Player Matchup

Ymir
Ymir
Bapp0NukezJapp0
Ymir
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 98L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
HATERBOY7
Zhong Kui
Level 59
God Stats
8W - 2L
1,798 SR
Queue Stats
406W - 356L
1,484 Elo+
Party 2
Merlin
Merlin
Romeo3413
Merlin
Level 28
God Stats
2W - 4L
1,218 SR
Queue Stats
85W - 111L
1,378 Elo+
Party 2
Skadi
Skadi
TheJavGoblin
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
xSOLE_684x
Fenrir
Level 69
God Stats
3W - 0L
1,758 SR
Queue Stats
55W - 55L
1,457 Elo+
Solo
Team Averages
Level 62
1,555 SR
1,464 Elo+

VS

Team Averages
Level 141
1,412 SR
1,534 Elo+
Thanatos
Thanatos
Chemicxl
Thanatos
Level 177
God Stats
0W - 1L
1,313 SR
Queue Stats
279W - 271L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
HughJazol
Ne Zha
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NubiansKarma
Gilgamesh
Level 181
God Stats
0W - 3L
1,304 SR
Queue Stats
56W - 60L
1,717 Elo+
Party 1
Bastet
Bastet
Xori Laurel
Bastet
Level 123
God Stats
1W - 1L
1,369 SR
Queue Stats
54W - 62L
1,391 Elo+
Party 1
Nox
Nox
Xrated2nd
Nox
Level 129
God Stats
2W - 3L
1,574 SR
Queue Stats
456W - 495L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,192
1,027
2,436
8,647
9,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
HATERBOY7
Zhong Kui
13
2 / 1 / 5
7,485
1,069
6,993
6,487
6,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Romeo3413
Merlin
8
1 / 5 / 3
6,281
897
1,260
5,353
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 6
6,932
990
3,638
5,822
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
xSOLE_684x
Fenrir
13
2 / 2 / 3
6,891
984
3,448
6,033
8,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chemicxl
Thanatos
14
6 / 1 / 3
6,577
940
6,499
5,077
5,175
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
HughJazol
Ne Zha
15
5 / 2 / 5
7,083
1,012
9,002
5,083
3,013
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
NubiansKarma
Gilgamesh
10
0 / 2 / 7
6,037
862
4,111
6,506
6,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
7
0 / 1 / 1
5,180
740
1,432
2,226
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
5,424
775
732
2,225
884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
8
Kills
12
12
Deaths
8
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Thanatos
Chemicxl
Thanatos
6
1
3
7.5
W
Zhong Kui
HATERBOY7
Zhong Kui
2
1
5
4.5
L
Ne Zha
HughJazol
Ne Zha
5
2
5
3.75
L
Gilgamesh
NubiansKarma
Gilgamesh
0
2
7
1.75
W
Merlin
Romeo3413
Merlin
1
5
3
0.5
W
2
2
6
2.5
L
Bastet
0
1
1
0.5
L
1
2
1
0.75
W
Fenrir
xSOLE_684x
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
21,776
32,342
Taken
21,117
28,826
Mitigated
16,044
7,437
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,436
180
401
1,178
8,647
9,722
180
445
8,202
12,595
9
L
Thanatos
Chemicxl
Thanatos
6,499
473
491
4,791
5,077
5,175
0
2,372
2,705
0
10,409
W
Zhong Kui
HATERBOY7
Zhong Kui
6,993
847
410
2,176
6,487
6,852
692
238
6,249
16,004
0
L
Ne Zha
HughJazol
Ne Zha
9,002
1,377
223
389
5,083
3,013
0
2,848
2,187
0
21,514
L
Gilgamesh
NubiansKarma
Gilgamesh
4,111
453
456
434
6,506
6,100
0
3,016
3,312
0
9,181
W
Merlin
Romeo3413
Merlin
1,260
377
0
0
5,353
1,770
52
0
5,353
2,353
23
W
3,638
1,904
98
1,389
5,822
2,338
19
0
5,822
0
13,456
L
Bastet
1,432
109
813
545
2,226
872
0
1,370
808
0
2,416
L
732
53
39
80
2,225
884
0
739
1,448
1,749
98
W
Fenrir
xSOLE_684x
Fenrir
3,448
287
595
1,190
6,033
8,144
451
0
6,033
0
6,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
30,301
76
Minions Killed
35
0
Camps Cleared
0
643,647
Distance Traveled
523,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,192
1,027
20
3
0
120,260
0
L
Thanatos
6,577
940
8
1
0
159,327
0
W
Zhong Kui
7,485
1,069
20
3
0
153,418
0
L
Ne Zha
7,083
1,012
16
2
0
156,913
0
L
Gilgamesh
6,037
862
7
1
0
114,659
0
W
Merlin
6,281
897
4
1
0
100,058
0
W
Skadi
6,932
990
26
4
0
128,803
0
L
Bastet
5,180
740
3
0
0
48,331
0
L
Nox
5,424
775
1
0
0
44,597
0
W
Fenrir
6,891
984
6
1
0
141,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role