Player Matchup

Izanami
Izanami
CobraKing2163
Izanami
Level 108
God Stats
3W - 4L
1,519 SR
Queue Stats
175W - 160L
1,494 Elo+
Solo
Ra
Ra
Fellps_BR
Ra
Level 142
God Stats
4W - 6L
1,369 SR
Queue Stats
76W - 85L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
MrN0rth
Baron Samedi
Level 129
God Stats
7W - 4L
1,581 SR
Queue Stats
269W - 267L
1,525 Elo+
Solo
King Arthur
King Arthur
Rest1ess_Le024
King Arthur
Level 138
God Stats
43W - 35L
1,565 SR
Queue Stats
226W - 205L
1,493 Elo+
Solo
Chang'e
Chang'e
middy35
Chang'e
Level 152
God Stats
2W - 2L
1,216 SR
Queue Stats
204W - 186L
1,543 Elo+
Solo
Team Averages
Level 134
1,450 SR
1,506 Elo+

VS

Team Averages
Level 129
1,468 SR
1,512 Elo+
Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Comadity
King Arthur
Level 127
God Stats
0W - 3L
1,304 SR
Queue Stats
63W - 73L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
GOLD PANTHER63
Baron Samedi
Level 150
God Stats
7W - 7L
1,235 SR
Queue Stats
159W - 160L
1,519 Elo+
Solo
Thor
Thor
HeagonThanon
Thor
Level 128
God Stats
28W - 14L
1,654 SR
Queue Stats
163W - 135L
1,541 Elo+
Solo
Chiron
Chiron
Tootie 1984
Chiron
Level 176
God Stats
9W - 4L
1,648 SR
Queue Stats
509W - 483L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 3 / 3
6,281
571
5,461
7,365
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 3
6,751
614
4,589
6,275
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
MrN0rth
Baron Samedi
10
2 / 1 / 1
5,881
535
7,003
8,139
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Rest1ess_Le024
King Arthur
12
2 / 0 / 1
7,247
659
7,771
8,829
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
middy35
Chang'e
13
7 / 1 / 1
7,236
658
6,999
7,864
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 2 / 1
5,183
471
3,833
12,134
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Comadity
King Arthur
10
0 / 3 / 0
5,300
482
2,768
11,882
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
GOLD PANTHER63
Baron Samedi
11
0 / 2 / 2
5,543
504
3,384
6,363
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 0
5,451
496
3,101
10,254
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
11
3 / 2 / 1
5,954
541
6,745
9,139
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
6
7
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
1
0.75
W
Izanami
0
3
3
0.5
L
King Arthur
Comadity
King Arthur
0
3
0
0
W
1
2
3
1.25
L
Baron Samedi
GOLD PANTHER63
Baron Samedi
0
2
2
0.5
L
2
3
0
0.67
W
Baron Samedi
MrN0rth
Baron Samedi
2
1
1
2.5
W
King Arthur
Rest1ess_Le024
King Arthur
2
0
1
2.5
L
Chiron
3
2
1
1.75
W
Chang'e
middy35
Chang'e
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,823
Damage
19,831
38,472
Taken
49,772
21,436
Mitigated
21,455
15,461
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,833
1,252
0
3,152
12,134
6,246
0
4,751
6,753
18,513
0
W
Izanami
5,461
3,887
0
2,267
7,365
2,682
943
1,556
5,809
0
51,606
L
King Arthur
Comadity
King Arthur
2,768
535
0
2,038
11,882
5,483
0
699
11,183
0
37,086
W
4,589
439
252
2,497
6,275
2,533
0
1,903
4,372
54,824
0
L
Baron Samedi
GOLD PANTHER63
Baron Samedi
3,384
453
368
1,430
6,363
2,674
0
4,684
1,635
34,464
0
L
3,101
588
0
5,319
10,254
3,861
0
3,911
6,301
0
38,764
W
Baron Samedi
MrN0rth
Baron Samedi
7,003
730
375
2,086
8,139
5,532
0
2,955
5,184
23,450
1,958
W
King Arthur
Rest1ess_Le024
King Arthur
7,771
1,339
0
2,364
8,829
7,971
14
0
8,829
0
60,626
L
Chiron
6,745
3,141
416
4,755
9,139
3,191
0
2,615
6,174
0
45,560
W
Chang'e
middy35
Chang'e
6,999
820
320
5,300
7,864
2,718
0
803
7,061
48,811
2,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
27,431
416
Minions Killed
305
0
Camps Cleared
0
1,053,506
Distance Traveled
994,946
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,183
471
27
2
0
200,784
3
W
Izanami
6,281
571
92
8
0
186,560
0
L
King Arthur
5,300
482
69
6
0
197,162
3
W
Ra
6,751
614
108
10
0
212,425
3
L
Baron Samedi
5,543
504
75
7
0
198,255
1
L
Thor
5,451
496
63
6
0
211,202
0
W
Baron Samedi
5,881
535
38
3
0
203,441
1
W
King Arthur
7,247
659
99
9
0
223,044
3
L
Chiron
5,954
541
71
6
0
187,543
0
W
Chang'e
7,236
658
79
7
0
228,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role