Player Matchup

Nemesis
Nemesis
DES5DNICE
Nemesis
Level 219
God Stats
10W - 8L
1,819 SR
Queue Stats
520W - 472L
1,591 Elo+
Solo
Surtr
Surtr
Gimlets
Surtr
Level 127
God Stats
22W - 16L
1,720 SR
Queue Stats
362W - 318L
1,667 Elo+
Solo
Janus
Janus
RazrInferno
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,504 Elo+
Solo
Nut
Nut
SubjectGTR
Nut
Level 158
God Stats
9W - 9L
1,628 SR
Queue Stats
243W - 243L
1,538 Elo+
Solo
Ra
Ra
makeupesex
Ra
Level 104
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 15L
1,414 Elo+
Solo
Team Averages
Level 143
1,677 SR
1,543 Elo+

VS

Team Averages
Level 156
1,605 SR
1,559 Elo+
Osiris
Osiris
 
Osiris
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BronzeSquirrel
Khepri
Level 158
God Stats
12W - 13L
1,524 SR
Queue Stats
299W - 305L
1,539 Elo+
Solo
Ne Zha
Ne Zha
ShieldsXBL
Ne Zha
Level 169
God Stats
12W - 6L
1,713 SR
Queue Stats
566W - 493L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
TheAmazingSin
Jing Wei
Level 161
God Stats
18W - 7L
1,789 SR
Queue Stats
270W - 217L
1,660 Elo+
Solo
Hun Batz
Hun Batz
xXIMMATTYXx
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 235L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DES5DNICE
Nemesis
8
0 / 0 / 0
4,617
923
2,582
2,864
2,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Gimlets
Surtr
10
0 / 1 / 1
4,975
995
2,398
5,177
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 2
5,142
1,028
776
2,594
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 0
5,485
1,097
2,615
3,117
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 0
5,214
1,043
4,465
2,736
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 0 / 0
5,504
1,101
3,002
3,352
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 2
5,134
1,027
2,616
3,640
2,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
ShieldsXBL
Ne Zha
10
0 / 1 / 2
4,967
993
4,200
4,663
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
TheAmazingSin
Jing Wei
7
0 / 0 / 0
4,353
871
0
0
0
Hun Batz
xXIMMATTYXx
Hun Batz
10
0 / 1 / 0
4,845
969
1,988
4,561
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
2
2
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
0
0
2
L
0
0
2
1
W
Nemesis
DES5DNICE
Nemesis
0
0
0
0
W
Surtr
Gimlets
Surtr
0
1
1
0.5
W
0
1
2
1
L
Ne Zha
ShieldsXBL
Ne Zha
0
1
2
1
W
1
0
0
1
L
Jing Wei
TheAmazingSin
Jing Wei
0
0
0
0
W
1
0
0
1
L
Hun Batz
xXIMMATTYXx
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,836
Damage
11,806
16,488
Taken
16,216
9,998
Mitigated
9,291
4,049
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,002
621
0
773
3,352
2,414
0
1,038
2,113
0
14,353
L
2,616
27
531
2,134
3,640
2,307
0
1,708
1,614
9,158
0
W
Nemesis
DES5DNICE
Nemesis
2,582
578
0
406
2,864
2,250
177
715
1,942
0
5,711
W
Surtr
Gimlets
Surtr
2,398
950
0
1,120
5,177
4,491
440
376
4,693
341
10,691
W
776
123
0
475
2,594
1,007
224
815
1,703
10,915
0
L
Ne Zha
ShieldsXBL
Ne Zha
4,200
314
0
608
4,663
2,521
0
1,144
3,035
0
15,255
W
2,615
1,322
0
1,072
3,117
1,228
0
254
2,863
0
17,209
L
Jing Wei
TheAmazingSin
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
4,465
785
208
768
2,736
1,022
0
456
2,280
15,290
362
L
Hun Batz
xXIMMATTYXx
Hun Batz
1,988
249
0
0
4,561
2,049
0
614
3,670
0
10,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
24,803
135
Minions Killed
97
0
Camps Cleared
0
538,280
Distance Traveled
461,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,504
1,101
33
7
0
131,118
0
L
Khepri
5,134
1,027
21
4
0
115,243
0
W
Nemesis
4,617
923
8
2
0
91,987
0
W
Surtr
4,975
995
24
5
0
115,594
0
W
Janus
5,142
1,028
30
6
0
104,581
0
L
Ne Zha
4,967
993
22
4
0
111,003
0
W
Nut
5,485
1,097
36
7
0
105,847
0
L
Jing Wei
4,353
871
0
0
0
4,176
0
W
Ra
5,214
1,043
37
7
0
120,271
0
L
Hun Batz
4,845
969
21
4
0
99,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role