Player Matchup

Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Amzeri-29
Loki
Level 293
God Stats
73W - 33L
1,665 SR
Queue Stats
709W - 779L
1,522 Elo+
Solo
Raijin
Raijin
Barney12354
Raijin
Level 137
God Stats
5W - 2L
1,707 SR
Queue Stats
286W - 265L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
DËËZ
Gilgamesh
Level 143
God Stats
6W - 2L
1,857 SR
Queue Stats
144W - 121L
1,610 Elo+
Solo
Nu Wa
Nu Wa
Za-Uit
Nu Wa
Level 127
God Stats
11W - 5L
1,618 SR
Queue Stats
269W - 230L
1,541 Elo+
Solo
Team Averages
Level 154
1,670 SR
1,539 Elo+

VS

Team Averages
Level 150
1,621 SR
1,512 Elo+
Thor
Thor
 
Thor
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BadGirlKimK
Izanami
Level 166
God Stats
13W - 9L
1,664 SR
Queue Stats
343W - 337L
1,540 Elo+
Solo
Ah Puch
Ah Puch
CxrsedAnimal
Ah Puch
Level 106
God Stats
22W - 11L
1,687 SR
Queue Stats
335W - 341L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
InviSaba
Kuzenbo
Level 89
God Stats
21W - 14L
1,752 SR
Queue Stats
608W - 563L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
1 / 1 / 0
3,703
741
3,041
3,142
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
6
3 / 1 / 2
3,915
783
2,961
3,679
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
7
0 / 2 / 2
3,980
796
1,195
2,502
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gilgamesh
DËËZ
Gilgamesh
7
2 / 1 / 0
4,092
818
2,378
6,096
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Za-Uit
Nu Wa
7
1 / 0 / 2
4,059
812
2,383
3,911
1,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 0 / 0
3,811
762
2,280
4,980
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
 
Bellona
6
1 / 1 / 0
3,792
758
3,103
5,997
3,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
BadGirlKimK
Izanami
7
1 / 2 / 1
3,815
763
1,813
4,050
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
CxrsedAnimal
Ah Puch
4
0 / 2 / 0
2,951
590
509
2,043
591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
InviSaba
Kuzenbo
7
1 / 2 / 0
4,174
835
2,584
4,349
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
5
5
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
0
1
L
Thor
 
Thor
2
0
0
2
L
Bellona
 
Bellona
1
1
0
1
W
Loki
3
1
2
4
L
Izanami
BadGirlKimK
Izanami
1
2
1
0.75
W
Raijin
0
2
2
0.5
L
Ah Puch
CxrsedAnimal
Ah Puch
0
2
0
0
W
Gilgamesh
DËËZ
Gilgamesh
2
1
0
2
L
Kuzenbo
InviSaba
Kuzenbo
1
2
0
0.5
W
Nu Wa
Za-Uit
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,958
Damage
10,289
19,330
Taken
21,419
6,907
Mitigated
9,354
4,991
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,041
2,033
0
1,392
3,142
1,088
0
0
3,142
24,261
0
L
Thor
 
Thor
2,280
1,119
0
2,142
4,980
1,570
0
655
4,267
0
19,014
L
Bellona
 
Bellona
3,103
1,325
0
2,164
5,997
3,419
0
2,513
3,484
0
11,206
W
Loki
2,961
1,266
0
1,186
3,679
936
0
315
3,364
0
15,703
L
Izanami
BadGirlKimK
Izanami
1,813
1,312
0
875
4,050
1,174
0
2,554
1,496
0
25,407
W
Raijin
1,195
168
0
233
2,502
643
0
194
2,308
18,203
447
L
Ah Puch
CxrsedAnimal
Ah Puch
509
38
0
90
2,043
591
0
612
1,301
8,190
231
W
Gilgamesh
DËËZ
Gilgamesh
2,378
975
0
551
6,096
2,434
0
2,200
3,636
0
22,705
L
Kuzenbo
InviSaba
Kuzenbo
2,584
1,078
0
1,263
4,349
2,600
0
0
4,349
19,236
1,051
W
Nu Wa
Za-Uit
Nu Wa
2,383
836
0
1,629
3,911
1,806
0
0
3,911
11,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,749
Gold Earned
18,543
177
Minions Killed
161
0
Camps Cleared
0
576,063
Distance Traveled
516,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,703
741
47
9
0
112,407
0
L
Thor
3,811
762
34
7
0
125,418
0
L
Bellona
3,792
758
8
2
0
131,359
0
W
Loki
3,915
783
25
5
0
137,329
0
L
Izanami
3,815
763
58
12
0
107,964
0
W
Raijin
3,980
796
53
11
0
112,059
0
L
Ah Puch
2,951
590
17
3
0
55,087
0
W
Gilgamesh
4,092
818
44
9
0
100,234
0
L
Kuzenbo
4,174
835
44
9
0
96,558
0
W
Nu Wa
4,059
812
8
2
0
114,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role