Player Matchup

Olorun
Olorun
 
Olorun
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FoxHunterLV
Izanami
Level 68
God Stats
9W - 8L
1,383 SR
Queue Stats
341W - 385L
1,458 Elo+
Party 2
Thor
Thor
LzrPewPew
Thor
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 72L
1,482 Elo+
Solo
He Bo
He Bo
RBLoveFox
He Bo
Level 69
God Stats
5W - 4L
1,492 SR
Queue Stats
348W - 389L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
cbz101648
Heimdallr
Level 154
God Stats
2W - 0L
1,739 SR
Queue Stats
82W - 74L
1,458 Elo+
Solo
Team Averages
Level 139
1,523 SR
1,471 Elo+

VS

Team Averages
Level 66
1,563 SR
1,399 Elo+
Da Ji
Da Ji
DMReturn
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
Ivyid
Erlang Shen
Level 88
God Stats
2W - 1L
1,840 SR
Queue Stats
315W - 301L
1,463 Elo+
Party 1
Fafnir
Fafnir
JustinGuy904
Fafnir
Level 83
God Stats
3W - 4L
1,532 SR
Queue Stats
315W - 326L
1,424 Elo+
Party 1
Bacchus
Bacchus
Slapmyrice
Bacchus
Level 75
God Stats
1W - 5L
1,444 SR
Queue Stats
117W - 119L
1,439 Elo+
Party 1
Olorun
Olorun
oSloppy_Toppy
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
8 / 3 / 15
9,905
900
12,439
11,041
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
FoxHunterLV
Izanami
15
1 / 0 / 21
8,968
815
8,342
6,381
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
15
4 / 2 / 17
9,517
865
7,634
11,893
12,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

He Bo
RBLoveFox
He Bo
16
10 / 1 / 12
9,759
887
13,243
7,780
3,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
cbz101648
Heimdallr
14
3 / 2 / 17
8,695
790
11,342
8,829
4,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DMReturn
Da Ji
14
5 / 7 / 3
9,000
818
5,687
10,944
6,796
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Ivyid
Erlang Shen
14
0 / 1 / 5
7,296
663
8,355
12,079
14,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
12
0 / 5 / 1
7,222
657
4,188
11,891
16,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Slapmyrice
Bacchus
15
3 / 5 / 4
8,026
730
9,702
13,018
16,613
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 8 / 5
7,124
648
8,488
14,111
6,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
26
Kills
8
8
Deaths
26
82
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
3
15
5.17
L
Da Ji
DMReturn
Da Ji
5
7
3
0.93
W
Izanami
FoxHunterLV
Izanami
1
0
21
11.5
L
Erlang Shen
Ivyid
Erlang Shen
0
1
5
2.5
L
Fafnir
0
5
1
0.1
W
Thor
4
2
17
6.25
W
He Bo
RBLoveFox
He Bo
10
1
12
16
L
Bacchus
Slapmyrice
Bacchus
3
5
4
1
W
Heimdallr
cbz101648
Heimdallr
3
2
17
5.75
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,000
Damage
36,420
45,924
Taken
62,043
30,264
Mitigated
60,641
22,793
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,439
6,776
4,522
4,117
11,041
6,299
1,364
5,973
4,721
25,585
1,198
L
Da Ji
DMReturn
Da Ji
5,687
652
0
220
10,944
6,796
0
3,993
6,951
0
12,625
W
Izanami
FoxHunterLV
Izanami
8,342
5,147
2,183
2,501
6,381
3,084
759
3,607
2,682
0
22,079
L
Erlang Shen
Ivyid
Erlang Shen
8,355
3,904
1,175
5,674
12,079
14,170
0
4,600
7,479
0
16,396
L
Fafnir
4,188
1,262
1,126
1,342
11,891
16,432
0
5,271
6,620
7,178
0
W
Thor
7,634
1,423
2,476
1,644
11,893
12,717
72
4,766
7,032
442
11,818
W
He Bo
RBLoveFox
He Bo
13,243
1,141
2,728
1,637
7,780
3,374
458
3,601
3,900
16,212
0
L
Bacchus
Slapmyrice
Bacchus
9,702
354
141
2,642
13,018
16,613
0
5,216
7,802
17,715
0
W
Heimdallr
cbz101648
Heimdallr
11,342
6,424
650
335
8,829
4,790
700
3,574
5,211
0
23,040
L
8,488
4,993
895
1,888
14,111
6,630
0
6,777
7,334
14,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,844
Gold Earned
38,668
105
Minions Killed
67
0
Camps Cleared
0
962,652
Distance Traveled
1,018,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,905
900
35
3
0
174,391
0
L
Da Ji
9,000
818
25
2
0
222,534
0
W
Izanami
8,968
815
32
3
0
220,168
0
L
Erlang Shen
7,296
663
16
1
0
273,006
0
L
Fafnir
7,222
657
1
0
0
159,183
0
W
Thor
9,517
865
8
1
0
185,724
0
W
He Bo
9,759
887
8
1
0
241,458
0
L
Bacchus
8,026
730
14
1
0
205,926
0
W
Heimdallr
8,695
790
22
2
0
140,911
0
L
Olorun
7,124
648
11
1
0
157,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role