Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DurikTheInferno
The Morrigan
Level 136
God Stats
2W - 3L
1,817 SR
Queue Stats
128W - 108L
1,514 Elo+
Party 1
Neith
Neith
MrCommander765
Neith
Level 37
God Stats
4W - 2L
1,636 SR
Queue Stats
8W - 5L
1,618 Elo+
Party 1
Ix Chel
Ix Chel
NoOneQuinn
Ix Chel
Level 149
God Stats
0W - 1L
1,730 SR
Queue Stats
49W - 49L
1,593 Elo+
Party 1
Loki
Loki
XDI420
Loki
Level 42
God Stats
3W - 4L
1,312 SR
Queue Stats
131W - 117L
1,551 Elo+
Party 1
Team Averages
Level 102
1,599 SR
1,555 Elo+

VS

Team Averages
Level 101
1,568 SR
1,540 Elo+
Maui
Maui
Blckviper
Maui
Level 106
God Stats
2W - 2L
1,087 SR
Queue Stats
22W - 27L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
CMackAttack02
Gilgamesh
Level 139
God Stats
2W - 1L
1,522 SR
Queue Stats
110W - 98L
1,555 Elo+
Party 2
Charon
Charon
MisterE46
Charon
Level 128
God Stats
17W - 9L
1,798 SR
Queue Stats
169W - 144L
1,536 Elo+
Party 2
Chernobog
Chernobog
MonkeyDDrew
Chernobog
Level 29
God Stats
16W - 6L
1,700 SR
Queue Stats
54W - 46L
1,565 Elo+
Party 2
Scylla
Scylla
demontana02
Scylla
Level 103
God Stats
16W - 9L
1,734 SR
Queue Stats
175W - 152L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
3,207
356
0
572
205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
DurikTheInferno
The Morrigan
10
1 / 2 / 1
5,096
566
2,558
5,113
1,974
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
4,441
493
2,640
4,418
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
NoOneQuinn
Ix Chel
8
0 / 1 / 2
4,636
515
2,842
7,482
4,444
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
XDI420
Loki
9
1 / 2 / 0
4,729
525
797
6,527
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 0 / 0
6,495
722
291
2,654
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
CMackAttack02
Gilgamesh
10
2 / 0 / 3
5,497
611
3,473
6,816
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
MisterE46
Charon
8
0 / 1 / 2
4,815
535
2,057
4,943
3,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
MonkeyDDrew
Chernobog
9
1 / 1 / 0
5,422
602
2,320
3,756
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
10
2 / 0 / 1
5,814
646
3,907
4,043
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
2
Kills
6
7
Deaths
2
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Maui
1
0
0
1
W
Gilgamesh
CMackAttack02
Gilgamesh
2
0
3
3.5
L
The Morrigan
DurikTheInferno
The Morrigan
1
2
1
0.75
W
Charon
MisterE46
Charon
0
1
2
1
W
Chernobog
MonkeyDDrew
Chernobog
1
1
0
1
L
0
2
2
0.5
L
Ix Chel
NoOneQuinn
Ix Chel
0
1
2
1
L
Loki
XDI420
Loki
1
2
0
0.5
W
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,837
Damage
12,048
24,112
Taken
22,212
9,971
Mitigated
9,804
7,625
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
170
572
205
0
117
455
0
1,972
W
Maui
291
231
0
1,657
2,654
1,390
37
0
2,654
36,634
11,113
W
Gilgamesh
CMackAttack02
Gilgamesh
3,473
741
0
2,662
6,816
2,787
0
974
5,842
0
35,899
L
The Morrigan
DurikTheInferno
The Morrigan
2,558
756
0
250
5,113
1,974
0
1,280
3,745
43,257
1,359
W
Charon
MisterE46
Charon
2,057
216
0
1,654
4,943
3,027
36
1,126
3,817
14,023
0
W
Chernobog
MonkeyDDrew
Chernobog
2,320
1,293
0
852
3,756
1,341
0
496
3,260
0
35,472
L
2,640
1,157
0
1,169
4,418
1,354
0
903
3,475
0
27,895
L
Ix Chel
NoOneQuinn
Ix Chel
2,842
530
658
3,241
7,482
4,444
0
2,584
4,766
20,005
0
L
Loki
XDI420
Loki
797
299
0
2,137
6,527
1,994
0
869
5,578
0
25,171
W
Scylla
3,907
739
0
785
4,043
1,259
650
2,195
1,848
34,930
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,109
Gold Earned
28,043
212
Minions Killed
305
0
Camps Cleared
0
696,924
Distance Traveled
866,716
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,207
356
5
1
0
21,585
0
W
Maui
6,495
722
91
10
0
154,800
1
W
Gilgamesh
5,497
611
60
7
0
198,719
2
L
The Morrigan
5,096
566
66
7
0
165,362
0
W
Charon
4,815
535
17
2
0
168,770
0
W
Chernobog
5,422
602
67
7
0
159,396
0
L
Neith
4,441
493
55
6
0
146,387
0
L
Ix Chel
4,636
515
32
4
0
155,650
0
L
Loki
4,729
525
54
6
0
207,940
0
W
Scylla
5,814
646
70
8
0
185,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role