Player Matchup

Thor
Thor
CLAlMED
Thor
Level 138
God Stats
5W - 4L
1,596 SR
Queue Stats
143W - 144L
1,547 Elo+
Party 2
Janus
Janus
XANARCHY09
Janus
Level 114
God Stats
5W - 4L
1,552 SR
Queue Stats
141W - 146L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
bakaboxA09
Danzaburou
Level 156
God Stats
0W - 2L
1,477 SR
Queue Stats
11W - 16L
1,442 Elo+
Party 1
Sobek
Sobek
grimdaywalker
Sobek
Level 63
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 3L
1,601 Elo+
Party 2
Surtr
Surtr
rosterjetx40
Surtr
Level 159
God Stats
6W - 7L
1,509 SR
Queue Stats
230W - 220L
1,478 Elo+
Party 1
Team Averages
Level 126
1,566 SR
1,523 Elo+

VS

Team Averages
Level 102
1,543 SR
1,473 Elo+
Cernunnos
Cernunnos
Bendejo
Cernunnos
Level 149
God Stats
4W - 0L
1,817 SR
Queue Stats
16W - 20L
1,472 Elo+
Party 4
Anubis
Anubis
BobbySaloosh
Anubis
Level 107
God Stats
3W - 6L
1,398 SR
Queue Stats
16W - 20L
1,478 Elo+
Party 4
Camazotz
Camazotz
Galarza2112pr
Camazotz
Level 97
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 104L
1,433 Elo+
Party 3
Mulan
Mulan
Th3_M0sT_BuScAD0
Mulan
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 17L
1,346 Elo+
Party 3
Xing Tian
Xing Tian
ransel-1
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CLAlMED
Thor
14
5 / 4 / 3
8,406
467
11,143
18,665
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
16
3 / 3 / 4
9,364
520
9,993
9,893
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
bakaboxA09
Danzaburou
14
1 / 3 / 4
8,180
454
7,517
13,429
4,573
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 2
8,294
461
2,673
15,820
13,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 3
9,694
539
15,429
15,938
16,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bendejo
Cernunnos
15
2 / 1 / 8
9,531
530
14,168
14,658
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
15
4 / 3 / 4
9,856
548
7,859
10,457
5,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Camazotz
Galarza2112pr
Camazotz
15
6 / 2 / 2
9,704
539
9,188
17,161
9,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 5
8,270
459
7,918
16,473
15,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Xing Tian
ransel-1
Xing Tian
13
2 / 2 / 6
8,313
462
6,605
18,329
14,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
14
14
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bendejo
Cernunnos
2
1
8
6
W
Anubis
4
3
4
2
L
Thor
CLAlMED
Thor
5
4
3
1.63
W
Camazotz
Galarza2112pr
Camazotz
6
2
2
3.5
W
0
4
5
0.63
L
Janus
3
3
4
1.67
L
Danzaburou
bakaboxA09
Danzaburou
1
3
4
1
L
1
3
2
0.67
W
Xing Tian
ransel-1
Xing Tian
2
2
6
2.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,755
Damage
45,738
73,745
Taken
77,078
45,724
Mitigated
50,552
15,330
Healing
22,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bendejo
Cernunnos
14,168
7,088
0
7,938
14,658
6,329
985
3,629
11,029
0
81,784
W
Anubis
7,859
389
270
5,253
10,457
5,126
59
3,444
7,013
74,856
0
L
Thor
CLAlMED
Thor
11,143
2,703
0
5,206
18,665
7,267
0
3,014
15,449
0
62,284
W
Camazotz
Galarza2112pr
Camazotz
9,188
2,234
0
4,757
17,161
9,442
0
2,825
14,336
0
59,909
W
7,918
721
0
2,587
16,473
15,184
0
1,616
14,857
65
48,042
L
Janus
9,993
621
0
625
9,893
3,700
555
3,563
6,167
84,036
1,544
L
Danzaburou
bakaboxA09
Danzaburou
7,517
2,732
0
3,165
13,429
4,573
397
3,016
10,203
0
70,112
L
2,673
327
0
3,920
15,820
13,941
86
3,756
11,601
16,554
0
W
Xing Tian
ransel-1
Xing Tian
6,605
452
358
1,137
18,329
14,471
0
6,228
12,101
29,855
1,404
L
15,429
7,427
0
2,414
15,938
16,243
224
1,564
14,250
1,302
70,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,938
Gold Earned
45,674
433
Minions Killed
404
0
Camps Cleared
0
1,701,061
Distance Traveled
1,679,424
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,531
530
110
6
0
337,016
3
W
Anubis
9,856
548
101
6
0
296,220
4
L
Thor
8,406
467
76
4
0
372,347
2
W
Camazotz
9,704
539
89
5
0
398,965
0
W
Mulan
8,270
459
66
4
0
296,942
0
L
Janus
9,364
520
121
7
0
360,607
2
L
Danzaburou
8,180
454
105
6
0
335,666
0
L
Sobek
8,294
461
19
1
0
342,208
2
W
Xing Tian
8,313
462
38
2
0
350,281
3
L
Surtr
9,694
539
112
6
0
290,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role