Player Matchup

Ix Chel
Ix Chel
Csm_Raider
Ix Chel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
MBIone49
Cu Chulainn
Level 123
God Stats
3W - 5L
1,286 SR
Queue Stats
147W - 153L
1,436 Elo+
Solo
Ares
Ares
ashleysmith01
Ares
Level 57
God Stats
0W - 1L
1,285 SR
Queue Stats
358W - 312L
1,508 Elo+
Solo
Neith
Neith
jesusboy94
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,169 Elo+
Solo
Thanatos
Thanatos
srivnr
Thanatos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,316 Elo+
Solo
Team Averages
Level 80
1,414 SR
1,370 Elo+

VS

Team Averages
Level 105
1,522 SR
1,434 Elo+
Medusa
Medusa
MateyTheGray
Medusa
Level 103
God Stats
67W - 65L
1,449 SR
Queue Stats
103W - 118L
1,390 Elo+
Solo
Aphrodite
Aphrodite
NINJA DSR
Aphrodite
Level 66
God Stats
2W - 2L
1,486 SR
Queue Stats
131W - 124L
1,462 Elo+
Solo
Janus
Janus
Spark-Thay2006YT
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 72L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
daikrus
Cu Chulainn
Level 142
God Stats
5W - 2L
1,676 SR
Queue Stats
301W - 282L
1,488 Elo+
Solo
Kali
Kali
pablopv_98
Kali
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 56L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Csm_Raider
Ix Chel
10
0 / 1 / 0
5,531
553
2,197
5,931
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MBIone49
Cu Chulainn
7
0 / 4 / 0
4,470
447
5,579
10,219
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 1
4,581
458
2,410
8,043
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
8
1 / 2 / 0
5,033
503
5,320
6,545
2,290
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
srivnr
Thanatos
9
0 / 2 / 1
5,016
502
2,432
7,711
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 0 / 2
5,788
579
7,703
4,008
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
NINJA DSR
Aphrodite
10
2 / 0 / 1
6,038
604
1,629
8,130
4,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
6,442
644
3,152
2,811
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
daikrus
Cu Chulainn
11
3 / 0 / 2
6,742
674
7,506
9,817
6,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 2
5,727
573
3,355
11,173
5,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
11
12
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Csm_Raider
Ix Chel
0
1
0
0
L
Cu Chulainn
MBIone49
Cu Chulainn
0
4
0
0
W
Medusa
2
0
2
3
W
Aphrodite
NINJA DSR
Aphrodite
2
0
1
2.5
W
2
0
0
2
L
0
3
1
0.17
W
Cu Chulainn
daikrus
Cu Chulainn
3
0
2
4
L
Neith
1
2
0
0.5
W
2
1
2
3
L
Thanatos
srivnr
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,938
Damage
23,345
38,449
Taken
35,939
21,036
Mitigated
19,396
10,307
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Csm_Raider
Ix Chel
2,197
221
272
2,615
5,931
2,058
0
2,575
2,956
33,334
1,682
L
Cu Chulainn
MBIone49
Cu Chulainn
5,579
2,558
0
2,067
10,219
8,516
0
0
10,219
0
24,431
W
Medusa
7,703
2,368
0
799
4,008
1,525
109
606
3,402
0
53,295
W
Aphrodite
NINJA DSR
Aphrodite
1,629
597
1,456
5,610
8,130
4,875
320
1,591
6,539
19,324
0
W
3,152
117
0
250
2,811
930
0
827
1,848
41,791
502
L
2,410
310
0
650
8,043
4,755
0
1,141
6,902
13,879
516
W
Cu Chulainn
daikrus
Cu Chulainn
7,506
1,377
0
2,541
9,817
6,902
418
425
8,746
0
40,627
L
Neith
5,320
1,039
0
1,630
6,545
2,290
0
488
6,057
0
37,560
W
3,355
2,166
0
3,307
11,173
5,164
0
658
10,237
0
39,080
L
Thanatos
srivnr
Thanatos
2,432
503
0
3,073
7,711
3,417
0
137
7,534
0
30,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
30,737
239
Minions Killed
326
0
Camps Cleared
0
957,520
Distance Traveled
1,090,612
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,531
553
71
7
0
192,857
0
L
Cu Chulainn
4,470
447
30
3
0
171,061
2
W
Medusa
5,788
579
73
7
0
225,300
0
W
Aphrodite
6,038
604
36
4
0
194,697
1
W
Janus
6,442
644
82
8
0
227,009
2
L
Ares
4,581
458
30
3
0
204,721
0
W
Cu Chulainn
6,742
674
70
7
0
208,147
0
L
Neith
5,033
503
59
6
0
190,310
0
W
Kali
5,727
573
65
7
0
235,459
0
L
Thanatos
5,016
502
49
5
0
198,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role