Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond I
Abduzkan
Guan Yu
Diamond I
Level 124
God Stats
15W - 5L
1,867 SR
Queue Stats
207W - 176L
2,387 MMR
Solo
Athena
Athena
Diamond I
SexyCrispy
Athena
Diamond I
Level 156
God Stats
36W - 16L
1,775 SR
Queue Stats
170W - 101L
2,431 MMR
Solo
Ix Chel
Ix Chel
Diamond I
Tunskabt
Ix Chel
Diamond I
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 181L
2,505 MMR
Solo
Medusa
Medusa
Diamond I
一本正金
Medusa
Diamond I
Level 142
God Stats
3W - 1L
1,630 SR
Queue Stats
74W - 60L
2,415 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,654 SR
2,247 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 166
1,711 SR
2,502 MMR
Cernunnos
Cernunnos
Masters
AverageKuda
Cernunnos
Masters
Level 148
God Stats
1W - 3L
1,748 SR
Queue Stats
191W - 146L
2,563 MMR
Party 1
Hercules
Hercules
Masters
FastBLVDE7
Hercules
Masters
Level 189
God Stats
4W - 4L
1,549 SR
Queue Stats
133W - 109L
2,477 MMR
Solo
Hun Batz
Hun Batz
Diamond III
Laups
Hun Batz
Diamond III
Level 158
God Stats
61W - 41L
1,668 SR
Queue Stats
437W - 431L
2,279 MMR
Solo
Eset
Eset
Masters
OtherTheAnother
Eset
Masters
Level 192
God Stats
0W - 1L
1,857 SR
Queue Stats
307W - 221L
2,718 MMR
Party 1
Anhur
Anhur
Diamond I
opyskayaveki
Anhur
Diamond I
Level 145
God Stats
50W - 39L
1,733 SR
Queue Stats
477W - 462L
2,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 0 / 5
6,203
620
2,651
8,148
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Abduzkan
Guan Yu
12
2 / 1 / 0
7,203
720
6,409
7,789
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
SexyCrispy
Athena
11
2 / 0 / 6
6,333
633
3,084
7,593
6,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Tunskabt
Ix Chel
12
3 / 2 / 2
6,791
679
5,010
5,966
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
4 / 0 / 1
6,520
652
6,086
4,034
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
CamazotzOdinThorAres

VS

Bans
ThothSusanoMulanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AverageKuda
Cernunnos
10
0 / 1 / 2
5,128
513
2,298
7,300
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
FastBLVDE7
Hercules
10
0 / 3 / 1
5,228
523
2,465
7,377
3,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Laups
Hun Batz
11
2 / 2 / 0
5,602
560
3,256
10,837
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 0
5,356
536
5,053
5,271
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,057
506
3,190
7,696
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
3
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
5
4.5
W
Guan Yu
Abduzkan
Guan Yu
2
1
0
2
L
Cernunnos
AverageKuda
Cernunnos
0
1
2
1
L
Hercules
FastBLVDE7
Hercules
0
3
1
0.17
L
Hun Batz
Laups
Hun Batz
2
2
0
1
L
1
4
0
0.25
W
Athena
SexyCrispy
Athena
2
0
6
5
W
Ix Chel
Tunskabt
Ix Chel
3
2
2
2
L
0
3
0
0
W
Medusa
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
16,262
33,530
Taken
38,481
20,371
Mitigated
13,859
14,598
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,651
448
0
5,433
8,148
3,123
0
1,953
6,195
0
47,288
W
Guan Yu
Abduzkan
Guan Yu
6,409
1,221
136
3,246
7,789
6,608
0
0
7,789
0
57,068
L
Cernunnos
AverageKuda
Cernunnos
2,298
651
0
2,735
7,300
2,514
0
1,174
6,080
0
45,086
L
Hercules
FastBLVDE7
Hercules
2,465
741
0
1,977
7,377
3,451
0
2,420
4,771
0
16,038
L
Hun Batz
Laups
Hun Batz
3,256
508
0
2,613
10,837
2,936
0
406
10,403
0
39,420
L
5,053
264
0
639
5,271
2,186
0
2,770
2,116
42,488
442
W
Athena
SexyCrispy
Athena
3,084
1,145
0
1,812
7,593
6,972
131
1,449
6,144
13,105
1,456
W
Ix Chel
Tunskabt
Ix Chel
5,010
666
325
1,541
5,966
2,387
0
1,514
4,452
53,669
0
L
3,190
1,450
0
2,207
7,696
2,772
0
864
6,832
0
33,075
W
Medusa
6,086
2,732
0
2,105
4,034
1,281
525
0
4,034
0
59,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,050
Gold Earned
26,371
415
Minions Killed
302
0
Camps Cleared
0
1,096,826
Distance Traveled
974,877
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,203
620
90
9
0
259,931
0
W
Guan Yu
7,203
720
97
10
0
195,933
0
L
Cernunnos
5,128
513
66
7
0
213,237
0
L
Hercules
5,228
523
21
2
0
214,526
0
L
Hun Batz
5,602
560
66
7
0
219,587
2
L
Eset
5,356
536
85
9
0
161,683
1
W
Athena
6,333
633
18
2
0
233,801
2
W
Ix Chel
6,791
679
107
11
0
202,861
2
L
Anhur
5,057
506
64
6
0
165,844
0
W
Medusa
6,520
652
103
10
0
204,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role