Player Matchup

Neith
Neith
Dorii0753
Neith
Level 3
God Stats
0W - 6L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LordRiskFree
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
sruill
Gilgamesh
Level 65
God Stats
8W - 10L
1,363 SR
Queue Stats
296W - 324L
1,487 Elo+
Solo
Team Averages
Level 38
1,454 SR
1,495 Elo+

VS

Team Averages
Level 147
1,587 SR
1,498 Elo+
Ravana
Ravana
Quickstringer2
Ravana
Level 159
God Stats
59W - 51L
1,470 SR
Queue Stats
599W - 613L
1,541 Elo+
Solo
Chaac
Chaac
fatboiity
Chaac
Level 81
God Stats
7W - 7L
1,712 SR
Queue Stats
122W - 120L
1,493 Elo+
Solo
Nu Wa
Nu Wa
sergyngs
Nu Wa
Level 201
God Stats
24W - 17L
1,580 SR
Queue Stats
54W - 49L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dorii0753
Neith
12
1 / 6 / 3
7,592
690
5,003
9,955
3,603
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
LordRiskFree
Ah Puch
11
1 / 3 / 1
7,440
676
5,406
8,285
2,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
sruill
Gilgamesh
11
1 / 1 / 0
7,160
651
3,523
10,477
3,259
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,441
858
6,632
4,822
4,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
fatboiity
Chaac
13
3 / 3 / 6
8,714
792
8,004
13,234
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
sergyngs
Nu Wa
13
2 / 0 / 6
8,796
800
9,349
3,842
1,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Dorii0753
Neith
1
6
3
0.42
L
Ah Puch
LordRiskFree
Ah Puch
1
3
1
0.5
W
5
1
5
7.5
W
Chaac
fatboiity
Chaac
3
3
6
2
W
Nu Wa
sergyngs
Nu Wa
2
0
6
5
L
Gilgamesh
sruill
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,932
Damage
23,985
28,717
Taken
21,898
9,446
Mitigated
16,763
2,683
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dorii0753
Neith
5,003
2,105
0
1,355
9,955
3,603
0
2,372
7,233
0
29,766
L
Ah Puch
LordRiskFree
Ah Puch
5,406
466
0
966
8,285
2,584
0
1,711
6,124
22,506
0
W
6,632
1,081
0
1,114
4,822
4,711
499
1,103
3,719
0
40,086
W
Chaac
fatboiity
Chaac
8,004
1,102
0
3,584
13,234
10,739
757
4,322
8,912
0
29,264
W
Nu Wa
sergyngs
Nu Wa
9,349
3,003
0
548
3,842
1,313
899
354
3,488
36,269
0
L
Gilgamesh
sruill
Gilgamesh
3,523
998
0
362
10,477
3,259
0
5,194
5,114
0
19,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,192
Gold Earned
26,951
107
Minions Killed
154
0
Camps Cleared
0
489,929
Distance Traveled
638,087
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,592
690
44
4
0
151,642
0
L
Ah Puch
7,440
676
32
3
0
168,135
0
W
Ravana
9,441
858
65
6
0
222,257
0
W
Chaac
8,714
792
27
2
0
225,272
0
W
Nu Wa
8,796
800
62
6
0
190,558
5
L
Gilgamesh
7,160
651
31
3
0
170,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role