Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Chihiro1
Kuzenbo
Gold III
Level 150
God Stats
15W - 18L
1,046 SR
Queue Stats
216W - 209L
1,573 MMR
Solo
Olorun
Olorun
Gold IV
Crunkfunkskunk
Olorun
Gold IV
Level 150
God Stats
2W - 0L
1,516 SR
Queue Stats
28W - 28L
1,577 MMR
Solo
Nemesis
Nemesis
Gold IV
Laprаs
Nemesis
Gold IV
Level 175
God Stats
1W - 0L
1,628 SR
Queue Stats
61W - 57L
1,576 MMR
Solo
Medusa
Medusa
Gold III
srKatafi
Medusa
Gold III
Level 48
God Stats
11W - 5L
1,483 SR
Queue Stats
140W - 145L
1,590 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,435 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 90
1,510 SR
1,584 MMR
Tiamat
Tiamat
Gold II
PrincęssTina
Tiamat
Gold II
Level 81
God Stats
33W - 30L
1,537 SR
Queue Stats
291W - 287L
1,605 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Zahedan
Sylvanus
Platinum V
Level 157
God Stats
1W - 3L
1,568 SR
Queue Stats
219W - 200L
1,531 MMR
Solo
Bellona
Bellona
Silver I
azotorespirante
Bellona
Silver I
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,617 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
psylixx__
Ao Kuang
Gold IV
Level 126
God Stats
41W - 50L
1,446 SR
Queue Stats
748W - 781L
1,583 MMR
Solo
Hachiman
Hachiman
Gold IV
shrekismedad2
Hachiman
Gold IV
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 19L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 1 / 0
4,031
672
2,787
6,658
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Chihiro1
Kuzenbo
7
0 / 0 / 1
3,469
578
2,455
4,216
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 0
4,671
779
1,659
1,706
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
Laprаs
Nemesis
8
0 / 0 / 2
4,023
671
1,420
4,525
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
srKatafi
Medusa
7
0 / 0 / 0
3,741
624
2,034
2,785
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AgniThorLancelotBastet

VS

Bans
AthenaThanatosAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,459
577
352
914
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Zahedan
Sylvanus
6
0 / 1 / 0
3,631
605
1,254
4,769
2,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 0
4,318
720
4,505
6,307
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
psylixx__
Ao Kuang
6
0 / 0 / 0
3,384
564
1,167
4,518
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
shrekismedad2
Hachiman
7
0 / 0 / 0
3,648
608
2,504
3,301
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
0
1
W
Kuzenbo
Chihiro1
Kuzenbo
0
0
1
0.5
W
2
0
0
2
W
Nemesis
Laprаs
Nemesis
0
0
2
1
L
0
0
0
0
L
Sylvanus
Zahedan
Sylvanus
0
1
0
0
L
1
2
0
0.5
L
Ao Kuang
psylixx__
Ao Kuang
0
0
0
0
L
Hachiman
shrekismedad2
Hachiman
0
0
0
0
W
Medusa
srKatafi
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,355
Damage
9,782
19,890
Taken
19,809
10,680
Mitigated
10,071
6,283
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,787
1,246
0
2,344
6,658
4,834
0
0
6,035
0
22,324
W
Kuzenbo
Chihiro1
Kuzenbo
2,455
742
0
1,136
4,216
2,839
0
817
3,399
11,748
0
W
1,659
731
230
904
1,706
598
0
194
1,512
29,935
3,311
W
Nemesis
Laprаs
Nemesis
1,420
622
0
919
4,525
1,591
0
1,415
3,110
0
25,140
L
352
0
0
213
914
471
0
261
653
11,208
0
L
Sylvanus
Zahedan
Sylvanus
1,254
571
967
1,443
4,769
2,791
0
1,141
3,589
13,543
0
L
4,505
1,616
0
2,576
6,307
4,297
0
248
6,059
0
26,076
L
Ao Kuang
psylixx__
Ao Kuang
1,167
390
0
973
4,518
1,526
0
441
4,042
17,061
0
L
Hachiman
shrekismedad2
Hachiman
2,504
1,504
0
1,936
3,301
986
0
1,604
1,382
0
26,463
W
Medusa
srKatafi
Medusa
2,034
334
0
750
2,785
818
0
347
2,438
0
27,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,935
Gold Earned
18,440
230
Minions Killed
161
0
Camps Cleared
0
671,465
Distance Traveled
566,991
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,031
672
41
7
0
137,674
0
W
Kuzenbo
3,469
578
15
3
0
136,502
2
W
Olorun
4,671
779
72
12
0
128,901
0
W
Nemesis
4,023
671
46
8
0
141,155
0
L
Tiamat
3,459
577
33
6
0
76,353
0
L
Sylvanus
3,631
605
23
4
0
103,657
0
L
Bellona
4,318
720
40
7
0
143,848
0
L
Ao Kuang
3,384
564
29
5
0
136,229
0
L
Hachiman
3,648
608
36
6
0
106,904
0
W
Medusa
3,741
624
56
9
0
127,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role