Player Matchup

Anhur
Anhur
Platinum IV
Hawk111
Anhur
Platinum IV
Level 154
God Stats
20W - 36L
1,514 SR
Queue Stats
220W - 263L
1,749 MMR
Solo
Cthulhu
Cthulhu
Platinum V
MixedPharoah
Cthulhu
Platinum V
Level 208
God Stats
21W - 16L
1,565 SR
Queue Stats
671W - 701L
1,735 MMR
Solo
Anubis
Anubis
Gold IV
xKoVacks
Anubis
Gold IV
Level 94
God Stats
21W - 21L
1,692 SR
Queue Stats
35W - 42L
1,718 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,590 SR
1,734 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,563 SR
1,621 MMR
Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum V
RailingYourFetus
Nike
Platinum V
Level 132
God Stats
13W - 14L
1,615 SR
Queue Stats
158W - 177L
1,697 MMR
Solo
Nu Wa
Nu Wa
Gold II
hamxd2018
Nu Wa
Gold II
Level 157
God Stats
52W - 42L
1,573 SR
Queue Stats
570W - 637L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hawk111
Anhur
13
2 / 5 / 1
8,363
697
9,195
14,975
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MixedPharoah
Cthulhu
14
1 / 3 / 3
8,870
739
11,231
17,172
14,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
xKoVacks
Anubis
12
1 / 6 / 0
7,787
649
2,637
10,450
4,304
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaAresAchillesKuzenboBacchus

VS

Bans
FafnirXing TianAtlasBake KujiraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 1 / 9
10,151
846
16,086
11,582
4,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 8
9,923
827
10,974
13,395
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
hamxd2018
Nu Wa
15
6 / 2 / 6
10,269
856
12,363
6,758
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
14
14
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
9
7.5
L
Anhur
Hawk111
Anhur
2
5
1
0.5
L
Cthulhu
MixedPharoah
Cthulhu
1
3
3
0.83
W
5
1
8
9
W
Nu Wa
hamxd2018
Nu Wa
6
2
6
4.5
L
Anubis
xKoVacks
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
39,423
42,597
Taken
31,735
24,422
Mitigated
19,229
3,781
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,086
11,124
0
3,877
11,582
4,552
2,471
4,356
6,622
0
69,744
L
Anhur
Hawk111
Anhur
9,195
3,873
0
2,283
14,975
5,357
0
1,913
12,351
0
31,789
L
Cthulhu
MixedPharoah
Cthulhu
11,231
138
120
500
17,172
14,761
0
6,324
9,707
40,004
1,407
W
10,974
904
0
2,538
13,395
11,942
18
3,950
8,765
0
27,796
W
Nu Wa
hamxd2018
Nu Wa
12,363
5,106
0
1,043
6,758
2,735
822
3,019
3,339
35,193
753
L
Anubis
xKoVacks
Anubis
2,637
39
95
783
10,450
4,304
0
2,847
6,943
26,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
30,343
161
Minions Killed
172
0
Camps Cleared
0
628,530
Distance Traveled
687,776
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,151
846
91
8
0
225,443
2
L
Anhur
8,363
697
51
4
0
198,090
2
L
Cthulhu
8,870
739
52
4
0
244,119
0
W
Nike
9,923
827
34
3
0
248,606
0
W
Nu Wa
10,269
856
47
4
0
213,727
6
L
Anubis
7,787
649
58
5
0
186,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role