Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Guibão
Janus
Level 157
God Stats
11W - 13L
1,274 SR
Queue Stats
87W - 81L
1,459 Elo+
Party 2
Yemoja
Yemoja
TaKKarBlack
Yemoja
Level 98
God Stats
4W - 12L
1,355 SR
Queue Stats
510W - 496L
1,542 Elo+
Solo
Susano
Susano
YurimaLinch
Susano
Level 38
God Stats
5W - 5L
1,411 SR
Queue Stats
9W - 12L
1,320 Elo+
Party 1
Team Averages
Level 117
1,408 SR
1,464 Elo+

VS

Team Averages
Level 94
1,558 SR
1,408 Elo+
Jing Wei
Jing Wei
Caktuz
Jing Wei
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,382 Elo+
Party 3
Vulcan
Vulcan
JmmComanda
Vulcan
Level 133
God Stats
3W - 1L
1,812 SR
Queue Stats
86W - 74L
1,533 Elo+
Solo
Arachne
Arachne
Neexquik
Arachne
Level 106
God Stats
20W - 14L
1,612 SR
Queue Stats
114W - 107L
1,520 Elo+
Solo
Athena
Athena
Nerovaii
Athena
Level 57
God Stats
3W - 5L
1,364 SR
Queue Stats
5W - 19L
1,197 Elo+
Party 3
Nike
Nike
c0meta
Nike
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 46L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 0 / 2
4,144
691
4,113
3,608
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
 
Chaac
7
0 / 0 / 0
4,027
671
2,344
5,389
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Guibão
Janus
8
0 / 0 / 0
4,715
786
373
1,269
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
7
0 / 0 / 4
4,191
699
1,912
3,698
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
7
3 / 0 / 1
4,359
727
2,393
5,734
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Caktuz
Jing Wei
6
0 / 2 / 0
3,619
603
3,012
4,830
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
JmmComanda
Vulcan
1
0 / 0 / 0
1,302
217
0
0
0
Arachne
Neexquik
Arachne
7
0 / 1 / 0
3,677
613
2,315
5,087
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
Nerovaii
Athena
7
0 / 1 / 0
3,866
644
1,449
5,065
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
c0meta
Nike
7
0 / 0 / 0
4,144
691
3,578
5,048
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
W
Chaac
 
Chaac
0
0
0
0
L
Jing Wei
Caktuz
Jing Wei
0
2
0
0
W
Janus
Guibão
Janus
0
0
0
0
L
Vulcan
JmmComanda
Vulcan
0
0
0
0
L
Arachne
Neexquik
Arachne
0
1
0
0
L
Athena
Nerovaii
Athena
0
1
0
0
W
Yemoja
0
0
4
2
W
Susano
3
0
1
3.5
L
Nike
c0meta
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,135
Damage
10,354
19,698
Taken
20,030
10,372
Mitigated
9,703
8,923
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,113
3,089
0
841
3,608
1,107
0
516
3,092
0
24,746
W
Chaac
 
Chaac
2,344
347
0
2,754
5,389
4,603
0
0
5,389
0
21,717
L
Jing Wei
Caktuz
Jing Wei
3,012
2,279
0
1,617
4,830
1,427
0
690
4,140
0
20,463
W
Janus
Guibão
Janus
373
46
0
460
1,269
401
0
0
1,269
28,736
87
L
Vulcan
JmmComanda
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Neexquik
Arachne
2,315
1,817
0
2,204
5,087
1,732
0
125
4,923
0
20,551
L
Athena
Nerovaii
Athena
1,449
449
0
1,443
5,065
3,788
0
626
4,439
8,850
0
W
Yemoja
1,912
589
797
771
3,698
2,495
0
784
2,914
7,339
1,800
W
Susano
2,393
732
0
3,300
5,734
1,766
0
149
5,585
0
18,983
L
Nike
c0meta
Nike
3,578
524
0
1,927
5,048
2,756
0
333
4,285
0
21,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,436
Gold Earned
16,608
199
Minions Killed
129
0
Camps Cleared
0
635,525
Distance Traveled
529,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,144
691
41
7
0
119,623
0
W
Chaac
4,027
671
38
6
0
121,236
0
L
Jing Wei
3,619
603
34
6
0
125,617
2
W
Janus
4,715
786
64
11
0
122,450
0
L
Vulcan
1,302
217
0
0
0
0
0
L
Arachne
3,677
613
44
7
0
135,446
0
L
Athena
3,866
644
14
2
0
136,108
0
W
Yemoja
4,191
699
22
4
0
106,643
0
W
Susano
4,359
727
34
6
0
165,573
0
L
Nike
4,144
691
37
6
0
132,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role