Player Matchup

Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BamBamJr5
Medusa
Level 151
God Stats
11W - 8L
1,562 SR
Queue Stats
200W - 172L
1,501 Elo+
Solo
Amaterasu
Amaterasu
ComfortsYou
Amaterasu
Level 93
God Stats
24W - 22L
1,575 SR
Queue Stats
274W - 267L
1,512 Elo+
Solo
Sol
Sol
ITZ 0CH0A
Sol
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,513 Elo+
Solo
Bastet
Bastet
thefancyone
Bastet
Level 104
God Stats
3W - 1L
1,558 SR
Queue Stats
296W - 267L
1,509 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,507 Elo+

VS

Team Averages
Level 135
1,560 SR
1,560 Elo+
Olorun
Olorun
DarthPlatypus69
Olorun
Level 101
God Stats
1W - 1L
1,697 SR
Queue Stats
16W - 16L
1,658 Elo+
Party 1
Set
Set
Hipophis
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,594 Elo+
Party 1
Lancelot
Lancelot
TGMNoobcake
Lancelot
Level 156
God Stats
25W - 15L
1,727 SR
Queue Stats
487W - 477L
1,566 Elo+
Party 2
Bellona
Bellona
Uakhornet750
Bellona
Level 171
God Stats
1W - 2L
1,266 SR
Queue Stats
131W - 149L
1,454 Elo+
Solo
Janus
Janus
l Allard l
Janus
Level 140
God Stats
15W - 14L
1,608 SR
Queue Stats
103W - 100L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 0 / 3
6,608
601
2,852
7,616
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
BamBamJr5
Medusa
11
3 / 0 / 7
6,538
594
8,987
6,726
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ComfortsYou
Amaterasu
12
2 / 1 / 1
7,336
667
5,348
8,618
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 0
6,761
615
3,059
6,358
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
10
4 / 1 / 2
6,183
562
5,599
10,200
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,864
442
4,040
7,037
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 3 / 0
5,412
492
3,249
9,527
5,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
TGMNoobcake
Lancelot
11
1 / 0 / 1
5,626
511
5,270
7,110
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Uakhornet750
Bellona
8
0 / 4 / 0
5,104
464
2,813
9,720
7,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
11
1 / 2 / 0
6,185
562
4,137
6,604
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
3
6.5
W
Medusa
BamBamJr5
Medusa
3
0
7
6.5
W
Amaterasu
ComfortsYou
Amaterasu
2
1
1
2.5
L
0
6
0
0
L
0
3
0
0
W
1
1
0
1
L
Lancelot
TGMNoobcake
Lancelot
1
0
1
1.5
L
Bellona
Uakhornet750
Bellona
0
4
0
0
L
Janus
1
2
0
0.5
W
Bastet
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,845
Damage
19,509
39,518
Taken
39,998
15,148
Mitigated
20,640
14,626
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,852
2,037
0
2,752
7,616
2,504
460
2,288
5,286
0
28,245
W
Medusa
BamBamJr5
Medusa
8,987
3,161
0
500
6,726
2,491
0
2,662
4,064
0
45,004
W
Amaterasu
ComfortsYou
Amaterasu
5,348
2,320
0
3,273
8,618
5,284
420
934
7,628
0
54,240
L
4,040
2,195
156
726
7,037
2,257
0
0
7,037
27,531
0
L
3,249
1,639
0
1,830
9,527
5,215
0
0
9,527
0
39,570
W
3,059
703
0
3,874
6,358
1,808
124
1,416
4,708
52,788
4,166
L
Lancelot
TGMNoobcake
Lancelot
5,270
843
0
922
7,110
3,293
0
596
6,514
0
42,912
L
Bellona
Uakhornet750
Bellona
2,813
537
0
1,368
9,720
7,585
0
771
8,949
0
15,384
L
Janus
4,137
448
0
1,680
6,604
2,290
0
1,558
5,046
44,187
1,408
W
Bastet
5,599
1,538
0
4,227
10,200
3,061
0
1,002
9,130
0
34,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
27,191
342
Minions Killed
315
0
Camps Cleared
0
1,141,062
Distance Traveled
1,127,082
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,608
601
45
4
0
223,078
0
W
Medusa
6,538
594
54
5
0
214,399
0
W
Amaterasu
7,336
667
88
8
0
222,731
5
L
Olorun
4,864
442
43
4
0
196,043
0
L
Set
5,412
492
62
6
0
203,564
0
W
Sol
6,761
615
92
8
0
216,034
1
L
Lancelot
5,626
511
77
7
0
274,177
0
L
Bellona
5,104
464
24
2
0
240,068
0
L
Janus
6,185
562
109
10
0
213,230
0
W
Bastet
6,183
562
63
6
0
264,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role