Player Matchup

Discordia
Discordia
 
Discordia
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DaddysHoIe69
Izanami
Level 97
God Stats
46W - 40L
1,506 SR
Queue Stats
495W - 530L
1,362 Elo+
Solo
Kumbhakarna
Kumbhakarna
Darkmoon_Brandon
Kumbhakarna
Level 129
God Stats
5W - 1L
1,862 SR
Queue Stats
100W - 90L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GorlokTheUruk
Tsukuyomi
Level 50
God Stats
1W - 1L
1,520 SR
Queue Stats
58W - 69L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
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Zhong Kui
Level 99
God Stats
25W - 22L
1,503 SR
Queue Stats
117W - 127L
1,433 Elo+
Solo
Team Averages
Level 110
1,578 SR
1,463 Elo+

VS

Team Averages
Level 70
1,457 SR
1,448 Elo+
Atlas
Atlas
JJBeatz
Atlas
Level 67
God Stats
4W - 3L
1,734 SR
Queue Stats
51W - 59L
1,505 Elo+
Party 2
Vamana
Vamana
Miraclegum21
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,458 Elo+
Party 2
Hel
Hel
Naedia
Hel
Level 41
God Stats
0W - 2L
1,217 SR
Queue Stats
13W - 13L
1,413 Elo+
Solo
Anhur
Anhur
WhiteJaguar5856
Anhur
Level 68
God Stats
8W - 11L
1,424 SR
Queue Stats
614W - 639L
1,394 Elo+
Solo
Set
Set
xPandaSweetx
Set
Level 87
God Stats
1W - 6L
1,413 SR
Queue Stats
42W - 54L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 0 / 10
9,197
1,150
8,121
1,775
660
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
DaddysHoIe69
Izanami
15
6 / 1 / 11
10,372
1,297
13,010
7,198
3,136
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Darkmoon_Brandon
Kumbhakarna
15
2 / 1 / 16
9,433
1,179
7,192
8,346
9,912
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
GorlokTheUruk
Tsukuyomi
15
4 / 3 / 11
9,792
1,224
17,781
10,749
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
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Zhong Kui
16
5 / 2 / 12
10,252
1,282
14,430
9,803
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JJBeatz
Atlas
14
1 / 2 / 5
9,113
1,139
7,362
13,678
14,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
14
1 / 3 / 4
8,673
1,084
8,173
14,755
12,196
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Naedia
Hel
14
0 / 5 / 3
8,076
1,010
2,304
7,073
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 4
9,003
1,125
4,689
14,546
5,791
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 3
9,253
1,157
9,728
15,802
8,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
19
Kills
7
7
Deaths
19
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
10
7
W
Izanami
DaddysHoIe69
Izanami
6
1
11
11.5
W
Kumbhakarna
Darkmoon_Brandon
Kumbhakarna
2
1
16
10
W
Tsukuyomi
GorlokTheUruk
Tsukuyomi
4
3
11
3.17
L
Atlas
JJBeatz
Atlas
1
2
5
1.75
L
Vamana
1
3
4
1
L
Hel
Naedia
Hel
0
5
3
0.3
L
2
4
4
1
L
3
5
3
0.9
W
Zhong Kui
xxxxxxxxxxxxwon
Zhong Kui
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,534
Damage
32,256
37,871
Taken
65,854
26,692
Mitigated
44,478
3,830
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,121
191
0
0
1,775
660
0
489
1,286
16,515
0
W
Izanami
DaddysHoIe69
Izanami
13,010
8,436
0
1,605
7,198
3,136
0
1,517
5,681
0
35,637
W
Kumbhakarna
Darkmoon_Brandon
Kumbhakarna
7,192
1,242
0
0
8,346
9,912
0
2,220
6,024
10,833
1,134
W
Tsukuyomi
GorlokTheUruk
Tsukuyomi
17,781
5,711
0
723
10,749
4,644
0
3,275
7,474
0
34,185
L
Atlas
JJBeatz
Atlas
7,362
2,563
0
478
13,678
14,395
0
4,431
9,247
17,225
174
L
Vamana
8,173
2,551
0
379
14,755
12,196
0
7,712
7,043
0
20,553
L
Hel
Naedia
Hel
2,304
415
543
900
7,073
3,190
0
3,166
3,907
12,337
0
L
4,689
3,371
0
575
14,546
5,791
0
5,441
9,105
0
21,085
L
9,728
3,545
0
427
15,802
8,906
0
7,869
7,933
0
21,747
W
Zhong Kui
xxxxxxxxxxxxwon
Zhong Kui
14,430
788
0
1,502
9,803
8,340
0
1,889
7,914
25,953
1,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,046
Gold Earned
44,118
153
Minions Killed
139
7
Camps Cleared
1
756,207
Distance Traveled
640,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,197
1,150
21
3
3
114,808
0
W
Izanami
10,372
1,297
58
7
1
143,272
0
W
Kumbhakarna
9,433
1,179
8
1
0
167,207
0
W
Tsukuyomi
9,792
1,224
31
4
0
170,500
0
L
Atlas
9,113
1,139
27
3
0
107,741
0
L
Vamana
8,673
1,084
27
3
0
169,237
0
L
Hel
8,076
1,010
33
4
1
74,215
0
L
Anhur
9,003
1,125
27
3
0
138,840
0
L
Set
9,253
1,157
25
3
0
150,259
0
W
Zhong Kui
10,252
1,282
35
4
3
160,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role