Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Big is Big8645
Cthulhu
Level 80
God Stats
1W - 1L
1,151 SR
Queue Stats
48W - 49L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Lionman1066
Nu Wa
Level 68
God Stats
10W - 10L
1,605 SR
Queue Stats
122W - 123L
1,528 Elo+
Solo
Jormungandr
Jormungandr
Neon20XD
Jormungandr
Level 65
God Stats
7W - 5L
1,581 SR
Queue Stats
157W - 151L
1,517 Elo+
Solo
Thanatos
Thanatos
Tabington1
Thanatos
Level 80
God Stats
3W - 1L
1,701 SR
Queue Stats
4W - 3L
1,481 Elo+
Solo
Team Averages
Level 84
1,508 SR
1,509 Elo+

VS

Team Averages
Level 153
1,668 SR
1,530 Elo+
Achilles
Achilles
 
Achilles
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GlitchySnake-8
Geb
Level 148
God Stats
4W - 6L
1,442 SR
Queue Stats
258W - 278L
1,382 Elo+
Solo
Janus
Janus
Legendariii
Janus
Level 108
God Stats
2W - 3L
1,698 SR
Queue Stats
16W - 23L
1,603 Elo+
Solo
Nu Wa
Nu Wa
rjyjackblt
Nu Wa
Level 158
God Stats
5W - 6L
2,045 SR
Queue Stats
148W - 136L
1,598 Elo+
Solo
Hachiman
Hachiman
逝去的昨天
Hachiman
Level 148
God Stats
3W - 3L
1,657 SR
Queue Stats
125W - 122L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
1 / 1 / 1
4,669
584
2,497
6,167
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,239
655
3,361
6,811
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 1
4,779
597
2,368
3,897
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Neon20XD
Jormungandr
10
0 / 0 / 0
5,746
718
652
4,380
2,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Tabington1
Thanatos
8
1 / 2 / 1
4,613
577
1,982
6,165
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
3 / 0 / 2
4,981
623
2,970
6,821
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 2
4,019
502
1,953
3,950
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
3 / 1 / 2
5,580
698
3,935
3,660
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
7
0 / 0 / 0
4,107
513
1,671
1,836
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
8
1 / 2 / 1
4,217
527
5,476
6,363
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
7
7
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
1
1.5
L
Achilles
 
Achilles
3
0
2
4
W
1
1
1
1.5
L
0
0
2
1
L
3
1
2
4
W
0
3
1
0.17
W
Jormungandr
Neon20XD
Jormungandr
0
0
0
0
W
Thanatos
Tabington1
Thanatos
1
2
1
0.75
L
Nu Wa
0
0
0
0
L
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,860
Damage
16,005
27,420
Taken
22,630
12,623
Mitigated
7,828
10,319
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,497
1,783
0
2,702
6,167
1,886
246
578
5,549
0
31,715
L
Achilles
 
Achilles
2,970
443
0
2,100
6,821
2,705
0
1,025
5,731
0
30,144
W
3,361
572
0
2,352
6,811
4,892
27
1,568
5,211
19,961
0
L
1,953
0
0
1,804
3,950
1,840
0
1,064
2,870
10,324
199
L
3,935
62
0
900
3,660
940
0
1,072
2,420
38,250
27
W
2,368
536
0
250
3,897
1,012
0
2,507
1,007
23,500
759
W
Jormungandr
Neon20XD
Jormungandr
652
104
0
1,258
4,380
2,619
506
1,433
2,709
40,801
2,020
W
Thanatos
Tabington1
Thanatos
1,982
517
0
3,757
6,165
2,214
0
670
5,435
0
28,821
L
Nu Wa
1,671
562
0
490
1,836
496
0
851
951
19,366
0
L
Hachiman
5,476
3,125
0
2,686
6,363
1,847
0
2,022
4,323
0
22,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
22,904
257
Minions Killed
207
0
Camps Cleared
0
812,453
Distance Traveled
779,488
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,669
584
56
7
0
141,972
4
L
Achilles
4,981
623
41
5
0
199,121
0
W
Cthulhu
5,239
655
23
3
0
169,951
0
L
Geb
4,019
502
11
1
0
157,715
0
L
Janus
5,580
698
85
11
0
177,510
0
W
Nu Wa
4,779
597
47
6
0
151,220
3
W
Jormungandr
5,746
718
83
10
0
157,461
0
W
Thanatos
4,613
577
48
6
0
191,849
0
L
Nu Wa
4,107
513
32
4
0
109,426
2
L
Hachiman
4,217
527
38
5
0
135,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role