Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze V
BallsOfBroccoli
Maui
Bronze V
Level 69
God Stats
18W - 23L
1,367 SR
Queue Stats
20W - 38L
681 MMR
Solo
Jing Wei
Jing Wei
Gold V
JimmytheDog21
Jing Wei
Gold V
Level 117
God Stats
9W - 4L
1,482 SR
Queue Stats
22W - 14L
1,502 MMR
Solo
Amaterasu
Amaterasu
Gold V
PaulaDeenButter
Amaterasu
Gold V
Level 154
God Stats
3W - 1L
1,938 SR
Queue Stats
268W - 267L
1,362 MMR
Solo
Nu Wa
Nu Wa
Silver III
TheOnlyPaydro
Nu Wa
Silver III
Level 126
God Stats
62W - 64L
1,467 SR
Queue Stats
101W - 121L
880 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,551 SR
1,185 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,415 SR
1,195 MMR
Athena
Athena
Silver IV
 
Athena
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
KaiZeRGaminG
Medusa
Gold II
Level 120
God Stats
24W - 19L
1,583 SR
Queue Stats
57W - 61L
1,625 MMR
Solo
Zeus
Zeus
Silver II
LuisLover
Zeus
Silver II
Level 122
God Stats
2W - 3L
1,132 SR
Queue Stats
231W - 232L
1,063 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Temp-632298
Cu Chulainn
Silver III
Level 109
God Stats
15W - 12L
1,621 SR
Queue Stats
29W - 25L
1,345 MMR
Solo
Atlas
Atlas
Bronze I
Themorrigan1480
Atlas
Bronze I
Level 127
God Stats
5W - 4L
1,241 SR
Queue Stats
120W - 153L
443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 1 / 0
4,924
492
1,915
8,481
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 4 / 0
4,292
429
2,068
6,512
4,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
JimmytheDog21
Jing Wei
10
0 / 2 / 0
5,248
525
3,910
5,711
1,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
PaulaDeenButter
Amaterasu
11
1 / 1 / 0
5,983
598
5,246
12,289
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 0
5,166
517
2,954
5,976
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JanusBellonaSusanoCabrakan

VS

Bans
Maman BrigitteArachneJormungandrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 0 / 4
5,807
581
1,876
6,429
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
4 / 0 / 2
6,467
647
5,415
4,817
1,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
5 / 0 / 0
6,751
675
5,588
3,663
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Temp-632298
Cu Chulainn
10
0 / 1 / 1
5,766
577
6,976
6,802
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 5
5,239
524
3,576
8,469
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
12
12
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
W
Athena
 
Athena
2
0
4
4
L
0
4
0
0
L
Jing Wei
JimmytheDog21
Jing Wei
0
2
0
0
W
Medusa
4
0
2
5
W
Zeus
5
0
0
5
L
Amaterasu
PaulaDeenButter
Amaterasu
1
1
0
1
W
Cu Chulainn
Temp-632298
Cu Chulainn
0
1
1
0.5
L
0
4
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
23,431
38,969
Taken
30,180
18,114
Mitigated
16,820
11,546
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,915
1,112
0
2,074
8,481
3,694
0
1,902
6,391
0
30,538
W
Athena
 
Athena
1,876
522
0
511
6,429
3,963
0
768
5,561
42,570
0
L
2,068
787
0
861
6,512
4,434
0
1,894
4,406
8,239
0
L
Jing Wei
JimmytheDog21
Jing Wei
3,910
2,985
0
1,466
5,711
1,964
0
800
4,763
0
39,645
W
Medusa
5,415
2,580
0
2,346
4,817
1,807
884
989
3,548
0
55,076
W
Zeus
5,588
443
0
500
3,663
1,214
565
1,658
1,885
49,293
0
L
Amaterasu
PaulaDeenButter
Amaterasu
5,246
3,444
0
6,265
12,289
6,023
0
1,644
10,520
0
48,956
W
Cu Chulainn
Temp-632298
Cu Chulainn
6,976
1,915
0
1,241
6,802
2,710
0
273
6,364
0
48,808
L
2,954
761
0
880
5,976
1,999
0
3,661
1,849
35,548
256
W
3,576
1,934
295
775
8,469
7,126
247
1,293
7,176
12,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,613
Gold Earned
30,030
317
Minions Killed
350
0
Camps Cleared
0
941,658
Distance Traveled
976,714
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,924
492
73
7
0
219,840
0
W
Athena
5,807
581
69
7
0
232,449
1
L
Maui
4,292
429
5
1
0
145,800
1
L
Jing Wei
5,248
525
91
9
0
201,843
3
W
Medusa
6,467
647
81
8
0
180,012
0
W
Zeus
6,751
675
105
11
0
185,395
2
L
Amaterasu
5,983
598
89
9
0
206,033
4
W
Cu Chulainn
5,766
577
72
7
0
177,354
0
L
Nu Wa
5,166
517
59
6
0
168,142
0
W
Atlas
5,239
524
23
2
0
201,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role