Player Matchup

Charon
Charon
BrothaYin
Charon
Level 65
God Stats
4W - 5L
1,489 SR
Queue Stats
8W - 13L
1,447 Elo+
Solo
Heimdallr
Heimdallr
EvilBunny2646
Heimdallr
Level 98
God Stats
42W - 42L
1,539 SR
Queue Stats
155W - 160L
1,511 Elo+
Solo
Susano
Susano
Okamitousagi
Susano
Level 87
God Stats
9W - 7L
1,710 SR
Queue Stats
148W - 145L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
PPG Odig
Sun Wukong
Level 155
God Stats
27W - 34L
1,481 SR
Queue Stats
169W - 202L
1,489 Elo+
Solo
Kukulkan
Kukulkan
SKRATCX
Kukulkan
Level 68
God Stats
4W - 3L
1,858 SR
Queue Stats
12W - 18L
1,509 Elo+
Solo
Team Averages
Level 95
1,615 SR
1,510 Elo+

VS

Team Averages
Level 101
1,517 SR
1,506 Elo+
Achilles
Achilles
CatGodz
Achilles
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,407 Elo+
Party 1
Ix Chel
Ix Chel
Elixiraxia
Ix Chel
Level 156
God Stats
6W - 5L
1,420 SR
Queue Stats
12W - 12L
1,408 Elo+
Party 1
Nox
Nox
Lowji
Nox
Level 69
God Stats
2W - 2L
1,399 SR
Queue Stats
67W - 61L
1,536 Elo+
Solo
Charybdis
Charybdis
NightcoreJona297
Charybdis
Level 88
God Stats
3W - 2L
1,587 SR
Queue Stats
11W - 5L
1,673 Elo+
Solo
Susano
Susano
cryptic-horizon1
Susano
Level 84
God Stats
16W - 10L
1,681 SR
Queue Stats
117W - 93L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BrothaYin
Charon
16
0 / 4 / 3
10,005
1,001
6,929
14,861
11,662
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Heimdallr
EvilBunny2646
Heimdallr
16
3 / 7 / 3
10,812
1,081
13,164
17,297
7,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
16
2 / 5 / 3
10,398
1,040
12,281
12,222
5,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PPG Odig
Sun Wukong
16
1 / 2 / 5
9,982
998
6,744
9,493
7,820
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
SKRATCX
Kukulkan
16
1 / 7 / 2
10,871
1,087
8,872
12,250
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

126

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CatGodz
Achilles
18
6 / 1 / 14
12,041
1,204
11,542
13,771
21,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Elixiraxia
Ix Chel
18
10 / 2 / 8
12,617
1,262
18,614
10,660
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
Lowji
Nox
17
3 / 1 / 13
11,147
1,115
4,357
6,172
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
17
1 / 2 / 19
11,263
1,126
10,340
9,511
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 1 / 13
11,228
1,123
17,442
10,884
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
7
Kills
25
25
Deaths
7
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Charon
BrothaYin
Charon
0
4
3
0.38
W
Achilles
CatGodz
Achilles
6
1
14
13
W
Ix Chel
Elixiraxia
Ix Chel
10
2
8
7
L
Heimdallr
EvilBunny2646
Heimdallr
3
7
3
0.64
W
Nox
Lowji
Nox
3
1
13
9.5
W
Charybdis
1
2
19
5.25
L
Susano
2
5
3
0.7
L
Sun Wukong
PPG Odig
Sun Wukong
1
2
5
1.75
L
Kukulkan
SKRATCX
Kukulkan
1
7
2
0.29
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,990
Damage
62,295
66,123
Taken
50,998
38,045
Mitigated
37,936
3,523
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BrothaYin
Charon
6,929
1,282
0
569
14,861
11,662
0
5,748
9,113
25,931
0
W
Achilles
CatGodz
Achilles
11,542
1,212
0
2,423
13,771
21,043
0
4,433
9,338
0
21,664
W
Ix Chel
Elixiraxia
Ix Chel
18,614
3,829
1,746
2,845
10,660
4,907
0
2,782
7,878
54,473
131
L
Heimdallr
EvilBunny2646
Heimdallr
13,164
6,687
0
1,643
17,297
7,943
0
6,470
10,827
0
29,844
W
Nox
Lowji
Nox
4,357
1,018
0
0
6,172
2,992
0
3,009
3,159
16,934
816
W
Charybdis
10,340
3,835
0
1,660
9,511
4,046
0
2,878
6,633
0
28,509
L
Susano
12,281
2,532
0
85
12,222
5,329
0
4,327
7,895
0
16,303
L
Sun Wukong
PPG Odig
Sun Wukong
6,744
1,215
0
834
9,493
7,820
0
2,122
7,371
0
11,603
L
Kukulkan
SKRATCX
Kukulkan
8,872
1,097
173
219
12,250
5,291
0
3,950
8,300
46,870
630
W
17,442
4,869
0
0
10,884
4,948
0
2,544
8,332
0
26,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,068
Gold Earned
58,296
179
Minions Killed
209
7
Camps Cleared
10
872,487
Distance Traveled
1,089,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,005
1,001
43
4
2
152,166
0
W
Achilles
12,041
1,204
10
1
1
246,304
0
W
Ix Chel
12,617
1,262
84
8
3
203,811
0
L
Heimdallr
10,812
1,081
39
4
1
182,164
0
W
Nox
11,147
1,115
43
4
0
205,224
0
W
Charybdis
11,263
1,126
55
6
2
182,330
0
L
Susano
10,398
1,040
10
1
1
205,180
0
L
Sun Wukong
9,982
998
4
0
2
163,938
0
L
Kukulkan
10,871
1,087
83
8
1
169,039
0
W
Susano
11,228
1,123
17
2
4
251,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role