
Tsukuyomi
Critorus69101
Tsukuyomi
4
2
5
3.25
W
1
1
2
2
L
2
1
1
2.5
L
Chang'e
Klinqe
Chang'e
3
2
1
1.75
L
Ne Zha
Kyasai
Ne Zha
1
2
2
1
L
Kumbhakarna
SteelRex24
Kumbhakarna
2
4
2
0.75
W
2
2
4
2
W
Kukulkan
Zeqhoo
Kukulkan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,165
Damage
31,375
49,727
Taken
48,290
25,582
Mitigated
28,033
13,180
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,866
369
0
1,621
7,214
2,527
0
3,658
3,556
72,649
552
W
Hercules
 
Hercules
5,503
1,492
0
5,083
14,862
10,463
0
9,115
4,583
0
65,944
W
Tsukuyomi
Critorus69101
Tsukuyomi
10,909
3,265
0
5,291
11,658
4,772
0
2,677
8,820
0
74,731
W
4,814
2,458
0
3,082
11,299
4,741
0
1,705
9,594
0
54,744
L
10,451
5,172
0
2,060
6,636
2,591
595
1,073
5,563
0
68,070
L
Chang'e
Klinqe
Chang'e
11,759
733
0
4,662
10,942
4,399
0
384
10,558
67,020
0
L
Ne Zha
Kyasai
Ne Zha
1,448
223
0
1,652
7,720
3,002
0
1,056
6,664
0
28,237
L
Kumbhakarna
SteelRex24
Kumbhakarna
4,641
557
0
3,185
17,215
13,063
107
3,863
13,352
20,525
1,181
W
4,882
1,949
0
1,686
6,757
6,304
0
1,715
5,003
21,129
0
W
Kukulkan
Zeqhoo
Kukulkan
5,267
973
0
419
3,714
1,753
0
904
2,810
95,038
2,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
38,602
475
Minions Killed
507
0
Camps Cleared
0
1,304,772
Distance Traveled
1,476,424
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,959
569
152
11
0
281,374
4
W
Hercules
7,830
559
128
9
0
266,769
0
W
Tsukuyomi
7,840
560
101
7
0
340,950
0
W
Ullr
6,944
496
86
6
0
268,616
1
L
Neith
7,544
539
113
8
0
270,352
2
L
Chang'e
8,813
630
136
10
0
292,102
5
L
Ne Zha
5,933
424
53
4
0
199,522
0
L
Kumbhakarna
7,086
506
21
2
0
261,422
1
W
Kuzenbo
7,429
531
18
1
0
320,163
0
W
Kukulkan
8,559
611
174
12
0
279,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role