Player Matchup

Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Jz_Vrax68
Odin
Level 109
God Stats
28W - 31L
1,496 SR
Queue Stats
371W - 333L
1,408 Elo+
Party 1
Sol
Sol
Le_Jerry_
Sol
Level 102
God Stats
70W - 72L
1,474 SR
Queue Stats
407W - 391L
1,414 Elo+
Party 1
Medusa
Medusa
Mouyoumed
Medusa
Level 120
God Stats
13W - 7L
1,726 SR
Queue Stats
56W - 54L
1,471 Elo+
Solo
Fenrir
Fenrir
NBDToxic9933
Fenrir
Level 84
God Stats
2W - 3L
1,603 SR
Queue Stats
294W - 300L
1,450 Elo+
Solo
Team Averages
Level 109
1,560 SR
1,449 Elo+

VS

Team Averages
Level 98
1,382 SR
1,463 Elo+
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
XL_RAULpro_xX
Arachne
Level 98
God Stats
1W - 3L
1,117 SR
Queue Stats
63W - 66L
1,458 Elo+
Solo
Charybdis
Charybdis
medical_embryo28
Charybdis
Level 63
God Stats
5W - 6L
1,266 SR
Queue Stats
123W - 138L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
scang
Sun Wukong
Level 55
God Stats
3W - 5L
1,498 SR
Queue Stats
50W - 60L
1,405 Elo+
Solo
Hel
Hel
xLight974
Hel
Level 127
God Stats
6W - 7L
1,529 SR
Queue Stats
58W - 55L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 2 / 4
5,918
538
2,696
9,775
7,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
11
0 / 1 / 0
5,910
537
6,981
8,716
5,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 1
6,100
555
5,991
9,874
3,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Mouyoumed
Medusa
12
5 / 1 / 0
6,868
624
5,967
4,899
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
7
0 / 2 / 0
4,585
417
2,542
6,937
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 2
5,297
482
1,925
8,943
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
12
3 / 2 / 2
6,476
589
3,349
14,039
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
11
2 / 4 / 0
6,493
590
4,094
8,734
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
scang
Sun Wukong
12
2 / 0 / 0
6,923
629
7,190
12,066
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 2
6,984
635
8,363
4,197
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
9
9
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
4
1.5
W
Athena
 
Athena
0
1
2
1
L
Odin
0
1
0
0
L
1
3
1
0.5
L
Medusa
Mouyoumed
Medusa
5
1
0
5
L
Fenrir
0
2
0
0
W
Arachne
3
2
2
2
W
Charybdis
2
4
0
0.5
W
Sun Wukong
scang
Sun Wukong
2
0
0
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
24,921
40,201
Taken
47,979
21,257
Mitigated
27,414
11,155
Healing
19,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,696
610
81
3,128
9,775
7,584
0
2,289
7,322
20,786
0
W
Athena
 
Athena
1,925
382
0
2,735
8,943
7,683
0
3,120
5,823
19,985
0
L
Odin
6,981
2,488
0
2,162
8,716
5,548
0
0
8,716
0
46,793
L
5,991
2,784
0
4,482
9,874
3,251
0
5,660
3,718
43,479
0
L
Medusa
Mouyoumed
Medusa
5,967
1,642
0
540
4,899
2,064
0
239
4,660
0
54,634
L
Fenrir
2,542
652
0
762
6,937
2,810
0
1,010
5,853
0
23,369
W
Arachne
3,349
2,072
0
5,183
14,039
6,430
0
1,114
12,925
0
47,078
W
Charybdis
4,094
1,811
0
2,863
8,734
2,876
0
1,381
7,353
0
47,206
W
Sun Wukong
scang
Sun Wukong
7,190
2,973
0
4,770
12,066
8,611
37
0
12,066
0
50,274
W
8,363
422
1,352
2,536
4,197
1,814
166
3,072
1,125
59,777
1,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
32,173
324
Minions Killed
375
0
Camps Cleared
0
1,042,418
Distance Traveled
1,131,511
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,918
538
25
2
0
209,164
0
W
Athena
5,297
482
24
2
0
232,692
0
L
Odin
5,910
537
74
7
0
244,711
0
L
Sol
6,100
555
84
8
0
189,514
1
L
Medusa
6,868
624
93
8
0
228,242
0
L
Fenrir
4,585
417
48
4
0
170,787
0
W
Arachne
6,476
589
74
7
0
250,560
0
W
Charybdis
6,493
590
76
7
0
192,748
0
W
Sun Wukong
6,923
629
95
9
0
213,551
0
W
Hel
6,984
635
106
10
0
241,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role