Player Matchup

He Bo
He Bo
KneeDeepInDoot
He Bo
Level 164
God Stats
7W - 6L
1,521 SR
Queue Stats
138W - 125L
1,537 Elo+
Party 1
Nut
Nut
MedicalScare
Nut
Level 81
God Stats
3W - 0L
1,928 SR
Queue Stats
39W - 37L
1,499 Elo+
Solo
Bellona
Bellona
MothratsBeetles
Bellona
Level 126
God Stats
3W - 1L
1,701 SR
Queue Stats
57W - 60L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
atsuen
Ne Zha
Level 121
God Stats
6W - 4L
1,659 SR
Queue Stats
65W - 70L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
utterrenaqueen
Kumbhakarna
Level 230
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 56L
1,481 Elo+
Party 2
Team Averages
Level 144
1,662 SR
1,504 Elo+

VS

Team Averages
Level 128
1,477 SR
1,506 Elo+
Ares
Ares
Blitzwarfare
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,532 Elo+
Solo
Janus
Janus
TheSaucyHorsey
Janus
Level 129
God Stats
11W - 13L
1,382 SR
Queue Stats
137W - 140L
1,443 Elo+
Solo
Serqet
Serqet
Zaamza
Serqet
Level 112
God Stats
19W - 15L
1,456 SR
Queue Stats
177W - 149L
1,530 Elo+
Solo
Danzaburou
Danzaburou
thegeneraltomo
Danzaburou
Level 116
God Stats
12W - 11L
1,626 SR
Queue Stats
215W - 227L
1,523 Elo+
Solo
Neith
Neith
xLannister
Neith
Level 216
God Stats
51W - 42L
1,421 SR
Queue Stats
319W - 338L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 1
9,720
648
11,367
11,554
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 1
7,967
531
6,874
10,024
4,782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 1 / 2
8,814
588
7,016
17,640
13,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
atsuen
Ne Zha
12
0 / 1 / 4
7,653
510
4,804
9,502
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Kumbhakarna
utterrenaqueen
Kumbhakarna
13
0 / 2 / 4
7,423
495
3,790
13,073
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,623
308
0
875
333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 4
8,072
538
6,930
8,129
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Zaamza
Serqet
13
7 / 2 / 0
8,319
555
7,511
11,926
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
thegeneraltomo
Danzaburou
12
0 / 5 / 3
7,320
488
8,626
16,369
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
15
1 / 2 / 1
8,514
568
8,505
11,812
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
8
8
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
9
3
1
3.17
W
0
1
1
0.5
W
3
1
2
4
L
0
3
4
0.67
L
Serqet
Zaamza
Serqet
7
2
0
3.5
W
Ne Zha
atsuen
Ne Zha
0
1
4
2
L
Danzaburou
thegeneraltomo
Danzaburou
0
5
3
0.3
W
Kumbhakarna
utterrenaqueen
Kumbhakarna
0
2
4
1
L
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
31,572
61,793
Taken
49,111
34,202
Mitigated
19,623
22,388
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
24
875
333
0
0
875
1,075
190
W
11,367
468
0
5,375
11,554
3,682
0
194
11,320
98,139
1,502
W
6,874
4,487
0
5,286
10,024
4,782
237
0
10,024
0
61,098
W
7,016
1,513
0
6,999
17,640
13,364
497
1,938
15,205
0
61,745
L
6,930
563
0
923
8,129
2,667
147
3,184
4,941
66,596
1,651
L
Serqet
Zaamza
Serqet
7,511
2,104
0
1,041
11,926
5,353
0
5,052
6,848
0
44,283
W
Ne Zha
atsuen
Ne Zha
4,804
997
0
2,145
9,502
6,427
80
772
8,362
0
33,799
L
Danzaburou
thegeneraltomo
Danzaburou
8,626
3,013
0
6,142
16,369
6,095
20
4,789
11,566
0
51,670
W
Kumbhakarna
utterrenaqueen
Kumbhakarna
3,790
280
0
2,583
13,073
5,947
0
3,136
9,555
43,705
332
L
Neith
8,505
1,684
0
4,903
11,812
5,175
792
1,613
10,199
0
75,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,577
Gold Earned
36,848
460
Minions Killed
378
0
Camps Cleared
0
1,552,782
Distance Traveled
1,144,698
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,623
308
2
0
0
20,916
0
W
He Bo
9,720
648
142
9
0
351,172
0
W
Nut
7,967
531
104
7
0
257,284
0
W
Bellona
8,814
588
107
7
0
296,024
0
L
Janus
8,072
538
114
8
0
280,303
0
L
Serqet
8,319
555
68
5
0
345,481
2
W
Ne Zha
7,653
510
41
3
0
332,533
0
L
Danzaburou
7,320
488
83
6
0
231,874
0
W
Kumbhakarna
7,423
495
66
4
0
315,769
0
L
Neith
8,514
568
111
7
0
266,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role