Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum IV
Anacha
Charon
Platinum IV
Level 142
God Stats
1W - 1L
1,785 SR
Queue Stats
41W - 45L
1,830 MMR
Solo
Chaac
Chaac
Gold V
Schorik
Chaac
Gold V
Level 68
God Stats
3W - 4L
1,503 SR
Queue Stats
12W - 13L
1,564 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,596 SR
1,631 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,590 SR
1,692 MMR
Cthulhu
Cthulhu
Platinum I
Dοodle
Cthulhu
Platinum I
Level 143
God Stats
1W - 2L
1,656 SR
Queue Stats
40W - 35L
1,940 MMR
Party 1
Ix Chel
Ix Chel
Platinum IV
danyspinu
Ix Chel
Platinum IV
Level 128
God Stats
16W - 13L
1,613 SR
Queue Stats
149W - 173L
1,841 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
madernerr
Cernunnos
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 2 / 1
4,495
749
2,851
5,380
1,844
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Anacha
Charon
9
1 / 0 / 0
4,704
784
2,978
5,410
3,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Schorik
Chaac
7
0 / 2 / 1
4,315
719
3,190
4,826
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
KuzenboAchillesThothNe ZhaGeb

VS

Bans
XbalanqueMedusaAgniOdinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dοodle
Cthulhu
10
2 / 1 / 2
5,464
911
5,485
6,658
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
danyspinu
Ix Chel
10
2 / 0 / 1
5,237
873
5,537
3,562
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
madernerr
Cernunnos
1
0 / 0 / 0
2,184
364
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
1
0.25
W
Charon
Anacha
Charon
1
0
0
1
L
Cthulhu
Dοodle
Cthulhu
2
1
2
3
W
Chaac
Schorik
Chaac
0
2
1
0.25
L
Ix Chel
danyspinu
Ix Chel
2
0
1
2.5
L
Cernunnos
madernerr
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,019
Damage
11,022
15,616
Taken
10,220
6,743
Mitigated
5,672
3,768
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,851
1,400
0
1,512
5,380
1,844
0
3,718
1,072
14,213
1,820
W
Charon
Anacha
Charon
2,978
707
0
1,448
5,410
3,071
0
3,478
1,550
9,232
366
L
Cthulhu
Dοodle
Cthulhu
5,485
459
0
1,327
6,658
4,227
0
3,817
2,841
15,151
0
W
Chaac
Schorik
Chaac
3,190
676
0
808
4,826
1,828
0
2,761
1,804
0
13,762
L
Ix Chel
danyspinu
Ix Chel
5,537
864
855
956
3,562
1,445
0
1,770
1,792
18,918
0
L
Cernunnos
madernerr
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,514
Gold Earned
12,885
69
Minions Killed
58
0
Camps Cleared
0
336,402
Distance Traveled
252,905
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,495
749
31
5
0
101,105
0
W
Charon
4,704
784
20
3
0
119,174
0
L
Cthulhu
5,464
911
22
4
0
132,044
0
W
Chaac
4,315
719
18
3
0
116,123
1
L
Ix Chel
5,237
873
36
6
0
120,861
0
L
Cernunnos
2,184
364
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role