Player Matchup

Izanami
Izanami
Platinum IV
BananaSack3
Izanami
Platinum IV
Level 157
God Stats
3W - 0L
1,858 SR
Queue Stats
87W - 82L
1,571 MMR
Solo
Bacchus
Bacchus
Gold III
BlowinTookah
Bacchus
Gold III
Level 142
God Stats
52W - 49L
1,659 SR
Queue Stats
100W - 119L
1,582 MMR
Solo
Zeus
Zeus
Gold IV
TheBigEmail
Zeus
Gold IV
Level 108
God Stats
1W - 1L
1,347 SR
Queue Stats
64W - 65L
1,506 MMR
Solo
Cliodhna
Cliodhna
Gold II
thirstyforfame14
Cliodhna
Gold II
Level 158
God Stats
70W - 58L
1,482 SR
Queue Stats
168W - 168L
1,497 MMR
Solo
Osiris
Osiris
Platinum V
yairwoods
Osiris
Platinum V
Level 156
God Stats
7W - 8L
1,412 SR
Queue Stats
681W - 669L
1,509 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,552 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,656 SR
1,533 MMR
Zhong Kui
Zhong Kui
Gold III
Ananimity_
Zhong Kui
Gold III
Level 156
God Stats
2W - 2L
1,761 SR
Queue Stats
416W - 414L
1,585 MMR
Solo
Awilix
Awilix
Gold II
Lil Dag2
Awilix
Gold II
Level 160
God Stats
32W - 28L
1,658 SR
Queue Stats
219W - 214L
1,570 MMR
Solo
Mulan
Mulan
Gold IV
ScaseMeleee
Mulan
Gold IV
Level 94
God Stats
29W - 24L
1,542 SR
Queue Stats
150W - 142L
1,528 MMR
Solo
Ra
Ra
Gold III
dKrazy
Ra
Gold III
Level 107
God Stats
0W - 1L
1,713 SR
Queue Stats
172W - 177L
1,472 MMR
Solo
Hou Yi
Hou Yi
Gold III
iLegazy
Hou Yi
Gold III
Level 155
God Stats
21W - 28L
1,608 SR
Queue Stats
144W - 159L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BananaSack3
Izanami
14
2 / 2 / 2
8,499
654
6,121
7,814
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
BlowinTookah
Bacchus
11
3 / 2 / 2
7,719
594
4,789
8,475
8,204
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 4 / 0
8,253
635
5,126
7,043
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,602
508
3,309
7,088
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
yairwoods
Osiris
14
2 / 2 / 1
8,760
674
4,941
8,165
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaLancelotThanatos

VS

Bans
BellonaAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ananimity_
Zhong Kui
5
1 / 1 / 0
5,005
385
1,550
3,569
2,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
Lil Dag2
Awilix
14
4 / 1 / 2
7,301
562
6,196
11,118
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 3 / 0
5,452
419
3,668
8,104
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
12
1 / 3 / 4
6,919
532
2,224
7,539
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
iLegazy
Hou Yi
11
2 / 3 / 1
6,257
481
3,839
9,005
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
11
Kills
10
12
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ananimity_
Zhong Kui
1
1
0
1
W
Izanami
BananaSack3
Izanami
2
2
2
1.5
W
Bacchus
BlowinTookah
Bacchus
3
2
2
2
L
Awilix
Lil Dag2
Awilix
4
1
2
5
L
2
3
0
0.67
W
3
4
0
0.75
L
Ra
1
3
4
1
L
Hou Yi
iLegazy
Hou Yi
2
3
1
0.83
W
1
2
1
0.75
W
Osiris
yairwoods
Osiris
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
17,477
38,585
Taken
39,335
22,154
Mitigated
19,438
14,200
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ananimity_
Zhong Kui
1,550
351
0
2,299
3,569
2,060
0
0
3,288
15,063
780
W
Izanami
BananaSack3
Izanami
6,121
4,060
0
2,843
7,814
3,089
0
377
6,990
0
73,720
W
Bacchus
BlowinTookah
Bacchus
4,789
856
0
2,240
8,475
8,204
0
395
7,770
23,672
2,075
L
Awilix
Lil Dag2
Awilix
6,196
2,303
0
722
11,118
4,929
0
2,070
8,950
0
59,633
L
3,668
799
0
2,085
8,104
5,734
0
1,448
6,500
0
20,798
W
5,126
1,058
0
991
7,043
2,418
192
586
6,367
56,524
385
L
Ra
2,224
266
396
1,322
7,539
2,966
0
4,673
2,443
41,747
1,279
L
Hou Yi
iLegazy
Hou Yi
3,839
1,611
0
1,652
9,005
3,749
0
1,104
7,901
0
38,638
W
3,309
447
0
3,524
7,088
2,589
0
389
6,653
0
50,770
W
Osiris
yairwoods
Osiris
4,941
1,835
0
4,602
8,165
5,854
0
1,756
6,365
0
68,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
30,934
490
Minions Killed
308
0
Camps Cleared
0
1,226,624
Distance Traveled
1,017,019
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,005
385
29
2
0
63,834
0
W
Izanami
8,499
654
146
11
0
232,209
0
W
Bacchus
7,719
594
26
2
0
283,970
2
L
Awilix
7,301
562
91
7
0
308,139
0
L
Mulan
5,452
419
29
2
0
195,795
0
W
Zeus
8,253
635
126
10
0
214,094
0
L
Ra
6,919
532
92
7
0
250,033
4
L
Hou Yi
6,257
481
67
5
0
199,218
0
W
Cliodhna
6,602
508
76
6
0
268,726
0
W
Osiris
8,760
674
116
9
0
227,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role