Player Matchup

Anubis
Anubis
CongoBlast32
Anubis
Level 80
God Stats
23W - 24L
1,896 SR
Queue Stats
312W - 345L
1,492 Elo+
Solo
Vamana
Vamana
DeityEnder
Vamana
Level 159
God Stats
35W - 31L
1,544 SR
Queue Stats
521W - 502L
1,519 Elo+
Solo
Cerberus
Cerberus
K9KHEP
Cerberus
Level 187
God Stats
5W - 5L
1,178 SR
Queue Stats
177W - 188L
1,510 Elo+
Solo
Neith
Neith
SethisBigDaddy99
Neith
Level 130
God Stats
10W - 6L
1,687 SR
Queue Stats
520W - 533L
1,538 Elo+
Solo
Lancelot
Lancelot
xALAx40Toter
Lancelot
Level 175
God Stats
1W - 1L
1,277 SR
Queue Stats
157W - 161L
1,456 Elo+
Solo
Team Averages
Level 146
1,516 SR
1,503 Elo+

VS

Team Averages
Level 116
1,588 SR
1,513 Elo+
Kuzenbo
Kuzenbo
Derysive
Kuzenbo
Level 167
God Stats
5W - 2L
1,806 SR
Queue Stats
53W - 70L
1,515 Elo+
Party 1
Hachiman
Hachiman
PancakesAreTasty
Hachiman
Level 89
God Stats
3W - 4L
1,426 SR
Queue Stats
27W - 23L
1,476 Elo+
Solo
Mulan
Mulan
Throbbage
Mulan
Level 147
God Stats
2W - 4L
1,490 SR
Queue Stats
11W - 20L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
WhosReality
Danzaburou
Level 114
God Stats
3W - 4L
1,713 SR
Queue Stats
30W - 38L
1,510 Elo+
Party 1
Scylla
Scylla
XxBlackChappiexX
Scylla
Level 62
God Stats
6W - 6L
1,508 SR
Queue Stats
87W - 83L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 4 / 5
8,790
879
7,561
10,024
5,388
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
DeityEnder
Vamana
16
6 / 0 / 6
9,853
985
9,855
11,247
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
K9KHEP
Cerberus
14
2 / 0 / 5
9,036
904
5,470
11,568
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 1 / 6
9,108
911
12,429
9,478
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
xALAx40Toter
Lancelot
13
0 / 4 / 9
8,189
819
6,861
11,580
4,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Derysive
Kuzenbo
14
2 / 4 / 5
8,564
856
10,210
14,049
16,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 3
7,939
794
7,093
7,635
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Throbbage
Mulan
13
1 / 2 / 4
8,215
822
6,435
13,289
11,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
WhosReality
Danzaburou
15
4 / 4 / 2
8,959
896
8,179
11,261
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
1 / 0 / 5
9,070
907
12,812
4,002
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
14
Kills
9
9
Deaths
14
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
4
5
1.13
W
Vamana
DeityEnder
Vamana
6
0
6
9
L
Kuzenbo
Derysive
Kuzenbo
2
4
5
1.13
W
Cerberus
K9KHEP
Cerberus
2
0
5
4.5
L
1
4
3
0.63
W
4
1
6
7
L
Mulan
Throbbage
Mulan
1
2
4
1.5
L
Danzaburou
WhosReality
Danzaburou
4
4
2
1.25
L
1
0
5
3.5
W
Lancelot
xALAx40Toter
Lancelot
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,176
Damage
44,729
53,897
Taken
50,236
34,038
Mitigated
37,417
11,614
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,561
364
412
406
10,024
5,388
200
4,205
5,288
29,849
767
W
Vamana
DeityEnder
Vamana
9,855
3,865
0
3,782
11,247
8,669
1,438
4,129
6,750
0
30,612
L
Kuzenbo
Derysive
Kuzenbo
10,210
2,163
0
796
14,049
16,574
20
4,666
9,060
15,266
1,205
W
Cerberus
K9KHEP
Cerberus
5,470
362
0
3,830
11,568
10,823
0
4,565
6,437
17,894
0
L
7,093
4,371
0
1,055
7,635
2,303
0
3,280
4,276
0
17,634
W
12,429
3,622
0
2,678
9,478
4,359
500
3,332
5,797
0
32,331
L
Mulan
Throbbage
Mulan
6,435
992
0
755
13,289
11,889
204
2,659
10,413
0
17,801
L
Danzaburou
WhosReality
Danzaburou
8,179
3,138
0
1,221
11,261
5,095
1,007
1,504
9,539
0
26,801
L
12,812
1,409
0
238
4,002
1,556
0
679
3,222
41,414
0
W
Lancelot
xALAx40Toter
Lancelot
6,861
1,408
0
506
11,580
4,799
0
3,836
7,425
0
17,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,976
Gold Earned
42,747
237
Minions Killed
201
0
Camps Cleared
0
941,918
Distance Traveled
919,402
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,790
879
60
6
0
169,813
6
W
Vamana
9,853
985
63
6
0
208,387
0
L
Kuzenbo
8,564
856
11
1
0
186,519
0
W
Cerberus
9,036
904
29
3
0
176,985
0
L
Hachiman
7,939
794
23
2
0
159,274
0
W
Neith
9,108
911
54
5
0
173,595
0
L
Mulan
8,215
822
30
3
0
206,314
0
L
Danzaburou
8,959
896
50
5
0
167,592
8
L
Scylla
9,070
907
87
9
0
199,703
1
W
Lancelot
8,189
819
31
3
0
213,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role