Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
COCACOOLLQ
Set
Level 102
God Stats
11W - 7L
1,299 SR
Queue Stats
293W - 262L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Diincan
Jing Wei
Level 65
God Stats
4W - 9L
1,327 SR
Queue Stats
323W - 349L
1,466 Elo+
Solo
Anubis
Anubis
Ruslanrahimov
Anubis
Level 62
God Stats
46W - 29L
1,583 SR
Queue Stats
349W - 342L
1,539 Elo+
Solo
Shiva
Shiva
Zoro XF
Shiva
Level 145
God Stats
4W - 2L
1,665 SR
Queue Stats
342W - 393L
1,463 Elo+
Party 2
Team Averages
Level 96
1,475 SR
1,494 Elo+

VS

Team Averages
Level 49
1,515 SR
1,402 Elo+
Amaterasu
Amaterasu
CuteFunny
Amaterasu
Level 38
God Stats
35W - 40L
1,495 SR
Queue Stats
104W - 115L
1,494 Elo+
Solo
Nu Wa
Nu Wa
LandoW
Nu Wa
Level 39
God Stats
3W - 7L
1,750 SR
Queue Stats
34W - 51L
1,402 Elo+
Party 1
Bacchus
Bacchus
NewBattery
Bacchus
Level 12
God Stats
5W - 7L
1,238 SR
Queue Stats
7W - 8L
1,204 Elo+
Party 1
Ravana
Ravana
SohraWardi
Ravana
Level 53
God Stats
2W - 8L
1,403 SR
Queue Stats
79W - 83L
1,405 Elo+
Solo
Anhur
Anhur
Spiderrat53
Anhur
Level 103
God Stats
5W - 3L
1,687 SR
Queue Stats
50W - 50L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 1
4,968
710
1,647
3,924
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 0 / 0
4,408
630
2,093
5,706
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
Diincan
Jing Wei
8
2 / 0 / 0
4,404
629
3,087
3,421
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
4,047
578
1,855
4,244
1,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shiva
Zoro XF
Shiva
9
2 / 2 / 0
5,202
743
4,755
7,164
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CuteFunny
Amaterasu
7
1 / 3 / 1
4,427
632
2,824
7,521
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
LandoW
Nu Wa
8
2 / 3 / 0
4,765
681
4,108
4,324
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
NewBattery
Bacchus
8
0 / 1 / 2
4,437
634
2,970
5,012
3,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
SohraWardi
Ravana
3
0 / 0 / 0
3,255
465
0
1,005
360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 1 / 1
4,252
607
2,783
3,817
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
4
5
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
W
2
0
0
2
L
Amaterasu
CuteFunny
Amaterasu
1
3
1
0.5
W
Jing Wei
Diincan
Jing Wei
2
0
0
2
L
Nu Wa
LandoW
Nu Wa
2
3
0
0.67
L
Bacchus
NewBattery
Bacchus
0
1
2
1
W
0
2
2
0.5
L
Ravana
SohraWardi
Ravana
0
0
0
0
L
1
1
1
1.5
W
Shiva
Zoro XF
Shiva
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,437
Damage
12,685
24,459
Taken
21,679
9,645
Mitigated
10,116
7,089
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
1,647
100
0
762
3,924
1,348
0
2,177
1,497
40,855
0
W
2,093
1,062
0
1,355
5,706
2,377
0
1,417
4,164
0
22,728
L
Amaterasu
CuteFunny
Amaterasu
2,824
1,692
0
1,638
7,521
3,579
0
0
7,150
0
18,366
W
Jing Wei
Diincan
Jing Wei
3,087
2,636
0
1,428
3,421
1,081
0
1,239
2,102
0
20,254
L
Nu Wa
LandoW
Nu Wa
4,108
1,186
0
500
4,324
1,318
0
1,619
2,705
25,836
1,347
L
Bacchus
NewBattery
Bacchus
2,970
324
0
1,794
5,012
3,883
0
1,038
3,974
11,671
1,888
W
1,855
65
0
1,566
4,244
1,504
0
1,164
3,040
22,263
0
L
Ravana
SohraWardi
Ravana
0
0
0
18
1,005
360
0
28
977
0
5,938
L
2,783
1,746
0
997
3,817
976
0
817
3,000
0
27,808
W
Shiva
Zoro XF
Shiva
4,755
2,402
0
1,978
7,164
3,335
0
169
6,538
0
30,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,029
Gold Earned
21,136
240
Minions Killed
172
0
Camps Cleared
0
762,317
Distance Traveled
674,860
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,968
710
80
11
0
150,999
0
W
Set
4,408
630
44
6
0
176,205
0
L
Amaterasu
4,427
632
33
5
0
138,796
0
W
Jing Wei
4,404
629
35
5
0
145,028
0
L
Nu Wa
4,765
681
55
8
0
139,497
1
L
Bacchus
4,437
634
18
3
0
171,455
2
W
Anubis
4,047
578
36
5
0
142,628
2
L
Ravana
3,255
465
12
2
0
59,777
0
L
Anhur
4,252
607
54
8
0
165,335
0
W
Shiva
5,202
743
45
6
0
147,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role