Player Matchup

Olorun
Olorun
CocaHolla
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,197 Elo+
Party 1
Raijin
Raijin
Meghuzlak
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,432 Elo+
Party 1
Bastet
Bastet
YariNDinK
Bastet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 56L
1,316 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,315 Elo+

VS

Team Averages
Level 46
1,616 SR
1,383 Elo+
Thor
Thor
Ayenghi
Thor
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,243 Elo+
Solo
Scylla
Scylla
GrafZorall
Scylla
Level 64
God Stats
5W - 1L
1,836 SR
Queue Stats
123W - 148L
1,439 Elo+
Party 2
Mulan
Mulan
woofwoofdaze
Mulan
Level 28
God Stats
6W - 9L
1,511 SR
Queue Stats
25W - 30L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CocaHolla
Olorun
15
0 / 6 / 3
9,772
575
3,326
12,778
5,705
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Meghuzlak
Raijin
16
3 / 7 / 1
11,761
692
14,837
12,369
5,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
YariNDinK
Bastet
15
1 / 6 / 2
10,317
607
10,742
16,336
7,687
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ayenghi
Thor
16
2 / 1 / 10
11,275
663
3,423
12,758
6,064
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Scylla
GrafZorall
Scylla
19
6 / 2 / 11
13,191
776
14,412
10,995
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
11 / 1 / 8
13,724
807
18,341
17,210
24,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
Ayenghi
Thor
2
1
10
7
L
Olorun
CocaHolla
Olorun
0
6
3
0.25
W
Scylla
GrafZorall
Scylla
6
2
11
5.75
L
Raijin
Meghuzlak
Raijin
3
7
1
0.5
L
Bastet
YariNDinK
Bastet
1
6
2
0.33
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
36,176
41,483
Taken
40,963
18,769
Mitigated
34,836
6,811
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Ayenghi
Thor
3,423
0
0
1,506
12,758
6,064
233
5,364
7,376
0
17,809
L
Olorun
CocaHolla
Olorun
3,326
1,284
1,213
2,086
12,778
5,705
0
4,891
7,865
19,775
0
W
Scylla
GrafZorall
Scylla
14,412
283
0
1,590
10,995
4,048
1,020
5,460
5,508
59,683
1,750
L
Raijin
Meghuzlak
Raijin
14,837
737
0
250
12,369
5,377
428
3,828
8,531
56,297
790
L
Bastet
YariNDinK
Bastet
10,742
2,788
0
3,262
16,336
7,687
152
5,428
10,882
0
47,625
W
18,341
696
0
472
17,210
24,724
521
7,413
9,779
0
34,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,850
Gold Earned
38,190
185
Minions Killed
168
0
Camps Cleared
0
802,928
Distance Traveled
908,310
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,275
663
21
1
0
299,143
0
L
Olorun
9,772
575
38
2
0
257,359
0
W
Scylla
13,191
776
102
6
0
282,237
2
L
Raijin
11,761
692
91
5
0
252,455
0
L
Bastet
10,317
607
56
3
0
293,114
0
W
Mulan
13,724
807
45
3
0
326,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role