Player Matchup

Mercury
Mercury
CocoDaddy87
Mercury
Level 124
God Stats
3W - 4L
1,487 SR
Queue Stats
305W - 347L
1,448 Elo+
Party 1
Anhur
Anhur
MrBubblezzz432
Anhur
Level 126
God Stats
3W - 2L
1,617 SR
Queue Stats
278W - 284L
1,422 Elo+
Party 1
Ishtar
Ishtar
Quackheadd1387
Ishtar
Level 156
God Stats
4W - 8L
1,378 SR
Queue Stats
525W - 534L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
STP PapaBob
Sylvanus
Level 138
God Stats
1W - 3L
1,512 SR
Queue Stats
186W - 197L
1,486 Elo+
Party 1
Ganesha
Ganesha
ZhengYunChi
Ganesha
Level 46
God Stats
5W - 6L
1,726 SR
Queue Stats
308W - 326L
1,436 Elo+
Solo
Team Averages
Level 118
1,544 SR
1,447 Elo+

VS

Team Averages
Level 116
1,555 SR
1,475 Elo+
Achilles
Achilles
FNGTRX149
Achilles
Level 40
God Stats
13W - 7L
1,757 SR
Queue Stats
411W - 387L
1,511 Elo+
Solo
Thanatos
Thanatos
ZombertJP
Thanatos
Level 123
God Stats
5W - 13L
1,229 SR
Queue Stats
1,014W - 1,043L
1,501 Elo+
Solo
Guan Yu
Guan Yu
aju12345
Guan Yu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
589W - 570L
1,503 Elo+
Solo
Ah Puch
Ah Puch
ironkoala9
Ah Puch
Level 138
God Stats
2W - 0L
1,788 SR
Queue Stats
157W - 175L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
itsTrainer
Kuzenbo
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CocoDaddy87
Mercury
13
2 / 8 / 3
7,926
661
6,335
14,117
5,505
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 9 / 3
8,314
693
14,136
15,000
5,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 5
8,293
691
10,062
10,684
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
STP PapaBob
Sylvanus
16
2 / 5 / 5
8,926
744
14,151
17,448
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
ZhengYunChi
Ganesha
17
1 / 8 / 7
9,085
757
12,671
22,337
25,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FNGTRX149
Achilles
17
11 / 3 / 16
11,101
925
15,884
22,933
25,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ZombertJP
Thanatos
18
12 / 3 / 19
11,249
937
21,182
16,842
8,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
aju12345
Guan Yu
17
5 / 2 / 25
10,486
874
8,857
20,225
27,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ironkoala9
Ah Puch
18
6 / 0 / 20
10,789
899
19,222
10,909
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
itsTrainer
Kuzenbo
16
1 / 3 / 24
10,594
883
7,859
24,779
23,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
139
11
Kills
35
35
Deaths
11
23
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Mercury
CocoDaddy87
Mercury
2
8
3
0.44
W
Achilles
FNGTRX149
Achilles
11
3
16
6.33
L
4
9
3
0.61
L
2
5
5
0.9
L
Sylvanus
STP PapaBob
Sylvanus
2
5
5
0.9
L
Ganesha
ZhengYunChi
Ganesha
1
8
7
0.56
W
Thanatos
ZombertJP
Thanatos
12
3
19
7.17
W
Guan Yu
aju12345
Guan Yu
5
2
25
8.75
W
Ah Puch
ironkoala9
Ah Puch
6
0
20
16
W
Kuzenbo
itsTrainer
Kuzenbo
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,355
Damage
73,004
79,586
Taken
95,688
54,123
Mitigated
90,477
14,810
Healing
51,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CocoDaddy87
Mercury
6,335
2,948
226
1,684
14,117
5,505
0
4,739
9,378
0
9,792
W
Achilles
FNGTRX149
Achilles
15,884
2,485
2,940
5,436
22,933
25,289
931
4,885
18,048
0
25,214
L
14,136
7,751
115
181
15,000
5,994
0
3,378
11,622
0
21,193
L
10,062
4,107
69
793
10,684
4,752
0
4,083
6,601
0
27,341
L
Sylvanus
STP PapaBob
Sylvanus
14,151
869
4,475
4,124
17,448
12,451
0
6,660
10,788
20,953
778
L
Ganesha
ZhengYunChi
Ganesha
12,671
639
345
2,798
22,337
25,421
0
8,421
13,916
26,855
0
W
Thanatos
ZombertJP
Thanatos
21,182
4,784
922
9,838
16,842
8,482
1,796
6,607
10,235
0
33,786
W
Guan Yu
aju12345
Guan Yu
8,857
920
8,534
6,308
20,225
27,928
342
5,304
14,921
1,134
19,883
W
Ah Puch
ironkoala9
Ah Puch
19,222
1,814
623
3,142
10,909
5,395
2,274
3,673
7,236
45,008
940
W
Kuzenbo
itsTrainer
Kuzenbo
7,859
2,487
4,409
8,893
24,779
23,383
671
5,615
19,164
17,567
132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
54,219
110
Minions Killed
133
0
Camps Cleared
0
886,621
Distance Traveled
1,161,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,926
661
17
1
0
205,158
0
W
Achilles
11,101
925
15
1
0
222,214
0
L
Anhur
8,314
693
23
2
0
167,839
0
L
Ishtar
8,293
691
41
3
0
132,292
0
L
Sylvanus
8,926
744
25
2
0
185,797
0
L
Ganesha
9,085
757
4
0
0
195,535
0
W
Thanatos
11,249
937
28
2
0
237,373
0
W
Guan Yu
10,486
874
20
2
0
268,908
0
W
Ah Puch
10,789
899
50
4
0
228,532
0
W
Kuzenbo
10,594
883
20
2
0
204,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role