Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CarnivaLNobiLitY
Cerberus
Level 174
God Stats
1W - 1L
1,619 SR
Queue Stats
45W - 35L
1,580 Elo+
Solo
Janus
Janus
KillerB3an
Janus
Level 107
God Stats
2W - 1L
1,585 SR
Queue Stats
47W - 37L
1,534 Elo+
Solo
Raijin
Raijin
Siar187
Raijin
Level 140
God Stats
3W - 6L
1,289 SR
Queue Stats
126W - 126L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZzCroniCzZ
Ah Muzen Cab
Level 148
God Stats
6W - 0L
1,903 SR
Queue Stats
242W - 226L
1,498 Elo+
Solo
Team Averages
Level 146
1,579 SR
1,522 Elo+

VS

Team Averages
Level 128
1,504 SR
1,488 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DuaneDibbley
Tyr
Level 158
God Stats
0W - 2L
1,303 SR
Queue Stats
55W - 60L
1,433 Elo+
Solo
Athena
Athena
Laichnschaender
Athena
Level 120
God Stats
1W - 1L
1,717 SR
Queue Stats
78W - 76L
1,507 Elo+
Solo
Nox
Nox
Wrathline
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,453 Elo+
Solo
King Arthur
King Arthur
xelvisjoel
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 1 / 11
8,219
822
10,002
15,759
10,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 1 / 14
8,304
830
9,507
15,745
12,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
13
3 / 3 / 7
8,021
802
8,023
7,730
3,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Siar187
Raijin
15
6 / 2 / 9
8,975
898
12,280
7,472
3,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
ZzCroniCzZ
Ah Muzen Cab
17
5 / 1 / 12
9,592
959
14,611
9,020
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 3
6,665
667
6,649
7,104
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 1
7,764
776
10,776
12,613
12,051
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 2 / 6
7,420
742
8,316
17,932
15,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 3 / 3
8,428
843
9,454
7,429
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
xelvisjoel
King Arthur
11
0 / 5 / 2
6,429
643
6,886
13,712
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
17
Kills
8
8
Deaths
17
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
11
8.5
L
Tiamat
 
Tiamat
0
3
3
0.5
W
0
1
14
7
L
3
4
1
0.88
W
Janus
3
3
7
2.17
L
1
2
6
2
W
Raijin
Siar187
Raijin
6
2
9
5.25
L
4
3
3
1.83
W
Ah Muzen Cab
ZzCroniCzZ
Ah Muzen Cab
5
1
12
11
L
King Arthur
xelvisjoel
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
42,081
55,726
Taken
58,790
35,516
Mitigated
50,840
20,791
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,002
961
2,569
5,477
15,759
10,001
147
7,019
8,464
0
21,227
L
Tiamat
 
Tiamat
6,649
626
324
1,505
7,104
4,921
0
3,681
3,423
17,060
0
W
9,507
750
2,432
7,451
15,745
12,905
0
7,778
7,703
11,967
1,569
L
10,776
707
430
2,115
12,613
12,051
0
5,363
7,250
0
19,450
W
Janus
8,023
387
159
403
7,730
3,937
342
2,566
5,120
16,730
234
L
8,316
1,795
331
7,620
17,932
15,681
0
8,130
9,802
12,994
0
W
Raijin
Siar187
Raijin
12,280
944
581
342
7,472
3,815
427
3,605
3,775
20,678
576
L
9,454
511
1,118
1,513
7,429
3,248
0
3,328
4,101
23,771
673
W
Ah Muzen Cab
ZzCroniCzZ
Ah Muzen Cab
14,611
5,114
684
693
9,020
4,858
525
3,060
5,698
0
33,034
L
King Arthur
xelvisjoel
King Arthur
6,886
773
509
1,345
13,712
14,939
0
7,691
6,021
0
10,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
36,706
131
Minions Killed
111
0
Camps Cleared
0
1,010,209
Distance Traveled
918,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,219
822
24
2
0
210,750
0
L
Tiamat
6,665
667
26
3
0
155,241
0
W
Cerberus
8,304
830
14
1
0
210,138
0
L
Tyr
7,764
776
23
2
0
183,997
0
W
Janus
8,021
802
17
2
0
183,814
0
L
Athena
7,420
742
5
1
0
193,302
0
W
Raijin
8,975
898
29
3
0
194,830
0
L
Nox
8,428
843
48
5
0
191,424
0
W
Ah Muzen Cab
9,592
959
47
5
0
210,677
0
L
King Arthur
6,429
643
9
1
0
194,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role