Player Matchup

Chernobog
Chernobog
Silver II
Irisuk
Chernobog
Silver II
Level 148
God Stats
5W - 5L
1,600 SR
Queue Stats
65W - 69L
996 MMR
Solo
Surtr
Surtr
Silver II
JMOTURTLE4
Surtr
Silver II
Level 79
God Stats
14W - 14L
1,521 SR
Queue Stats
97W - 111L
1,020 MMR
Solo
Anubis
Anubis
Silver III
WhiteWolf111
Anubis
Silver III
Level 142
God Stats
15W - 11L
1,492 SR
Queue Stats
252W - 260L
926 MMR
Solo
Osiris
Osiris
Silver I
jaf1221
Osiris
Silver I
Level 145
God Stats
26W - 28L
1,552 SR
Queue Stats
383W - 384L
996 MMR
Solo
Bastet
Bastet
Silver V
sero62003
Bastet
Silver V
Level 126
God Stats
9W - 8L
1,499 SR
Queue Stats
19W - 29L
1,071 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,533 SR
1,002 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,543 SR
1,002 MMR
Izanami
Izanami
Silver III
Eghawed
Izanami
Silver III
Level 66
God Stats
3W - 2L
1,694 SR
Queue Stats
19W - 31L
1,048 MMR
Solo
Ravana
Ravana
Silver III
Needsmoarkill
Ravana
Silver III
Level 158
God Stats
27W - 42L
1,392 SR
Queue Stats
65W - 83L
1,005 MMR
Solo
Charon
Charon
Silver II
PainSasuke
Charon
Silver II
Level 128
God Stats
15W - 27L
1,379 SR
Queue Stats
226W - 225L
1,021 MMR
Solo
Janus
Janus
Silver I
ShegoBwoy
Janus
Silver I
Level 150
God Stats
30W - 31L
1,551 SR
Queue Stats
70W - 89L
1,158 MMR
Solo
Bacchus
Bacchus
Bronze III
xxSUAREZxx_11
Bacchus
Bronze III
Level 79
God Stats
3W - 2L
1,697 SR
Queue Stats
29W - 49L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Irisuk
Chernobog
7
2 / 0 / 0
4,695
587
1,725
4,059
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
8
1 / 0 / 1
4,846
606
2,836
5,742
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
8
1 / 2 / 2
4,853
607
2,459
4,726
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
jaf1221
Osiris
9
2 / 0 / 3
5,308
664
3,715
5,670
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
sero62003
Bastet
10
2 / 2 / 2
5,094
637
4,391
7,225
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BellonaArachneAthena

VS

Bans
Erlang ShenThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eghawed
Izanami
2
0 / 1 / 0
3,184
398
270
1,717
371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
4 / 3 / 0
4,849
606
4,174
5,226
1,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
PainSasuke
Charon
9
0 / 1 / 0
4,057
507
2,890
6,255
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
ShegoBwoy
Janus
8
0 / 2 / 3
4,788
599
2,252
4,518
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
7
0 / 1 / 0
4,536
567
1,431
3,867
3,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
4
4
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Eghawed
Izanami
0
1
0
0
W
Chernobog
Irisuk
Chernobog
2
0
0
2
W
Surtr
1
0
1
1.5
L
4
3
0
1.33
L
Charon
PainSasuke
Charon
0
1
0
0
L
Janus
ShegoBwoy
Janus
0
2
3
0.75
W
Anubis
1
2
2
1
W
Osiris
jaf1221
Osiris
2
0
3
3.5
W
Bastet
sero62003
Bastet
2
2
2
1.5
L
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,126
Damage
11,017
27,422
Taken
21,583
11,313
Mitigated
11,287
9,984
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Eghawed
Izanami
270
201
0
731
1,717
371
0
0
1,717
0
5,868
W
Chernobog
Irisuk
Chernobog
1,725
985
0
1,778
4,059
1,164
634
1,049
3,010
0
23,828
W
Surtr
2,836
957
0
1,475
5,742
2,244
0
1,212
4,530
568
25,121
L
4,174
991
0
745
5,226
1,652
0
188
4,986
0
22,267
L
Charon
PainSasuke
Charon
2,890
986
0
1,112
6,255
4,701
0
0
6,255
18,313
4,907
L
Janus
ShegoBwoy
Janus
2,252
0
0
1,125
4,518
1,101
0
1,828
2,377
28,961
476
W
Anubis
2,459
0
0
380
4,726
1,748
0
1,104
3,422
18,527
1,807
W
Osiris
jaf1221
Osiris
3,715
1,291
0
2,820
5,670
3,865
0
1,505
4,139
0
31,805
W
Bastet
sero62003
Bastet
4,391
1,647
0
3,531
7,225
2,292
0
1,165
5,994
0
29,742
L
Bacchus
1,431
140
0
650
3,867
3,462
0
93
3,774
13,456
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
21,414
220
Minions Killed
147
0
Camps Cleared
0
745,868
Distance Traveled
626,895
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,184
398
10
1
0
33,238
0
W
Chernobog
4,695
587
45
6
0
126,178
3
W
Surtr
4,846
606
39
5
0
153,678
0
L
Ravana
4,849
606
31
4
0
142,730
0
L
Charon
4,057
507
28
4
0
147,309
1
L
Janus
4,788
599
59
7
0
156,662
1
W
Anubis
4,853
607
50
6
0
165,881
1
W
Osiris
5,308
664
34
4
0
131,867
0
W
Bastet
5,094
637
52
7
0
168,264
0
L
Bacchus
4,536
567
19
2
0
146,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role