Player Matchup

Loki
Loki
Dillimon
Loki
Level 103
God Stats
34W - 16L
1,721 SR
Queue Stats
406W - 395L
1,564 Elo+
Solo
Maui
Maui
Geminice_-_
Maui
Level 172
God Stats
29W - 37L
1,392 SR
Queue Stats
723W - 874L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
JohnAllynMyth
Nu Wa
Level 199
God Stats
3W - 4L
1,390 SR
Queue Stats
417W - 530L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
RemoteVision
Danzaburou
Level 127
God Stats
0W - 6L
1,202 SR
Queue Stats
120W - 109L
1,580 Elo+
Solo
King Arthur
King Arthur
xboogsx
King Arthur
Level 69
God Stats
16W - 9L
1,737 SR
Queue Stats
38W - 43L
1,434 Elo+
Solo
Team Averages
Level 134
1,488 SR
1,505 Elo+

VS

Team Averages
Level 93
1,463 SR
1,598 Elo+
Anhur
Anhur
DocFumbles
Anhur
Level 129
God Stats
12W - 3L
1,500 SR
Queue Stats
192W - 178L
1,611 Elo+
Solo
Odin
Odin
Elmersucks
Odin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,786 Elo+
Solo
Gilgamesh
Gilgamesh
Food4Life
Gilgamesh
Level 128
God Stats
11W - 7L
1,624 SR
Queue Stats
228W - 210L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
InvisableAccount
Baron Samedi
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 123L
1,559 Elo+
Party 2
Mulan
Mulan
Zenilla
Mulan
Level 125
God Stats
27W - 19L
1,193 SR
Queue Stats
165W - 153L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 5 / 0
6,842
456
3,510
15,347
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 3 / 3
7,333
489
4,556
17,206
17,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 0
7,209
481
7,340
7,906
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
RemoteVision
Danzaburou
14
1 / 2 / 2
7,808
521
6,819
8,716
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xboogsx
King Arthur
13
0 / 4 / 1
7,618
508
8,475
15,976
15,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 2 / 4
7,971
531
7,549
9,613
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 3
9,135
609
10,537
12,893
12,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Food4Life
Gilgamesh
14
1 / 1 / 7
7,002
467
6,810
13,628
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
InvisableAccount
Baron Samedi
15
2 / 1 / 4
8,782
585
9,080
9,623
5,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
Zenilla
Mulan
15
7 / 0 / 2
8,820
588
9,887
15,415
8,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
15
15
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
0
0.2
W
Anhur
1
2
4
1.5
W
4
0
3
5.5
W
Gilgamesh
Food4Life
Gilgamesh
1
1
7
4.5
L
0
3
3
0.5
W
Baron Samedi
InvisableAccount
Baron Samedi
2
1
4
4
L
1
1
0
1
L
Danzaburou
RemoteVision
Danzaburou
1
2
2
1
W
Mulan
Zenilla
Mulan
7
0
2
8
L
King Arthur
xboogsx
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,700
Damage
43,863
65,151
Taken
61,172
44,706
Mitigated
42,298
16,567
Healing
21,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,510
503
0
5,578
15,347
5,441
0
1,821
13,144
0
51,948
W
Anhur
7,549
3,794
0
4,162
9,613
3,816
259
3,004
6,609
0
71,227
W
10,537
1,458
0
2,423
12,893
12,749
0
860
12,033
0
75,495
W
Gilgamesh
Food4Life
Gilgamesh
6,810
1,360
0
3,284
13,628
11,011
0
3,399
10,229
992
40,240
L
4,556
927
0
3,626
17,206
17,151
81
3,262
13,027
28,922
2,216
W
Baron Samedi
InvisableAccount
Baron Samedi
9,080
738
1,789
3,827
9,623
5,734
236
1,701
7,922
66,124
298
L
7,340
1,768
0
1,411
7,906
2,782
57
1,655
6,017
56,238
975
L
Danzaburou
RemoteVision
Danzaburou
6,819
2,490
0
3,992
8,716
4,107
336
322
8,250
0
68,912
W
Mulan
Zenilla
Mulan
9,887
1,440
0
6,166
15,415
8,988
0
3,269
12,146
167
87,644
L
King Arthur
xboogsx
King Arthur
8,475
1,245
0
1,960
15,976
15,225
0
1,440
14,316
2,598
53,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,810
Gold Earned
41,710
457
Minions Killed
542
0
Camps Cleared
0
1,400,298
Distance Traveled
1,541,584
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,842
456
80
5
0
303,946
1
W
Anhur
7,971
531
127
8
0
275,837
2
W
Odin
9,135
609
105
7
0
278,756
4
W
Gilgamesh
7,002
467
55
4
0
333,340
2
L
Maui
7,333
489
31
2
0
270,631
7
W
Baron Samedi
8,782
585
128
9
0
309,150
1
L
Nu Wa
7,209
481
116
8
0
262,548
1
L
Danzaburou
7,808
521
126
8
0
281,343
0
W
Mulan
8,820
588
127
8
0
344,501
1
L
King Arthur
7,618
508
104
7
0
281,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role