Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bamajama
Maui
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,627 Elo+
Party 2
Thoth
Thoth
Vapeislife69
Thoth
Level 67
God Stats
10W - 10L
1,389 SR
Queue Stats
36W - 27L
1,478 Elo+
Party 2
Bellona
Bellona
Wisepapasmurf
Bellona
Level 88
God Stats
8W - 1L
1,735 SR
Queue Stats
21W - 26L
1,409 Elo+
Party 2
Kali
Kali
Xylanes
Kali
Level 98
God Stats
4W - 3L
1,403 SR
Queue Stats
39W - 28L
1,637 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,530 Elo+

VS

Team Averages
Level 136
1,522 SR
1,468 Elo+
Medusa
Medusa
DrBurn
Medusa
Level 142
God Stats
37W - 14L
1,791 SR
Queue Stats
283W - 254L
1,514 Elo+
Solo
Zeus
Zeus
GodSonCrazy
Zeus
Level 143
God Stats
4W - 4L
1,172 SR
Queue Stats
92W - 97L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
Lovely_Amaterasu
Hun Batz
Level 159
God Stats
1W - 2L
1,884 SR
Queue Stats
32W - 43L
1,480 Elo+
Solo
Odin
Odin
weedon_W4
Odin
Level 147
God Stats
0W - 2L
1,283 SR
Queue Stats
47W - 44L
1,384 Elo+
Party 1
Surtr
Surtr
zipzeroproblems2
Surtr
Level 89
God Stats
4W - 6L
1,478 SR
Queue Stats
68W - 73L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 0
6,280
523
3,461
6,853
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
9
0 / 2 / 2
5,789
482
2,679
11,251
7,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 2
6,188
516
3,706
5,229
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
11
1 / 1 / 1
6,067
506
4,103
10,190
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
Xylanes
Kali
13
7 / 1 / 1
8,244
687
10,555
12,092
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrBurn
Medusa
13
4 / 0 / 1
7,337
611
9,356
8,111
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 2
6,420
535
8,778
7,641
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 3
6,699
558
3,974
8,414
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
10
1 / 4 / 1
5,822
485
2,917
11,153
6,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 2 / 0
4,262
355
1,038
2,137
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
10
Kills
9
9
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
0
0.33
W
Maui
0
2
2
0.5
L
Medusa
DrBurn
Medusa
4
0
1
4.5
L
2
3
2
1
L
2
1
3
3.5
W
1
2
2
1
W
Bellona
1
1
1
1.5
W
Kali
Xylanes
Kali
7
1
1
7.5
L
Odin
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,504
Damage
26,063
45,615
Taken
37,456
23,412
Mitigated
16,490
11,734
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,461
853
0
1,445
6,853
2,432
1
0
6,853
0
58,628
W
Maui
2,679
781
0
1,788
11,251
7,374
0
932
10,253
19,857
0
L
Medusa
DrBurn
Medusa
9,356
4,340
0
2,326
8,111
3,388
798
1,508
6,563
0
62,688
L
8,778
925
0
1,125
7,641
2,227
60
2,175
5,110
42,612
1,387
L
3,974
1,638
0
335
8,414
3,742
0
292
8,082
0
35,753
W
3,706
74
0
820
5,229
1,770
336
3,555
1,154
38,321
535
W
Bellona
4,103
1,973
0
4,130
10,190
6,391
0
2,482
7,476
0
54,409
W
Kali
Xylanes
Kali
10,555
5,007
0
3,551
12,092
5,445
0
1,099
10,901
0
61,545
L
Odin
2,917
403
523
1,681
11,153
6,468
0
1,900
9,179
0
23,064
L
1,038
663
0
194
2,137
665
0
0
2,137
88
4,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
30,540
368
Minions Killed
285
0
Camps Cleared
0
1,190,708
Distance Traveled
928,466
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,280
523
112
9
0
232,670
1
W
Maui
5,789
482
24
2
0
240,593
0
L
Medusa
7,337
611
87
7
0
248,569
0
L
Zeus
6,420
535
82
7
0
210,562
0
L
Hun Batz
6,699
558
65
5
0
215,282
0
W
Thoth
6,188
516
79
7
0
218,786
0
W
Bellona
6,067
506
73
6
0
242,661
0
W
Kali
8,244
687
80
7
0
255,998
2
L
Odin
5,822
485
41
3
0
222,109
0
L
Surtr
4,262
355
10
1
0
31,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role