Player Matchup

Bacchus
Bacchus
AlexGamerMc
Bacchus
Level 29
God Stats
8W - 4L
1,220 SR
Queue Stats
38W - 39L
1,083 Elo+
Party 1
Charybdis
Charybdis
Barbiell
Charybdis
Level 49
God Stats
20W - 19L
1,358 SR
Queue Stats
164W - 162L
1,394 Elo+
Solo
Thoth
Thoth
PrekGod
Thoth
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 67L
1,123 Elo+
Party 1
Team Averages
Level 42
1,359 SR
1,200 Elo+

VS

Team Averages
Level 61
1,494 SR
1,449 Elo+
Artio
Artio
 
Artio
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
GrizzlyGuy_95
Vulcan
Level 106
God Stats
2W - 2L
1,645 SR
Queue Stats
11W - 9L
1,507 Elo+
Solo
Da Ji
Da Ji
HDLloki
Da Ji
Level 17
God Stats
2W - 5L
1,337 SR
Queue Stats
14W - 21L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexGamerMc
Bacchus
14
0 / 1 / 9
9,403
672
3,568
6,734
8,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Barbiell
Charybdis
15
4 / 3 / 2
10,458
747
11,803
11,436
4,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
PrekGod
Thoth
17
7 / 0 / 2
11,764
840
9,820
8,065
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 3 / 2
8,178
584
1,461
14,941
13,678
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 5 / 2
9,073
648
9,022
7,944
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
HDLloki
Da Ji
13
3 / 3 / 1
9,158
654
8,586
10,774
5,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
4
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
2
0.33
W
Bacchus
AlexGamerMc
Bacchus
0
1
9
4.5
W
Charybdis
Barbiell
Charybdis
4
3
2
1.67
L
1
5
2
0.4
L
Da Ji
HDLloki
Da Ji
3
3
1
1.17
W
Thoth
PrekGod
Thoth
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
19,069
26,235
Taken
33,659
15,194
Mitigated
22,613
5,952
Healing
2,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,461
175
0
124
14,941
13,678
0
5,886
9,055
9,948
176
W
Bacchus
AlexGamerMc
Bacchus
3,568
362
0
1,258
6,734
8,095
117
3,363
3,355
7,359
1,102
W
Charybdis
Barbiell
Charybdis
11,803
6,568
0
3,205
11,436
4,095
1,191
4,458
6,960
0
52,266
L
9,022
329
214
73
7,944
3,026
0
3,540
4,404
45,242
1,046
L
Da Ji
HDLloki
Da Ji
8,586
2,954
0
1,647
10,774
5,909
0
3,685
7,089
0
39,301
W
Thoth
PrekGod
Thoth
9,820
184
0
1,489
8,065
3,004
1,076
2,485
5,553
61,911
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
26,409
181
Minions Killed
132
0
Camps Cleared
0
696,087
Distance Traveled
728,151
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,178
584
21
2
0
235,036
0
W
Bacchus
9,403
672
7
1
0
198,798
0
W
Charybdis
10,458
747
73
5
0
241,519
8
L
Vulcan
9,073
648
70
5
0
265,620
3
L
Da Ji
9,158
654
41
3
0
227,495
4
W
Thoth
11,764
840
101
7
0
255,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role