Player Matchup

Gilgamesh
Gilgamesh
AllForLyeeah
Gilgamesh
Level 147
God Stats
2W - 1L
1,802 SR
Queue Stats
61W - 20L
1,820 Elo+
Party 1
Persephone
Persephone
Lyeeah
Persephone
Level 160
God Stats
5W - 1L
1,724 SR
Queue Stats
98W - 42L
1,632 Elo+
Party 1
Geb
Geb
YYY333444
Geb
Level 126
God Stats
11W - 1L
1,948 SR
Queue Stats
31W - 8L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
猫猫控大叔
Nu Wa
Level 155
God Stats
2W - 0L
1,608 SR
Queue Stats
46W - 3L
1,729 Elo+
Party 1
Jing Wei
Jing Wei
阳光开朗日富美
Jing Wei
Level 108
God Stats
4W - 0L
1,570 SR
Queue Stats
116W - 38L
1,984 Elo+
Party 1
Team Averages
Level 139
1,730 SR
1,744 Elo+

VS

Team Averages
Level 133
1,704 SR
1,756 Elo+
Baron Samedi
Baron Samedi
Spacie
Baron Samedi
Level 146
God Stats
175W - 19L
2,113 SR
Queue Stats
487W - 68L
2,108 Elo+
Party 2
Cthulhu
Cthulhu
TooMeke
Cthulhu
Level 64
God Stats
57W - 62L
1,478 SR
Queue Stats
159W - 173L
1,494 Elo+
Solo
King Arthur
King Arthur
cutthroatjr
King Arthur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,600 Elo+
Solo
Hou Yi
Hou Yi
dvdabc
Hou Yi
Level 154
God Stats
25W - 6L
1,927 SR
Queue Stats
512W - 88L
2,043 Elo+
Party 2
Thanatos
Thanatos
xWargamer5x
Thanatos
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
492W - 475L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllForLyeeah
Gilgamesh
17
4 / 1 / 7
10,073
916
16,848
14,970
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Lyeeah
Persephone
18
7 / 2 / 4
11,093
1,008
14,993
8,842
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 8
9,405
855
7,290
13,378
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 8
9,410
855
12,946
9,183
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 1 / 6
9,577
871
7,906
7,190
3,265
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Spacie
Baron Samedi
15
1 / 3 / 6
9,546
868
11,044
12,363
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TooMeke
Cthulhu
14
0 / 1 / 8
8,627
784
5,478
12,240
11,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
cutthroatjr
King Arthur
14
1 / 3 / 5
8,930
812
8,462
17,422
11,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
dvdabc
Hou Yi
17
6 / 3 / 1
10,108
919
9,324
14,354
7,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
xWargamer5x
Thanatos
15
2 / 4 / 4
9,045
822
6,589
15,854
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
14
Kills
10
10
Deaths
14
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AllForLyeeah
Gilgamesh
4
1
7
7.5
W
Persephone
Lyeeah
Persephone
7
2
4
4.5
L
Baron Samedi
Spacie
Baron Samedi
1
3
6
1.33
L
Cthulhu
TooMeke
Cthulhu
0
1
8
4
W
0
3
8
1.33
L
King Arthur
cutthroatjr
King Arthur
1
3
5
1.17
L
Hou Yi
dvdabc
Hou Yi
6
3
1
2.17
L
Thanatos
xWargamer5x
Thanatos
2
4
4
1
W
3
3
8
2.33
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,983
Damage
40,897
53,563
Taken
72,233
39,607
Mitigated
43,448
7,770
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AllForLyeeah
Gilgamesh
16,848
5,200
0
3,682
14,970
13,582
728
2,840
12,130
0
38,838
W
Persephone
Lyeeah
Persephone
14,993
345
0
2,325
8,842
4,433
1,206
2,183
6,656
45,677
0
L
Baron Samedi
Spacie
Baron Samedi
11,044
1,199
2,300
3,812
12,363
5,621
0
7,414
4,824
29,208
1,757
L
Cthulhu
TooMeke
Cthulhu
5,478
141
809
703
12,240
11,629
107
5,594
6,531
15,243
489
W
7,290
501
0
1,408
13,378
12,375
186
6,223
7,155
12,596
0
L
King Arthur
cutthroatjr
King Arthur
8,462
1,096
0
475
17,422
11,826
0
9,159
8,048
0
23,339
L
Hou Yi
dvdabc
Hou Yi
9,324
2,674
0
2,804
14,354
7,004
38
6,465
7,404
0
33,989
L
Thanatos
xWargamer5x
Thanatos
6,589
862
0
6,065
15,854
7,368
0
6,597
8,967
0
22,004
W
12,946
2,931
0
337
9,183
5,952
127
2,338
6,845
26,097
0
W
7,906
4,811
0
18
7,190
3,265
1,134
1,705
5,485
0
37,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,558
Gold Earned
46,256
245
Minions Killed
197
0
Camps Cleared
0
1,196,277
Distance Traveled
1,035,389
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,073
916
40
4
0
260,339
0
W
Persephone
11,093
1,008
89
8
0
239,490
2
L
Baron Samedi
9,546
868
40
4
0
195,951
0
L
Cthulhu
8,627
784
24
2
0
200,328
2
W
Geb
9,405
855
7
1
0
243,575
8
L
King Arthur
8,930
812
33
3
0
212,068
0
L
Hou Yi
10,108
919
54
5
0
208,424
0
L
Thanatos
9,045
822
46
4
0
218,618
0
W
Nu Wa
9,410
855
31
3
0
208,362
0
W
Jing Wei
9,577
871
78
7
0
244,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role