Player Matchup

Danzaburou
Danzaburou
Calpey
Danzaburou
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,343 Elo+
Solo
Aphrodite
Aphrodite
Huaniita
Aphrodite
Level 156
God Stats
183W - 132L
1,608 SR
Queue Stats
368W - 315L
1,584 Elo+
Party 1
Ymir
Ymir
Platypusbill
Ymir
Level 154
God Stats
479W - 355L
1,605 SR
Queue Stats
1,026W - 956L
1,524 Elo+
Solo
Susano
Susano
kalarim1
Susano
Level 69
God Stats
29W - 16L
1,415 SR
Queue Stats
652W - 539L
1,556 Elo+
Party 1
Achilles
Achilles
morganSU
Achilles
Level 112
God Stats
24W - 22L
1,691 SR
Queue Stats
258W - 232L
1,594 Elo+
Solo
Team Averages
Level 118
1,564 SR
1,520 Elo+

VS

Team Averages
Level 153
1,640 SR
1,548 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ax2u
Baron Samedi
Level 194
God Stats
21W - 10L
1,718 SR
Queue Stats
344W - 311L
1,625 Elo+
Solo
Eset
Eset
DarkScreak
Eset
Level 154
God Stats
43W - 22L
1,675 SR
Queue Stats
209W - 196L
1,557 Elo+
Solo
Shiva
Shiva
iBeSirx
Shiva
Level 83
God Stats
1W - 1L
1,810 SR
Queue Stats
66W - 53L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calpey
Danzaburou
11
0 / 4 / 2
7,035
469
1,151
6,931
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Huaniita
Aphrodite
15
2 / 0 / 5
8,541
569
5,840
9,025
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 2
9,100
607
7,431
14,012
12,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
kalarim1
Susano
16
2 / 3 / 6
8,363
558
10,740
15,250
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
morganSU
Achilles
12
5 / 3 / 2
7,459
497
11,661
12,658
7,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 3
7,703
514
6,823
6,531
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
 
Camazotz
13
3 / 0 / 2
7,198
480
3,819
12,690
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Ax2u
Baron Samedi
11
4 / 4 / 4
7,632
509
7,121
14,603
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 2
7,678
512
8,841
8,704
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
iBeSirx
Shiva
13
0 / 2 / 1
7,647
510
7,352
13,118
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
11
11
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
3
3.5
L
Camazotz
 
Camazotz
3
0
2
4
L
Baron Samedi
Ax2u
Baron Samedi
4
4
4
1.5
W
Danzaburou
Calpey
Danzaburou
0
4
2
0.25
L
2
5
2
0.6
W
Aphrodite
Huaniita
Aphrodite
2
0
5
4.5
W
2
1
2
3
L
Shiva
iBeSirx
Shiva
0
2
1
0.25
W
Susano
kalarim1
Susano
2
3
6
1.67
W
Achilles
morganSU
Achilles
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,823
Damage
33,956
57,876
Taken
55,646
33,190
Mitigated
34,690
23,692
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,823
1,799
0
2,289
6,531
2,609
0
625
5,630
0
60,508
L
Camazotz
 
Camazotz
3,819
536
0
8,052
12,690
4,511
0
1,219
11,211
0
48,347
L
Baron Samedi
Ax2u
Baron Samedi
7,121
1,120
389
4,128
14,603
14,118
0
2,407
11,333
31,116
1,535
W
Danzaburou
Calpey
Danzaburou
1,151
295
0
1,096
6,931
2,559
369
2,034
4,897
0
38,390
L
8,841
188
283
991
8,704
3,416
0
1,818
6,616
65,688
0
W
Aphrodite
Huaniita
Aphrodite
5,840
597
3,983
6,940
9,025
3,753
21
5,085
3,940
55,117
0
W
7,431
2,107
0
3,691
14,012
12,101
0
853
12,264
73,411
2,214
L
Shiva
iBeSirx
Shiva
7,352
1,020
0
3,181
13,118
10,036
0
6,273
6,819
0
60,837
W
Susano
kalarim1
Susano
10,740
3,706
0
5,247
15,250
6,964
0
4,190
10,980
0
85,363
W
Achilles
morganSU
Achilles
11,661
2,666
0
2,735
12,658
7,813
0
3,957
8,701
0
42,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
37,858
457
Minions Killed
445
0
Camps Cleared
0
1,593,308
Distance Traveled
1,501,480
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,703
514
106
7
0
311,851
0
L
Camazotz
7,198
480
73
5
0
315,531
0
L
Baron Samedi
7,632
509
35
2
0
295,613
2
W
Danzaburou
7,035
469
56
4
0
276,932
0
L
Eset
7,678
512
113
8
0
286,231
6
W
Aphrodite
8,541
569
126
8
0
337,992
4
W
Ymir
9,100
607
122
8
0
271,628
6
L
Shiva
7,647
510
118
8
0
292,254
1
W
Susano
8,363
558
121
8
0
367,198
0
W
Achilles
7,459
497
32
2
0
339,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role